Cross-hair becomes white block in Descent 3 Multiplayer
Cross-hair becomes white block in Descent 3 Multiplayer
This has happened on numerous machines I have played D3 1.4 on. Does the 1.5 patch fix this? And do I need the CD to run the 1.5 patch? I can't seem to find info on that. I broke Disc 1 long ago :/
- Foil
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It's a known OpenGL bug. You can switch to DirectX (which might slow the performance), or just deal with it by switching momentarily to the AutoMap (or any screen with a different resolution).
I think the v1.5 patch can be found at PlanetDescent, but if you're playing online, note that the multiplayer servers nearly always run v1.4.
I think the v1.5 patch can be found at PlanetDescent, but if you're playing online, note that the multiplayer servers nearly always run v1.4.