Page 2 of 2

Posted: Tue Dec 28, 2004 2:53 pm
by Arbitar
so just make a room, add a mirror on one and, then mirror (the geomotry, not the reflection :P) the room. You will have 2 mirrors facing each other.
http://upl.silentwhisper.net/uplfolders ... mirror.bmp

EDIT: Pardon the horrible MSPaint job. I'm in a hurry >_<

Posted: Fri Feb 18, 2005 11:58 am
by Volcanic
Dark Falcon wrote:Great level JTG!
This has been prevented Xamindar - I tried it once...

Posted: Fri Feb 18, 2005 12:00 pm
by Volcanic
Oh - The links busted it curcuits... Can you send a new link please - I wanna play on it :)

Posted: Fri Feb 18, 2005 1:06 pm
by Xamindar
Volcanic wrote:
Dark Falcon wrote:Great level JTG!
This has been prevented Xamindar - I tried it once...
Yes I know. I was speaking as if it had not been built into the game to disallow it. Like I said, "an interesting thought". Think for a second that you are on the D3 dev team and hadn't yet emplemented that block. You create a level with opposing mirrors and test in the game to see how it reacts. Hypothetical situation. I know I would try it.

Posted: Fri Feb 18, 2005 5:22 pm
by Jon the Great
Volcanic wrote:Oh - The links busted it curcuits... Can you send a new link please - I wanna play on it
Yeah infospect.com had to be shut down so I lost my hosting space there.

However, you can still download it from any of the following links:
http://www.dfiles.de/download/d3/missio ... geball.zip
http://www.koolbear.com/Descent/levels/ ... geball.zip

Enjoy :)