Doors

For Descent, Descent II and Descent3 level editing and modification assistance.
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Fusion
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Doors

Post by Fusion »

Schplurgs "The Level" Tutorial lesson 11 was gonna teach how to do doors. Is there a tutorial on how to do doors(w/pics) out there somewhere?
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Stryker
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Post by Stryker »

Doors are very easy. You simply attach them to a room or face like a normal room, except you use the door toolbar instead.
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Interceptor6
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Post by Interceptor6 »

It is very simple: Just open the Door (D) toolbar and select a door from the dropdown. Then press place with the face you want to attach to selected. Press attach to connect it to the current room.
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Kyouryuu
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Post by Kyouryuu »

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Duper
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Post by Duper »

No, you can not texture the doors themselves Fusion.

You can, however, choose whatever texture you want for the doorframe.

Doors are a hybrid of object and room. The door frame is a "room" and the animated door itself is an object. If you move a "door" around after it has beem placed, you will need to move the animated door part separately.

There are a number of folks that disagree with this, but it's what I've had to do in the past in some special situations. Like when I've had to squish the door frame to make it fit in some areas.

Be aware that there a couple of doors that have bad faces on the connecting face and creates some bad portals. Inspect each door after it's attached. :)

dang .. i feel like building now. :lol:
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Post by Random_D_Fan »

This is going to sound stupid, but how do you attach another room to the other side of the door? do you just say "add new room" on the opposite face?
And how do you do secret doors, e.g, the same texture as the wall?
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Post by Duper »

Create a new room, build it like you want then attach it to the unused face or the door.

and yeah, texture the door, or texture the walls to the texture of one of the secret door.
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