Trackball wrote:
When did you first play Descent?
I first played D1 when my buddy Dave showed it to me. We played on a 486, had to configure the system to run it. We couldn't afford joysticks, so we played with the keyboard. Dave and I still play to this day, almost 10 years later.
How do you think Descent compares to the games today?
As far as graphics, it can't hang with the latest games, but I don't mind playing 2D if the game is fun. As far as gameplay, there's nothing else like it. Not necessarily better, but way ahead of its time.
Do you know anyone in your everyday environment that is still playing Descent?
See my first answer.
Have you ever tried to get a friend or colleague interested in the game? How did he/she react?
I recently watched my 7-year-old daughter finish D1, level 1 on her own. She thought she had won the lottery, beating a level on "Dad's game."
Nobody else I know will play it, especially after watching me fly upside-down.
What do you think the biggest flaw of the Descent franchise is?
Probably graphics, and lack of exposure.
Which installment do you think was the weakest? Why? (Not including Mercenary Expansion)
I personally think D1 was the weakest, though nobody agrees with me. Maybe if I could play it for a while in multiplayer, I'd change my mind. I currently have all three installed on my PC, and I play D1 the most. Once I've played it through a few times, I'll move on to D2.
What are your general thoughts concerning Fahrenheit 360?
It's about time.
Have you ever attended Descent LAN events? If so, describe the atmosphere and fun factor.
I've only played Descent at Dave's house, and more recently online. I remember one time we stayed up till 5:00 in the morning playing D2, and I had to go to work at 8:00.
Most LAN parties I attended were populated by Unreal Tournament or some similar military FPS game, which I detest. There's too many good games out there to only play wanna-be army boy sims.
I did get a few rounds of Mechwarrior going at one LAN, but that's about it.
Have you ever played Forsaken? What was your impression?
I still have it, and have played it, though not all the way through. For some reason, it gave me terrible eyestrain headaches, while Descent didn't. Probably related to the blurry effects and tons of strobe lights. The effects reminded me a lot of Wipeout for Playstation, one of my other favorite games.
The Forsaken audio taunts work great in D3
What do you think keeps the remaining community around?
There is no other game that has had the cult status that Descent has. Why else would there still be patch development, level development, renderer replacements, etc. for a video game franchise that is
ten years old? There is nothing else like it, and probably never will be again. They even ported it to Mac and Linux, something that 99% of games will never see. When D1 came out, Linux wasn't even on the map yet, and Macs weren't far behind. Windows was still pre-95. It was so far ahead of its time, only a handful of people realized it.
What do you think kept Descent from remaining popular?
Sadly, as advanced as they were, D1/2 were behind the times as far as computer hardware was concerned. I played D2 for several years, and when D3 came out I didn't have a machine fast enough to play it... so I dropped Descent altogether, thinking I would never play again.
Fast forward about 5 years, and here I am, playing again. I hadn't seen my friend Dave in about that long, so once we hooked up, the next sentance out of our mouths was "When can we play Descent again?" So I bit the bullet, did a LOT of reading on what had happened to Descent while I was gone, and lo and behold, it's alive and kicking! He dusted off his trusty SpaceOrb, and I found a decent joystick, and off we go!
Man, it feels good to "get it" after all this time. I can't believe how much I'd missed it.