I've joined your Hamachi network and could go a game sometime :]Dakatsu wrote:Please reply if anyone wants to join or joined, I'll see if we can play a classic D1 game.
Search found 14 matches
- Sat Apr 21, 2007 9:38 pm
- Forum: Descent Old Skool
- Topic: Playing D1/D2 Online
- Replies: 9
- Views: 4202
Re:
- Wed Aug 23, 2006 7:29 am
- Forum: D2X-XL
- Topic: D2X-XL support ticket tracker - now on SourceForge.net!
- Replies: 17
- Views: 5182
Re: D2X-XL support ticket tracker - now on SourceForge.net!
Your links page: http://www.descent2.de/links.htmlDiedel wrote:I have decided to move the D2X-XL support system over to SourceForge.net (D2X-XL project main page), because it offers more options and flexibility.
Still has the Support ticket tracker linked to: http://www.6dofbb.com/help
Max
- Fri Jul 21, 2006 4:13 pm
- Forum: D2X-XL
- Topic: D2X-XL suggestions thread
- Replies: 410
- Views: 91790
Re: D2X-XL suggestions thread
Well fortunately it turns out that it was a suggestion, after all.d3jake wrote:Diedel wrote:This thread is intended for suggestions regarding D2X-XL - no bug reports, no questions here please.
- Fri Jul 21, 2006 4:11 pm
- Forum: D2X-XL
- Topic: D2X-XL suggestions thread
- Replies: 410
- Views: 91790
I just made the OpenGL reticle lines thicker, and I will not revert that. I think it looks much better than the old OpenGL reticle with its one pixel wide lines. Well what I see with -gl_reticle 1 or 2 enabled looks fat and ugly. The thinner version was much better. Therefore; my suggestion/request...
- Thu Jul 20, 2006 9:36 am
- Forum: D2X-XL
- Topic: D2X-XL Bug Reports - MS Windows - continuation thread
- Replies: 333
- Views: 61675
.\\d2x-xl\\d2x-xl.exe crash
If I have D2X-XL set up in a folder called, for example, d:\\games\\Descent2 or c:\\d2xXL it works fine. However, if the folder is named 'd2x-xl' and I double-click .\\d2x-xl\\d2x-xl.exe its window will pop up for a moment and then vanish. Running it with -printlog generates a log file at (for examp...
- Thu Jul 20, 2006 8:25 am
- Forum: D2X-XL
- Topic: D2X-XL suggestions thread
- Replies: 410
- Views: 91790
- Thu Jul 20, 2006 7:25 am
- Forum: D2X-XL
- Topic: D2X-XL suggestions thread
- Replies: 410
- Views: 91790
did you try and apply the -gl_reticle 1 in the d2x.ini file as well? Yeah, that was the only place I had previously messed with it. With it set as 0, 1 or even commented out I still get the same reticle. I've now tried it as a command-line parameter with no d2x.ini file... same thing. Does the opti...
- Thu Jul 20, 2006 6:53 am
- Forum: D2X-XL
- Topic: D2X-XL suggestions thread
- Replies: 410
- Views: 91790
Re: D2X-XL suggestions thread
This thread is intended for suggestions regarding D2X-XL - no bug reports, no questions here please. I wasn't sure if this should be in Q&A or Suggestions, but here goes... Can you please put the older OGL reticle back in as an option? The one from before the v1.6.89 change "Improved: Open...
- Wed Jul 05, 2006 7:49 am
- Forum: D2X-XL
- Topic: D2X-XL Bug Reports - MS Windows - continuation thread
- Replies: 333
- Views: 61675
- Mon Jun 26, 2006 7:38 am
- Forum: D2X-XL
- Topic: D2X-XL Bug Reports - MS Windows - continuation thread
- Replies: 333
- Views: 61675
D1 mission textures
v1.6.86 * Fixed: White spaces instead of the proper textures in Descent 1 missions The white space problem is indeed fixed for me, thanks. I still have some texture issues though. I've so far only seen it in the D1 Total Chaos level 1 map. It's a standard map that came with D1 so if someone else ca...
- Mon Jun 26, 2006 7:21 am
- Forum: D2X-XL
- Topic: D2X-XL Bug Reports - MS Windows - continuation thread
- Replies: 333
- Views: 61675
No D1 demos with D2X-XL for the time being, sorry. I will look into the D1 demo playback code, and if it's easy to port over, I will do it. But no promises. That's good enough for me, thanks! It's no great tragedy to have to use D1X-Rebirth (or whatever D1X version) to view them, but it would be gr...
- Mon Jun 26, 2006 7:06 am
- Forum: D2X-XL
- Topic: D2X-XL Bug Reports - MS Windows - continuation thread
- Replies: 333
- Views: 61675
Now try viewing the new demo you took. When it finishes loading. It should drop back to main menu in D2x-xl. :( EDIT: Ok found the prob. Disable hires textures in the ini file and old demos now playback! I've tried with and without hires textures enabled and it drops back to the main menu after loa...
- Sun Jun 25, 2006 11:47 pm
- Forum: D2X-XL
- Topic: D2X-XL Bug Reports - MS Windows - continuation thread
- Replies: 333
- Views: 61675
Yep, that did the trick it does start now but still getting the vanishing reticle and white squares when aborting a game then reloading the same save game.D1 missions. In D1 missions I too have white shapes appearing pretty much wherever there should be a weapon explosion texture. Also some wall te...
- Sun Jun 25, 2006 10:06 pm
- Forum: D2X-XL
- Topic: D2X-XL Bug Reports - MS Windows - continuation thread
- Replies: 333
- Views: 61675