High Octane software developing a decent-like game?
Moderator: Do_Checkor
High Octane software developing a decent-like game?
Word on the street is that High octane software is making a descent-like clone. I was in kali last night and a guy by the name of Superballz was discussing it. he stated that he had Bryan Aamot (of Brainware) and Matt Toschlog onboard to name a few.
I shot off an email to development@highoctanesoftware.com and received a reply that they were looking for more people that loved the game like we did.
so maybe there is something to this.. who knows?
I shot off an email to development@highoctanesoftware.com and received a reply that they were looking for more people that loved the game like we did.
so maybe there is something to this.. who knows?
- CDN_Merlin
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I was about to edit my post to include the bit about Michigan but my UPS gave out. Fricken wiring in this house is driving me nuts.
Looks like this might be the Descent resurrection we all knew would happen. You know, the one where the name "Descent" dies. I'd love to see Interplay try to sue this company for ANYTHING.
Looks like this might be the Descent resurrection we all knew would happen. You know, the one where the name "Descent" dies. I'd love to see Interplay try to sue this company for ANYTHING.
- CDN_Merlin
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Beta tester
I'd love to Beta test any such software
Mr. Toschlog's involvment
I was the one who spoke with Matt. He is doing consulting. He doesn't have a coding hand in it. We have been conversing with him about it because it originally came from his mind. He is offering us assistance; he is not helping in the aspect of development. When trying to share a vision in it's clearest it is best to go to the source of it, I.E. we contact Matt. If there is anything else I can assist with I will be more than happy to.
To answer the other question yes we are working on a clone.
Sincerely,
Zachary Briggs, Executive Producer
HighOctane Software
To answer the other question yes we are working on a clone.
Sincerely,
Zachary Briggs, Executive Producer
HighOctane Software
- CDN_Merlin
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Not a problem.
Also, we will be launching and community for the new game. I just hope that the stir hasn't frightened anyone. The support from the player is extremely essential to the survival of the game, we feel that there needs to be a level of trust and communication between us and the supporting community.
Zach
Zach
D1 and D2
D1 and D2. Please keep in mind it is not part of the Descent series. It is a game of its own that will be Descent-like. It will be an XYZ-axis, action/deathmatch style game with mazes. Different storyline and similar gameplay.
Dogfights
Definately dogfight based. I'm an old adrenaline junkie.
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Re: D1 and D2
So, technically, is it similar to the cube-based engine D1/D2 used, or is it more like the arbitrary vertex/face engine of D3?zbriggs wrote:D1 and D2.
When will your web site be updated with stuff?
It uses a 3D engine.
It uses a 3D engine. The engine is very fast and behaves very much like the D1/D2 engines.
Website.
Given the circumstances I have all hands on the game. If anyone would like to help I would appreciate it.
Fusion is a weapon in the Descent Series. You charge it up by holding down the fire button and then release blobs that do damage proportionate to how long you charge it. There is a bug where if you hit 2 ships that are next to each other, it kills them in one hit no matter what. Using this bug has become part of Descent strategy and it teaches people not to "bunch up". I think this is what he was referring to.zbriggs wrote:What does that mean? We don't use the fusion engine.
Triple chording is thrusting along the X, Y, and Z axes simultaneously which results in a velocity that is the vector addition of the X, Y, and Z components. You go the square root of 3 times as fast if you triple chord. This was originally a bug in Descent 1 but Descent wouldn't be Descent without it.
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Beta Testing
Anyone who wants in on the beta testing of the remake needs to email development at highoctanesoftware.com. I HATE SPAMMERS!
Have a great day.
Zachary Briggs, Executive Producer
HighOctane Software
Have a great day.
Zachary Briggs, Executive Producer
HighOctane Software
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Ok, show me some pretty pictures of that engine actually working and I might be interested in developeing some 3D models.
However, will this team be internet based? Or will it be based around a particular residential area? The problem is that I can't move at the moment. I'm trying to help my folks out.
I use Milkshape 3D, Dogwaffle, and GIMP which are legal. Will this engine allow for animated weapons/ships and some nice partical effects?
This isn't a definite yes being that I am allready involved in a project of my own for Descent 3 and my Mom recently broke both of her ankles so I pretty much have to take care of her.
Also, how long would you need until you could use my help? I would also have to discuss this with my team. I would prefer to finish my current level set first. Anyway, just a few questions I figured I would ask.
However, will this team be internet based? Or will it be based around a particular residential area? The problem is that I can't move at the moment. I'm trying to help my folks out.
I use Milkshape 3D, Dogwaffle, and GIMP which are legal. Will this engine allow for animated weapons/ships and some nice partical effects?
This isn't a definite yes being that I am allready involved in a project of my own for Descent 3 and my Mom recently broke both of her ankles so I pretty much have to take care of her.
Also, how long would you need until you could use my help? I would also have to discuss this with my team. I would prefer to finish my current level set first. Anyway, just a few questions I figured I would ask.
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Fusion is the ultimate Descent primary weapon, it and the mass driver get the most heavy use. Fusion is a very high skill weapon because it requires precicse timing to charge it fully and accurately predict the other pilots because the shots themselves are so slow, however a solid hit with fully charged Fusion is a one hit kill.zbriggs wrote:I personally never cared for the Fusion cannon. My old love was the Gauss Cannon and the Phoniex. Interesting to know that though.
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