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FreeSpace

Posted: Thu Sep 03, 2009 7:33 pm
by Ezri
Anyone here want to play Descent FreeSpace: The Great War or Descent FreeSpace: The Silent Threat or Descent FreeSpace: Darkness Rising on multiplayer some time? I have all three and have never played any of them online before. I have version 1.06 of Descent FreeSpace: The Great War (English version, United States). So if anyone would like to get a match going sometime, don't hesitate to reply.

Posted: Thu Sep 03, 2009 7:36 pm
by Spaceboy
Freespace 1 was supposedly terrible online due to networking issues.

Re:

Posted: Thu Sep 03, 2009 8:24 pm
by Ezri
Spaceboy wrote:Freespace 1 was supposedly terrible online due to networking issues.
I have a cable modem, so that shouldn't be a problem.

Re:

Posted: Thu Sep 03, 2009 9:11 pm
by Lothar
Ezri wrote:
Spaceboy wrote:Freespace 1 was supposedly terrible online due to networking issues.
I have a cable modem, so that shouldn't be a problem.
Freespace 1 had such bad networking issues that it was difficult to play on LAN. It was a seriously laggy game. Playing it online, even with modern high-speed internet, is troublesome at best.

Posted: Thu Sep 03, 2009 10:40 pm
by Zantor
FreeSpace doesn't have the greatest of netcode, mostly because of the burden required for the game. You have to track so much that it almost loses practicality: ships, positions, spacecraft velocity, headings, hull/shield information, missile locations, heading, missile/warhead velocity, and so on. It works, but not well.

I have played FS2 Open online and it's laggy and not the best experience. Descent is more fun online. ;)

You would reach more people by registering and posting on the forums of Hard Light Productions, the main FS community hub. The Game Warden is another place where you can meet FS players. I am registered on HLP, but don't visit there often.

Re:

Posted: Fri Sep 04, 2009 5:41 am
by Ezri
Zantor wrote:FreeSpace doesn't have the greatest of netcode, mostly because of the burden required for the game. You have to track so much that it almost loses practicality: ships, positions, spacecraft velocity, headings, hull/shield information, missile locations, heading, missile/warhead velocity, and so on. It works, but not well.

I have played FS2 Open online and it's laggy and not the best experience. Descent is more fun online. ;)

You would reach more people by registering and posting on the forums of Hard Light Productions, the main FS community hub. The Game Warden is another place where you can meet FS players. I am registered on HLP, but don't visit there often.
What if we played on really low graphics settings, wouldn't that reduce the burden?

Re: FreeSpace

Posted: Fri Sep 04, 2009 5:41 am
by Ezri
Zantor wrote:FreeSpace doesn't have the greatest of netcode, mostly because of the burden required for the game. You have to track so much that it almost loses practicality: ships, positions, spacecraft velocity, headings, hull/shield information, missile locations, heading, missile/warhead velocity, and so on. It works, but not well.

I have played FS2 Open online and it's laggy and not the best experience. Descent is more fun online. ;)

You would reach more people by registering and posting on the forums of Hard Light Productions, the main FS community hub. The Game Warden is another place where you can meet FS players. I am registered on HLP, but don't visit there often.
What if we played on really low graphics settings, wouldn't that reduce the burden?

Re: FreeSpace

Posted: Fri Sep 04, 2009 5:43 am
by Ezri
Zantor wrote:FreeSpace doesn't have the greatest of netcode, mostly because of the burden required for the game. You have to track so much that it almost loses practicality: ships, positions, spacecraft velocity, headings, hull/shield information, missile locations, heading, missile/warhead velocity, and so on. It works, but not well.

I have played FS2 Open online and it's laggy and not the best experience. Descent is more fun online. ;)

You would reach more people by registering and posting on the forums of Hard Light Productions, the main FS community hub. The Game Warden is another place where you can meet FS players. I am registered on HLP, but don't visit there often.
What if we played on really low graphics settings, wouldn't that reduce the burden?

Posted: Fri Sep 04, 2009 5:49 am
by Isaac
And, what if we played on really low graphics settings, wouldn't that reduce the burden?

