hehe, No doubt about that manDuper wrote:wel when you look back on the other games, all the powerups were orbs; minus of course the energy.
No,sorry I wasnt very clear there, the red orb, believe it or not was when I was trying to get something done with the blue shield orb and I animated it out a full 360 in 8 frames and tooo much cloudiness ..It was a freakin tornado in there,LOL,, DOE ,, so change the color green and animate to 15 frames and waalaa,, erumm and put a pyro in there..and it becomes an extra life.But Im still stuck tryin to get the textures placed on/in the models to be transparent or with alpha ,prolly somethin very simple Im missing about it)so you can see the black square around the pyro when rendered..argg!!Diedel wrote:Dizzy,
could you eventually rebuild the shield orb, not just making it dark blue, but add some swirling half transparent shades to its insides to make it more look like condensed energy?
Here is a work in progress of the MB Diedel sent