Monsterball in D2X-XL-Doesn't work in new version!
Moderators: Grendel, Aus-RED-5
Monsterball in D2X-XL-Doesn't work in new version!
Diedel-
I noticed that the monsterball functionality for multiplayer worked in version 1.9.257. When i try look for it in the multiplayer game setup menu, it is not there as a gametype, but only the config for it is. Have you dropped support for it or something? I really enjoyed playing that way sometimes.
I noticed that the monsterball functionality for multiplayer worked in version 1.9.257. When i try look for it in the multiplayer game setup menu, it is not there as a gametype, but only the config for it is. Have you dropped support for it or something? I really enjoyed playing that way sometimes.
- Gold Leader
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Man I'd love to, do you use D3 1.5 beta also? I do since I like the extra sparks you get from the poewrups themselvesBUBBALOU wrote:we have d3 for monsterball, come play d3 with us
Descent3 is alot different to Descent1 &2 though it does give me the Descent feel, the mod PyroMania 1.5 is very cool though using D2 weaponary rocks that Helix Cannon still kicks lot's of butt hehe
- CDN_Merlin
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hmm yeah you do have a point there D3 has more freedom also, which is a very important factor for Monster Ball heheCDN_Merlin wrote:Monsterball in D3 rocks. Wouldn't be the same in D2 without MD.
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- CDN_Merlin
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Krom wrote:He probably has some major brand name PC that is using an Intel integrated video decelerator.
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I indeed have the Vertigo data, because when i start XL up, in the upper right corner, it says : D2X-XL 1.12.46 VERTIGO. I know it is an old version, but i like to keep versions that seem almost 100% stable for average gameplay.karx12erx wrote:Every ATI Catalyst driver past 7.10 (i.e. 7.11 and up) causes that jumpiness and other problems. I have already contacted ATI's developer support because of that.
I have a Monsterball option. Dunno why you don't. You may need the Vertigo data for it.
Bingo! Blasted ATI...karx12erx wrote:Every ATI Catalyst driver past 7.10 (i.e. 7.11 and up) causes that jumpiness and other problems. I have already contacted ATI's developer support because of that.
So what do you think the problem is then? I noticed a few other gametypes aren't showing up, but i am only concerned with monsterball. I have been aching to play it on XL, but i can't.
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Hoardkarx12erx wrote:Which?
Team Hoard
Entropy
Monsterball
so basically everything after enhanced ctf.