Titan Quest gets the Axe
Titan Quest gets the Axe
I didn't know about this game, but I found this post by the Mitchael Fitch of THQ rather interesting.
It's a bit of a read and I think he has some valid reasons for being upset. The gaming world does not share his opinion. hehe.. That's not surprising.
I'll let ya'll read it. Most in particular, I'm interested in hearing from those here in the gaming industry.
Cheers!
It's a bit of a read and I think he has some valid reasons for being upset. The gaming world does not share his opinion. hehe.. That's not surprising.
I'll let ya'll read it. Most in particular, I'm interested in hearing from those here in the gaming industry.
Cheers!
While I know well enough that the main difference between console sales and PC sales is due to audience size, I do wonder if he has a point about piracy making a big dent in sales on the PC platform. You can pirate console games as well, but how to do it is not such common knowledge I suspect.
Nonetheless, between that and hardware issues; I think he should go develop games for consoles. That would solve most of his problems.
Nonetheless, between that and hardware issues; I think he should go develop games for consoles. That would solve most of his problems.
- CDN_Merlin
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I have bought both games twice as my wife and I play it together. It's an awesome game. When it did come out it was buggy. We had the \"rubber band\" effect which most users had. Didn't make a difference what system you had either.
Most people who pirate won't buy the game. So the companies don't lose any money over it. But like that post mentioned, if the people who pirate the game put up negative reviews because there game crashes, then I'm sure that would hurt sales.
I think if you pirate a game, STFU about ANY issues you have. It's just like you shouldn't complain about politicians doing a bad job if you don't vote.
Most people who pirate won't buy the game. So the companies don't lose any money over it. But like that post mentioned, if the people who pirate the game put up negative reviews because there game crashes, then I'm sure that would hurt sales.
I think if you pirate a game, STFU about ANY issues you have. It's just like you shouldn't complain about politicians doing a bad job if you don't vote.
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Exactly, the same thing is about this damn copy-protection. Many games made for Win xp, for example, do not even install on Windows vista, cause the copy-protection is not working proper.fliptw wrote:its like saying shoplifting actually leads to higher prices, and thinking that would stop shoplifters.
Or try to install "stronghold II" on pc-system with CD/DVD-burner only, it is not possible. And the most annoying thing is, you will not become any message, the installer simply doesn't work.
ID software never used any of thouse hardcore copy-protection things, they simply made good games. For people, which want to play ID's games online, they just need own KEY to register. So if you want to play with other people over internet you must buy your own version of the game.
Many of new copy-protection systems are installing hidden drivers, which can make your OS unstable, cause crashes, make using of burning-software imposible etc.
I think this is one case, why many gamers are pissed and using cracks or hacked-versions of the games.
For example, I'm fan of the "Gothic II" rpg-action game. Try to install this game on Windows vista, it doesn't work, because of this f----ing copy-protection. I mean, I paid for this game and I can't play it on my new notebook.
And it is only one example, there are many more...
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I think on the PC, piracy really is a problem. Perhaps not to the numbers he claims, but it is considerable to the point where the smart money is on Steam. Steam's terms of use, allowing you to install a game on as many computers as you want, couldn't be more liberal.
MMOs like World of Warcraft also have copy protection by their very nature.
A PC developer that intends to go it alone without such a thing is committing suicide. The PC gaming market is <i>not</i> growing and so if you intend to make a product for it, every sale counts. If you have pirates consuming ever 10% of those sales, that's a big deal.
MMOs like World of Warcraft also have copy protection by their very nature.
A PC developer that intends to go it alone without such a thing is committing suicide. The PC gaming market is <i>not</i> growing and so if you intend to make a product for it, every sale counts. If you have pirates consuming ever 10% of those sales, that's a big deal.
You question the numbers? Read this article.
Now tell me all those pirates only steal software because its evil copy protection schemes doesn't allow it to work properly on their flawlessy setup machines. Tell me that many PC gamers are not an ungrateful, lawless pack of thieves.
I'll just point my finger and laugh at you if you do.
Now tell me all those pirates only steal software because its evil copy protection schemes doesn't allow it to work properly on their flawlessy setup machines. Tell me that many PC gamers are not an ungrateful, lawless pack of thieves.
I'll just point my finger and laugh at you if you do.
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If someone pirates a game and never buys it doesn't mean the company loses money. Most people who pirate would not buy the game to start with so they aren't losing money.
