Search found 5 matches

by Vorn
Thu Mar 02, 2006 3:54 pm
Forum: D2X-XL
Topic: D2X-XL Bug Reports - Mac OS X
Replies: 168
Views: 49364

Where is this repository you guys keep mentioning? I can't even begin to compile the stuff from the download link.

Vorn
by Vorn
Wed Feb 22, 2006 4:28 am
Forum: D2X-XL
Topic: D2X-XL Bug Reports - Mac OS X
Replies: 168
Views: 49364

...repository? I'm just downloading the source folder from the main d2x-xl downloads page on descent2.de. I have a folder that is named d2x-xl.xcodeproj. Also, the walls aren't black, the walls are invisible , like, you can't tell they're there at all unless you shoot them, and you can see monsters ...
by Vorn
Wed Feb 22, 2006 3:48 am
Forum: D2X-XL
Topic: D2X-XL Bug Reports - Mac OS X
Replies: 168
Views: 49364

okay, now that I've found the pbxproj file, what do I do with it? neither Project Builder nor X-Code seem to be able to do anything at all with it - Project Builder gets nowhere, and X-Code beeps at me but says nothing.
by Vorn
Wed Feb 22, 2006 3:30 am
Forum: D2X-XL
Topic: D2X-XL Bug Reports - Mac OS X
Replies: 168
Views: 49364

That one definitely doesn't work. playing Descent 1 shows no walls at all, but they still act like they're there - doors and monitors still activate when you shoot them, by the sound of things. Changing Wall Transparency in the options has no effect. Also the enemies are all still there and visible ...
by Vorn
Tue Feb 21, 2006 9:07 pm
Forum: D2X-XL
Topic: D2X-XL Bug Reports - Mac OS X
Replies: 168
Views: 49364

Several bugs, all from the latest version on OS X 10.3.9 with all the latest patches (as of the post date, 21 February): 1. there's no button in the options menu to set fullscreen. 2. -grabmouse grabs the mouse but does not properly let it go on exit: for the remainder of the session the mouse ...