Need Testers
- DarkFlameWolf
- DBB Admiral
- Posts: 1022
- Joined: Sat Mar 13, 2004 9:21 pm
- Location: North Carolina
Need Testers
viewtopic.php?t=13152&start=270
Sorry for doing a forwarding topic here, but we haven't gotten any response on our testing offer for the 30-level Descent 2 mission campaign that's almost finished. read the last post of the thread and if interested, read the rest of the thread for more info on the project. But we could use some testers in the coming weeks to pump this baby out before the end of September/early October.
Sorry for doing a forwarding topic here, but we haven't gotten any response on our testing offer for the 30-level Descent 2 mission campaign that's almost finished. read the last post of the thread and if interested, read the rest of the thread for more info on the project. But we could use some testers in the coming weeks to pump this baby out before the end of September/early October.
- DarkFlameWolf
- DBB Admiral
- Posts: 1022
- Joined: Sat Mar 13, 2004 9:21 pm
- Location: North Carolina
- Lothar
- DBB Ghost Admin
- Posts: 12133
- Joined: Thu Nov 05, 1998 12:01 pm
- Location: I'm so glad to be home
- Contact:
Re:
Nobody said "d3". Just "rebirth", which is a D1/D2 version some people prefer to D2X-XL.DarkFlameWolf wrote:not sure what you mean by d3-rebirth compatible version
Have you done anything to the campaign or levels to make them D2X-XL only? Or will they run under any D2 version?
Yeah just to clarify, it's not necessary to release different versions of levels to work with different versions of Descent 2. If the original Parallax releases supported it, everything will.
That said, it would be helpful to have people using various versions of D2 to play this thing on. Some of us use XL but it's meant to work with Rebirth, older versions of D2x, D2-3DFX, all that, as well. While we obviously won't be able to cover *everything*, that sort of stuff is of interest.
I would personally be interested in some results from pre-Rebirth/pre-XL versions because they are far less tolerant of level and robot design problems, but I may have to handle that myself.
That said, it would be helpful to have people using various versions of D2 to play this thing on. Some of us use XL but it's meant to work with Rebirth, older versions of D2x, D2-3DFX, all that, as well. While we obviously won't be able to cover *everything*, that sort of stuff is of interest.
I would personally be interested in some results from pre-Rebirth/pre-XL versions because they are far less tolerant of level and robot design problems, but I may have to handle that myself.
- Aus-RED-5
- DBB Friend
- Posts: 1604
- Joined: Fri Apr 23, 2004 7:27 am
- Location: Adelaide, South Australia
- Contact:
Re:
I have an old PII PC with Voodoo4 on a Win98SE OS. I can do some of the original D2 v1.2 testing as well.Sirius wrote:I would personally be interested in some results from pre-Rebirth/pre-XL versions because they are far less tolerant of level and robot design problems, but I may have to handle that myself.
- BUBBALOU
- DBB Benefactor
- Posts: 4198
- Joined: Tue Aug 24, 1999 2:01 am
- Location: Dallas Texas USA
- Contact:
Re:
3dfx = fun i can test that one too with my old 1GhzK7/W98/3dfx5500Sirius wrote:it's meant to work with Rebirth, older versions of D2x, D2-3DFX, all that, as well.
I seem to have a better workout dodging your stupidity than attempting to grasp the weight of your intelligence.
- DarkFlameWolf
- DBB Admiral
- Posts: 1022
- Joined: Sat Mar 13, 2004 9:21 pm
- Location: North Carolina
- DarkFlameWolf
- DBB Admiral
- Posts: 1022
- Joined: Sat Mar 13, 2004 9:21 pm
- Location: North Carolina
- DarkFlameWolf
- DBB Admiral
- Posts: 1022
- Joined: Sat Mar 13, 2004 9:21 pm
- Location: North Carolina
- DarkFlameWolf
- DBB Admiral
- Posts: 1022
- Joined: Sat Mar 13, 2004 9:21 pm
- Location: North Carolina
well we know that except in d2-XL versions, the ship is a bit on the big side and may provide trouble in fitting through tight spaces, level 2 blue key is example. So that and many other instances of 'tight to fit' can be fixed later by a smaller ship model. So you can safely ignore these and get past them AS BEST YOU CAN and Sirius will take care of it on this end.
Also, level 15 boss does spawn smelters rather than any of our new robots, this is known and the HXM will eventually change accordingly.
Finally, level 21 seems to crash in all versions upon opening the first door except in D2-XL versions. So we're tracking down that problem unless someone has an idea as to its cause?
Also, level 15 boss does spawn smelters rather than any of our new robots, this is known and the HXM will eventually change accordingly.
Finally, level 21 seems to crash in all versions upon opening the first door except in D2-XL versions. So we're tracking down that problem unless someone has an idea as to its cause?
- Aus-RED-5
- DBB Friend
- Posts: 1604
- Joined: Fri Apr 23, 2004 7:27 am
- Location: Adelaide, South Australia
- Contact:
Re:
As far as I know, there is only one person from this list of testers who can't post on this board.Sirius wrote:DH and I have mainly been sending them in through e-mail, though I do wonder whether there might be advantages in using a thread for the purpose. Only thing is not everyone would be able to use it... hmm.
So a new thread or the existing one in the Spotlight forum will do.
x2d3jake wrote:Well, I'd also comment to either slow down the thief bot or make him a bigger target...
- DarkFlameWolf
- DBB Admiral
- Posts: 1022
- Joined: Sat Mar 13, 2004 9:21 pm
- Location: North Carolina