Posted: Fri Sep 04, 2009 5:49 am
by snoopy
No. The problem is that lots of information about each ship needs to be sent to all of the other players- the info has nothing to do with graphics.

Posted: Fri Sep 04, 2009 6:39 am
by SirSamII
Even Freespace2 had this issue, although it was playable on net under 100ms, but LAN produced by far the best results for desirable game play. If you PM me Ezri I may be able to get with you sometime & setup a server for you to connect to & show you what we are talking about.

Posted: Fri Sep 04, 2009 9:56 am
by Sirius
Triple post. That's got to win something.

Re:

Posted: Fri Sep 04, 2009 10:12 am
by Duper
Sirius wrote:Triple post. That's got to win something.
Here we go.

Image


:)

Re:

Posted: Fri Sep 04, 2009 11:06 am
by BUBBALOU
Duper wrote:
Sirius wrote:Triple post. That's got to win something.
Here we go.
:)
Triple post and 2 users "Super Fail"

Posted: Fri Sep 04, 2009 12:55 pm
by Duper
actually, bubba, I'm not surprised by his triple post. The server seems to be lagging a bit lately. It takes a minute or so for a post to go through.

As far as the Freespace thingy goes, I can't say one way or the other. I played FS2 a bit on line, but I sucked so horribly at dodging missiles, I just gave up. .. just as well.

Posted: Fri Sep 04, 2009 3:02 pm
by Zantor
Ezri, lowering the graphics setting wouldn't make much difference if at all. The network programming isn't that great, and that's where it matters.

You can get FS2 Open using the FreeSpace Open Installer. With this you can get the latest in the open source stable release builds and the extra enhancements like high resolution textures and models, and user made campaigns. There is a multiplayer lobby and tracker, and an IRC channel.

Re:

Posted: Fri Sep 04, 2009 7:12 pm
by AlphaDoG
Zantor wrote:Ezri, lowering the graphics setting wouldn't make much difference if at all. The network programming isn't that great, and that's where it matters.

You can get FS2 Open using the FreeSpace Open Installer. With this you can get the latest in the open source stable release builds and the extra enhancements like high resolution textures and models, and user made campaigns. There is a multiplayer lobby and tracker, and an IRC channel.
Thanks for the link!

Re:

Posted: Fri Sep 04, 2009 8:24 pm
by Ezri
Zantor wrote:Ezri, lowering the graphics setting wouldn't make much difference if at all. The network programming isn't that great, and that's where it matters.

You can get FS2 Open using the FreeSpace Open Installer. With this you can get the latest in the open source stable release builds and the extra enhancements like high resolution textures and models, and user made campaigns. There is a multiplayer lobby and tracker, and an IRC channel.
I don't want to play FS2 though, I want to play FS1.

Posted: Fri Sep 04, 2009 8:24 pm
by Ezri
Zantor wrote:Ezri, lowering the graphics setting wouldn't make much difference if at all. The network programming isn't that great, and that's where it matters.

You can get FS2 Open using the FreeSpace Open Installer. With this you can get the latest in the open source stable release builds and the extra enhancements like high resolution textures and models, and user made campaigns. There is a multiplayer lobby and tracker, and an IRC channel.
I don't want to play FS2 though, I want to play FS1.

Posted: Fri Sep 04, 2009 8:25 pm
by Ezri
Zantor wrote:Ezri, lowering the graphics setting wouldn't make much difference if at all. The network programming isn't that great, and that's where it matters.

You can get FS2 Open using the FreeSpace Open Installer. With this you can get the latest in the open source stable release builds and the extra enhancements like high resolution textures and models, and user made campaigns. There is a multiplayer lobby and tracker, and an IRC channel.
I don't want to play FS2 though, I want to play FS1.

Posted: Fri Sep 04, 2009 9:37 pm
by Insurrectionist
Ezrl on caffine I think.

Ezrl on caffine I think.

Ezrl on caffine I think.

