Search found 16 matches

by Bigman
Mon Jul 31, 2006 6:06 pm
Forum: PTMC Cafe
Topic: Holy cow, this place still exists?
Replies: 167
Views: 23738

Hey Scorch its been a long time. Remember me at all?
by Bigman
Fri Apr 21, 2006 8:47 am
Forum: PTMC Cafe
Topic: Tricky 3d Flash Game
Replies: 66
Views: 7451

Going from your picture above,
[spoiler]Draw a line straight down from both blue boxes and connect them together across the bottom. From the middle yellow draw up to the top and then connect to the right one. The green should be obvious now.[/spoiler]
by Bigman
Thu Apr 20, 2006 1:49 pm
Forum: PTMC Cafe
Topic: Tricky 3d Flash Game
Replies: 66
Views: 7451

Just go around the colors. I thought 27 was easy. 23 was the one that took me a long time to find the right path.
by Bigman
Mon Dec 19, 2005 6:26 pm
Forum: DBB Feedback Forum
Topic: Do we co-locate on a dedicated server
Replies: 38
Views: 6575

I don't co-locate, I rent a server box at dwhs.net
by Bigman
Mon Dec 19, 2005 1:16 pm
Forum: DBB Feedback Forum
Topic: Do we co-locate on a dedicated server
Replies: 38
Views: 6575

I did just get a PM from another DBB'r for a similar arrangement, if he desire to table it for everyone then this would be a good time to do it :) I'm willing to host the board on my web server box. It's a p2.4 1GB Ram Linux box located in Los Angeles that I run a few web sites on. I have 2TB of ...
by Bigman
Wed Mar 09, 2005 5:21 pm
Forum: PTMC Cafe
Topic: I hate 3d puzzles
Replies: 50
Views: 3334

Figured out stage 15, it was what I thought it was, I figured it out by pulling out an old dos program on it which showed me the answer right away.

The next puzzle is based on mathemathics, I think I'll skip that one.
by Bigman
Sun Mar 06, 2005 1:49 am
Forum: PTMC Cafe
Topic: I hate 3d puzzles
Replies: 50
Views: 3334

Made it to 15 now, but I'm a bit stumped with it.
by Bigman
Sun Mar 06, 2005 12:22 am
Forum: PTMC Cafe
Topic: I hate 3d puzzles
Replies: 50
Views: 3334

I made it to stage 12, I haven't been able to figure it out yet. Anybody else make it that far?
by Bigman
Sat Dec 11, 2004 2:12 am
Forum: PTMC Cafe
Topic: Magnets (are yay)
Replies: 33
Views: 2944

If there was some iron in the ice cube that could be affected by the magnetic field, it would be pulled towards it, not be pushed away. It's well documented that water is slightly diamagnetic.
by Bigman
Sat Dec 11, 2004 12:38 am
Forum: PTMC Cafe
Topic: Magnets (are yay)
Replies: 33
Views: 2944

So you mean that great scene in X-2 with Magneto wasn't physically possible? Damn! :P In the movie they injected iron into his system so he could pull it out, it wasn't his blood that he pulled it out from. If anything if you put a really strong magnetic field over your body, it will be pushed away ...
by Bigman
Fri Dec 10, 2004 6:03 pm
Forum: PTMC Cafe
Topic: Magnets (are yay)
Replies: 33
Views: 2944

I have a lot of magnets and ones like this hold really strong when they are against metal, but when they get around three or four inches away from metal or a little bit further away from another magnet, they don't have enough strength to lift themselves. So a few inches of padding is enough to keep ...
by Bigman
Wed Jun 19, 2002 3:00 pm
Forum: For the D3 Dev Team
Topic: Comprehensive Bug List
Replies: 262
Views: 220913

Anybody hear anything lately about the status of the 1.5 patch?

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Bigman
by Bigman
Thu Sep 27, 2001 9:33 pm
Forum: For the D3 Dev Team
Topic: Comprehensive Bug List
Replies: 262
Views: 220913

Actually I think that is different than the NAT bug, only happens breifly. Also it used to happen to me before I had any NAT.

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Bigman
by Bigman
Thu Sep 27, 2001 5:20 pm
Forum: For the D3 Dev Team
Topic: Comprehensive Bug List
Replies: 262
Views: 220913

OK, I forgot about this bug, I'm not sure if it has been mentioned yet. When I am in a non dedicated server, sometimes I'll see the server player drifting for a minute or so, but other players are moving around fine. You can't do damage to him, he is really somewhere else. Sometimes I will put a ...
by Bigman
Fri Jul 20, 2001 11:05 pm
Forum: For the D3 Dev Team
Topic: Comprehensive Bug List
Replies: 262
Views: 220913

I wonder if they even have some beta testers for the patch. I could beta test if they want for that NAT bug.

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Bigman
by Bigman
Thu Jul 12, 2001 6:51 pm
Forum: For the D3 Dev Team
Topic: Comprehensive Bug List
Replies: 262
Views: 220913

Nice list you compiled. Please add that the pilots texture on the black pyro is backwards on one side.

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Bigman