I have add 2 savegames to the above link, the 1st one (default.sg2) is with the textures iin the doors, and if you listen to the sound of falling lava, it seems to be corrupted too - but this is not a serious problem for now.
And hhe 2nd savegame (defautl.sg3) is with -gl_alttexmerge 0.
Search found 11 matches
- Fri Apr 14, 2006 5:29 pm
- Forum: D2X-XL
- Topic: D2X-XL Bug Reports - MS Windows
- Replies: 2588
- Views: 955673
- Fri Apr 14, 2006 4:04 pm
- Forum: D2X-XL
- Topic: D2X-XL Bug Reports - MS Windows
- Replies: 2588
- Views: 955673
I'm sorry to bother again, but I still have the problem with the doors, as described in my post 2 pages back. There is a wall texture behind the opened door, so I can't see through. When I use -gl_alttexmerge 0, the doors are OK, but the game runs very slowly (P4 3GHz, 512 MB RAM, Radeon 9600XT), th...
- Thu Mar 30, 2006 2:16 pm
- Forum: D2X-XL
- Topic: D2X-XL Bug Reports - MS Windows
- Replies: 2588
- Views: 955673
- Thu Mar 30, 2006 1:02 pm
- Forum: D2X-XL
- Topic: D2X-XL Bug Reports - MS Windows
- Replies: 2588
- Views: 955673
Hi Diedel! So with 1.6.6, things are starting to work. I finally have got the hires textures in the game. Thanks again for fixing it. 8) But there is one thing... When I open a door, there is a texture behind the door, but I can fly through it. Screenshot: http://www.a-contact.cz/paolo-n/img/scrn000...
- Tue Mar 28, 2006 8:20 am
- Forum: D2X-XL
- Topic: Hires texture Q&A
- Replies: 13
- Views: 2348
- Tue Mar 28, 2006 6:16 am
- Forum: D2X-XL
- Topic: Hires texture Q&A
- Replies: 13
- Views: 2348
Maybe, this could be in bug report forum, if this matter is a D2X-XL bug. But with the 1st post here, I didn't really know if this actually was a D2X-XL bug, or something wrong with the textures, or anything else.... So I will continue in bug report forum now. And NO, I didn't read the forum rules, ...
- Sun Mar 26, 2006 6:39 pm
- Forum: D2X-XL
- Topic: Hires texture Q&A
- Replies: 13
- Views: 2348
Sorry for the Log file, I renamed to TXT, and it should display correctly now. http://www.a-contact.cz/paolo-n/files/d2x.log.txt
I also reordered the game files into subdirectories according to information at www.descent2.de, but it's still the same.
I also reordered the game files into subdirectories according to information at www.descent2.de, but it's still the same.
- Sat Mar 25, 2006 8:44 pm
- Forum: D2X-XL
- Topic: Hires texture Q&A
- Replies: 13
- Views: 2348
So, here is the new Log: Loading program arguments D:\\DESCENT2\\d2x-xl.exe -debug-printlog -fullscreen -grabmouse -sound22k -render_quality 3 -gl_alttexmerge -playermessages -noredundancy -nomovies 1 -gl_reticle 0 -shortpackets -pps 10 -1024x768 -render2texture 1 -menustyle 1 -fastmenus 1 -sdl_mixe...
- Sat Mar 25, 2006 6:12 pm
- Forum: D2X-XL
- Topic: Hires texture Q&A
- Replies: 13
- Views: 2348
So, here is part of the d2x.log (sorry, it's long): Loading program arguments GetAppFolder ('D:\\DESCENT2', '', 'data', 'descent2.hog') GetAppFolder (data) = 'D:\\DESCENT2' (1) GetAppFolder ('D:\\DESCENT2', 'D:\\DESCENT2', 'data', 'd2demo.hog') GetAppFolder (data) = 'D:\\DESCENT2' (1) expected game ...
- Sat Mar 25, 2006 3:33 pm
- Forum: D2X-XL
- Topic: Hires texture Q&A
- Replies: 13
- Views: 2348
- Sat Mar 25, 2006 10:22 am
- Forum: D2X-XL
- Topic: Hires texture Q&A
- Replies: 13
- Views: 2348