Posted: Fri Sep 04, 2009 10:01 pm
by SirWinner
I have the original CD's and the 3 original boxes in almost mint condition for:

- (Descent) Freespace 1
- (Descent) Freespace 1 add-on pack called \"Silent Threat\"
- Freespace 2

Need to reload both soon since rebuilding my PC... then get the new exe's from the Freespace Community.

Freespace 1 had terrible online net code.

Freespace 2 played well online EXCEPT when people would mess with MAXMTU settings for extreme packet loss in \"Squad Wars\" (also known as \"Squabble Wars\") matches.

Haven't played Freespace in way too long online or offline.

Look here too: http://freespace.volitionwatch.com/

:)

Re:

Posted: Fri Sep 04, 2009 10:19 pm
by Ezri
SirWinner wrote:I have the original CD's and the 3 original boxes in almost mint condition for:

- (Descent) Freespace 1
- (Descent) Freespace 1 add-on pack called "Silent Threat"
- Freespace 2

Need to reload both soon since rebuilding my PC... then get the new exe's from the Freespace Community.

Freespace 1 had terrible online net code.

Freespace 2 played well online EXCEPT when people would mess with MAXMTU settings for extreme packet loss in "Squad Wars" (also known as "Squabble Wars") matches.

Haven't played Freespace in way too long online or offline.

Look here too: http://freespace.volitionwatch.com/

:)
What about Darkness Rising?

Posted: Fri Sep 04, 2009 10:27 pm
by SirWinner
Don't know anything about \"Darkness Rising\".

From what I saw on a Google Search... It was the pre-release name for \"Freespace 1: The Great War\".

:)

Re:

Posted: Fri Sep 04, 2009 10:48 pm
by Ezri
SirWinner wrote:Don't know anything about "Darkness Rising".

From what I saw on a Google Search... It was the pre-release name for "Freespace 1: The Great War".

:)
IDK, but I saw it on Amazon for like $10 and I got it (I can't tell what is different about it from The Great War though, other than that it says Darkness Rising on the CD and in the game, and it is stand alone.

Re:

Posted: Fri Sep 04, 2009 10:50 pm
by Ezri
SirWinner wrote:Don't know anything about "Darkness Rising".

From what I saw on a Google Search... It was the pre-release name for "Freespace 1: The Great War".

:)
IDK, but I saw it on Amazon for like $10 and I got it (I can't tell what is different about it from The Great War though, other than that it says Darkness Rising on the CD and in the game, and it is stand alone.

Re:

Posted: Sat Sep 05, 2009 7:53 am
by BUBBALOU
Duper wrote:actually, bubba, I'm not surprised by his triple post. The server seems to be lagging a bit lately. It takes a minute or so for a post to go through.
You know my comments are for users who are absolutely clueless about sarcasm because of the lint in their glass belly button. But yeah the DBB has been this way for over a year now, seems to be getting worse... and kind of irritating that this board is broken :P shall i redline my sarcasm for the feeble

Re:

Posted: Sat Sep 05, 2009 8:14 am
by Ezri
BUBBALOU wrote:
Duper wrote:actually, bubba, I'm not surprised by his triple post. The server seems to be lagging a bit lately. It takes a minute or so for a post to go through.
You know my comments are for users who are absolutely clueless about sarcasm because of the lint in their glass belly button. But yeah the DBB has been this way for over a year now, seems to be getting worse... and kind of irritating that this board is broken
There is no real point in being sarcastic on the Internet, since nobody can tell that your sarcastic since you can't add tone and facial expressions to a forum post (unless you post a video of yourself saying what you want to say in the post).

Posted: Sat Sep 05, 2009 8:49 am
by BUBBALOU
Ezri wrote:There is no real point in being sarcastic on the Internet, since nobody can tell that your sarcastic......
Obviously this is true for only a few....here I'll make it easy for you

[sarcasm]

sarcasm can not be deciphered by an online translator... over the internet, So online it can be that common sense can read sarcasm and enjoy the humor, ignorance can not and it shows by the response

[/end sarcasm]

Well FS2SCP FTW

Posted: Sat Sep 05, 2009 9:28 am
by Ezri
Nice sarcasm tags.