I'm not sure about minerva, but tumbler is mostly a \"model\" map, the author modelled most of it in a 3d app (max, I believe) and imported all the models and put a caulk hull around them.
I'll get back to you on the size thing, I can't remember that off-hand .
Search found 19 matches
- Wed May 28, 2008 11:53 am
- Forum: Other 6DoF Game Efforts
- Topic: Map ?'s
- Replies: 2
- Views: 4265
- Fri Dec 16, 2005 10:28 pm
- Forum: PTMC Gallery
- Topic: Concussion Missle 4 pack rendered
- Replies: 21
- Views: 3942
- Fri Dec 16, 2005 8:51 pm
- Forum: PTMC Gallery
- Topic: Concussion Missle 4 pack rendered
- Replies: 21
- Views: 3942
That shot isn't a render, that's ingame (and with an out of date and crappy skin, to boot). This is what a render looks like .
- Fri Nov 11, 2005 9:06 am
- Forum: Descent Multiplayer
- Topic: Into Cerberon: Lead Duck Rising
- Replies: 15
- Views: 2625
- Fri Nov 11, 2005 8:03 am
- Forum: Descent Multiplayer
- Topic: Into Cerberon: Lead Duck Rising
- Replies: 15
- Views: 2625
- Fri Nov 11, 2005 3:21 am
- Forum: Descent Multiplayer
- Topic: Into Cerberon: Lead Duck Rising
- Replies: 15
- Views: 2625
- Thu Nov 10, 2005 7:28 pm
- Forum: Descent Multiplayer
- Topic: Into Cerberon: Lead Duck Rising
- Replies: 15
- Views: 2625
- Mon Sep 19, 2005 9:07 pm
- Forum: Descent Multiplayer
- Topic: Into Cerberon: New Website, Forums - operational
- Replies: 12
- Views: 1759
- Sun Sep 18, 2005 3:58 pm
- Forum: PTMC Gallery
- Topic: Paint the Pyro
- Replies: 13
- Views: 2573
Usually I export OBJ, which is widely compatible and not as icky as 3ds, but I included the max file more as an afterthought (thinking that most people would just view the ingame model in the Doom 3 engine, since that way you can see normal and specular mapping and all that). The skin modifier and t...
- Sun Sep 18, 2005 11:58 am
- Forum: PTMC Gallery
- Topic: Paint the Pyro
- Replies: 13
- Views: 2573
- Sun Sep 18, 2005 10:19 am
- Forum: PTMC Gallery
- Topic: Paint the Pyro
- Replies: 13
- Views: 2573
- Sun Sep 18, 2005 9:28 am
- Forum: PTMC Gallery
- Topic: Paint the Pyro
- Replies: 13
- Views: 2573
- Sat Aug 06, 2005 9:25 am
- Forum: PTMC Cafe
- Topic: 6dof demonstrated in Into Cerberon
- Replies: 36
- Views: 2940
- Thu Aug 04, 2005 5:56 pm
- Forum: PTMC Cafe
- Topic: 6dof demonstrated in Into Cerberon
- Replies: 36
- Views: 2940
- Thu Aug 04, 2005 4:22 pm
- Forum: PTMC Cafe
- Topic: 6dof demonstrated in Into Cerberon
- Replies: 36
- Views: 2940
- Thu Aug 04, 2005 3:12 pm
- Forum: PTMC Cafe
- Topic: 6dof demonstrated in Into Cerberon
- Replies: 36
- Views: 2940
Nice model. You should toss in an interior cockpit though. Your concussions are also a bit funky and the side vents need some work. If you can get some nice looking textures on it, it should be awsome. :) Hex forgot to mention when he posted that, that that pyro model is very far from the final one...
- Wed Aug 03, 2005 4:19 pm
- Forum: PTMC Cafe
- Topic: 6dof demonstrated in Into Cerberon
- Replies: 36
- Views: 2940
- Tue May 17, 2005 8:15 pm
- Forum: Descent Multiplayer
- Topic: Descent into Doom 3 mod: Starting up
- Replies: 100
- Views: 28399
- Sat May 14, 2005 1:44 am
- Forum: Descent Multiplayer
- Topic: Descent into Doom 3 mod: Starting up
- Replies: 100
- Views: 28399