We can't prove who would or would not buy the game. And I doubt every single person who pirates a game would buy it.
I for one can say I do some of it but buy 99% of my games. The ones I don't buy after d/ling is because it sucks so bad I wouldn't buy in the first place. Hence they don't lose any money from me.
We can't prove who would or would not buy the game. And I doubt every single person who pirates a game would buy it.
I for one can say I do some of it but buy 99% of my games. The ones I don't buy after d/ling is because it sucks so bad I wouldn't buy in the first place. Hence they don't lose any money from me.
Re:
For one that's a stupid argument, sorry, and then I doubt it's even true. Many people steal it because they get away with it and want to save the money, and would purchase otherwise - because they want to have it.CDN_Merlin wrote:If someone pirates a game and never buys it doesn't mean the company loses money. Most people who pirate would not buy the game to start with so they aren't losing money.
Finally your argument in one way justifies piracy. If I don't want to pay for something, I don't take it, what's so hard about that?
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I pirated Doom 3 for a while, but because I played its single player often enough I eventually bought a copy (and RoE) once they came down to a reasonable price. Any game that I like I will usually buy just for the convenience of not having to deal with buggy cracks.
But any game that introduces buggy copy protection I will generally just avoid entirely, even the cracked versions.
But any game that introduces buggy copy protection I will generally just avoid entirely, even the cracked versions.
- CDN_Merlin
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You doubt it's even true? I've talked to many people about piracy in kali and other forums and the majority of them will never buy the game they pirate. Hence the companies are not losing money.Diedel wrote:For one that's a stupid argument, sorry, and then I doubt it's even true. Many people steal it because they get away with it and want to save the money, and would purchase otherwise - because they want to have it.CDN_Merlin wrote:If someone pirates a game and never buys it doesn't mean the company loses money. Most people who pirate would not buy the game to start with so they aren't losing money.
Finally your argument in one way justifies piracy. If I don't want to pay for something, I don't take it, what's so hard about that?
Just because you have different moral values than most pirates doesn't mean everyone is the same.
I for one will buy games. I paid $200 for 2 copies of Neverwinter Nights 2 Collector's Edition because my wife and I play the game. I could of just pirated the game but I didn't. Ya know what also? We haven't even touched the game yet since it came out. So I would of been better off pirating the game. So technically, the company made money on me and I don't even play it. Reverse piracy???
The point is not whether the company would lose money or not, don't you get that? The point is that these people are using stuff they haven't paid for! They are just thieves, period.
And apart from that I don't believe them. To me they are just dang liars trying to justify what cannot be justified.
The consequence is more and more people using this bloody damn lie to steal software and ruin the people who have put years of work and millions of dollars into producing it in the rightful hope to make good money from their product! And then these bastards come along and suck their life blood out of them, saying \"Bwahaha, we wouldn't have bought it anyway!\"
Bull$hit, I say! That argument somehow creates the impression software piracy would be legitimate \"if you wouldn't buy anyway\", and that's a completely wrong and invalid approach to the entire issue. If you don't pay, you have no right to use it.
That's the entire point.
If you buy something and just don't use it, that's your problem. You are free to use it, nobody hinders you. I have bought a few games I haven't played so far either. Know what I think? \"Me idiot, why did I buy that stuff when I already knew I wouldn't have time for it?\"
And apart from that I don't believe them. To me they are just dang liars trying to justify what cannot be justified.
The consequence is more and more people using this bloody damn lie to steal software and ruin the people who have put years of work and millions of dollars into producing it in the rightful hope to make good money from their product! And then these bastards come along and suck their life blood out of them, saying \"Bwahaha, we wouldn't have bought it anyway!\"
Bull$hit, I say! That argument somehow creates the impression software piracy would be legitimate \"if you wouldn't buy anyway\", and that's a completely wrong and invalid approach to the entire issue. If you don't pay, you have no right to use it.
That's the entire point.
If you buy something and just don't use it, that's your problem. You are free to use it, nobody hinders you. I have bought a few games I haven't played so far either. Know what I think? \"Me idiot, why did I buy that stuff when I already knew I wouldn't have time for it?\"
- CDN_Merlin
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The bottom line - if you can't afford it or will not pay for it, you have no right to own it. That's the way the world works. If it costs too much, wait like the rest of us have to for the price to come down.