Search found 34 matches
- Sun Oct 03, 2010 8:47 am
- Forum: Descent Multiplayer
- Topic: D3 Tracker Down?
- Replies: 4
- Views: 1305
Woops
Domain registration expired and for some reason their nags and reminders never made it to me. Back on the air now, sorry about that.
- Thu Jul 27, 2006 7:19 pm
- Forum: Descent Multiplayer
- Topic: What's this Sub-level 12?
- Replies: 3
- Views: 1362
Re: What's this Sub-level 12?
Thanks, but no thanks.Xamindar wrote:Who is the server admin at Beta.Descent.cx so we can knock him upside the head?
As the server name suggests, I was asked to host the beta test of a new level, not available to the general public. I made it visible on the tracker for the beta testers' convenience.
- Thu Apr 27, 2006 12:51 pm
- Forum: Servers and Server OP's
- Topic: How can I get my Windows D3 server to show up on trackers?
- Replies: 3
- Views: 3295
- Tue Apr 11, 2006 6:28 pm
- Forum: Servers and Server OP's
- Topic: Anyone out there run the linux dedicated server?
- Replies: 32
- Views: 8760
Re:
Yes, Munk was generous enough to create a workaround for the checksum bug. It basically uses iptables to substitute "corrected" checksums What an *awesome* hack! I'd love to see the iptables rule for that. do you still have this Perl script? I'm thinking this might be one of the last pieces of the ...
- Tue Apr 11, 2006 7:21 am
- Forum: Servers and Server OP's
- Topic: Anyone out there run the linux dedicated server?
- Replies: 32
- Views: 8760
Re:
I got it working, but it only seems to work for a little while and then the server doesn't show up on the tracker any more. Is there some reason for this? Yet another Linux D3 bug: the server stops sending hearbeat packets after N minutes. A few years back when I was fighting for this same lost ...
- Wed Nov 23, 2005 7:44 pm
- Forum: Descent Level Spotlight
- Topic: Group C v3 is here!
- Replies: 23
- Views: 9931
- Fri Nov 18, 2005 2:43 pm
- Forum: Descent Level Spotlight
- Topic: Group C v3 is here!
- Replies: 23
- Views: 9931
- Thu Aug 04, 2005 6:21 pm
- Forum: Servers and Server OP's
- Topic: Let's hear it for Esa!
- Replies: 12
- Views: 3938
- Fri Oct 15, 2004 11:21 pm
- Forum: Descent Multiplayer
- Topic: Servers With the Time Limit Bug
- Replies: 23
- Views: 2793
He could be an even more kickass serverop by running good oldschool levels. :) Try requesting some. ;-) Request link at top right of tracker page. Kata (6 player anarchy) Apparition (8 player anarchy) SLW (6 player anarchy) Pyroglyphic (8 player anarchy) These are up. Email corrections to server ...
- Thu Oct 14, 2004 4:37 pm
- Forum: Descent Multiplayer
- Topic: Servers With the Time Limit Bug
- Replies: 23
- Views: 2793
- Tue Sep 21, 2004 9:14 pm
- Forum: Servers and Server OP's
- Topic: Question for experienced server ops.
- Replies: 5
- Views: 2504
1.5 megabits up? Easily, as far as bandwidth, CPU, and memory are concerned (you also need good latency.) CPU and bandwidth requirements scale exponentially with the number of players: you would need *more* bandwidth and CPU for a single fully-populated 16-player game than your 8+4+2+2 scenario. A ...
- Fri Sep 17, 2004 2:00 am
- Forum: Descent Multiplayer
- Topic: Where is Descent.cx? I fear the worst.
- Replies: 13
- Views: 2222
WAN circuit outage due to hurricane Ivan. We're back.
- Fri Sep 10, 2004 7:11 pm
- Forum: Descent Multiplayer
- Topic: Call for more Monsterball servers
- Replies: 48
- Views: 5799
I'm sorry to be the (way belated) bearer of bad news, but the root cause of your Linux D3 woes is the hopelessly buggy state of the Linux D3 server port, and there's nothing you can do about it until [sic] the mythical 1.5 patch comes out. I speak from some battle-hardened experience here. There are ...
- Wed Sep 08, 2004 8:31 pm
- Forum: Servers and Server OP's
- Topic: Server requests for Esa, or another op with a good connect:
- Replies: 6
- Views: 2454
Yeah, but email to server@descent.cx works better (and faster)WarAdvocat wrote:thanks for the suggestion. I've been using Kquery, not esa's tracker, but I know he browses here so I posted
- Fri Sep 03, 2004 7:13 pm
- Forum: Descent Multiplayer
- Topic: Where is Descent.cx? I fear the worst.
- Replies: 13
- Views: 2222
Your invoice is in the mail.Do_Checkor wrote:Hey esa what do I have to give you to link to www.Descentforum.de ? :p
- Fri Sep 03, 2004 7:01 pm
- Forum: Descent Multiplayer
- Topic: Where is Descent.cx? I fear the worst.
- Replies: 13
- Views: 2222
- Thu Sep 02, 2004 9:27 pm
- Forum: Descent Multiplayer
- Topic: Where is Descent.cx? I fear the worst.
- Replies: 13
- Views: 2222
Re: Where is Descent.cx? I fear the worst.
You typed in something worng.Shadowfury333 wrote:I just tried accessing d3.descent.cx, and I got a general empty domain site. Has Descent.cx called it quits, or did I just type something in worng*.
*besides this
http://d3.descent.cx/ redirects to http://d3.descent.cx/tracker.d3 , either URL will work.
- Mon Aug 16, 2004 7:12 pm
- Forum: Servers and Server OP's
- Topic: Level Hosting
- Replies: 2
- Views: 2178
- Fri Aug 13, 2004 7:00 pm
- Forum: Descent Multiplayer
- Topic: Mod Night
- Replies: 17
- Views: 2282
How about clicking on the "Server Request" link at http://d3.descent.cx/ ?Liquid Fire wrote:Yes well, the problem is making the server...See the post about the "minor peons" for further details.
- Sun Aug 01, 2004 2:38 pm
- Forum: Servers and Server OP's
- Topic: T1-Server-Request
- Replies: 6
- Views: 2892
I can be reached at server@descent.cx
30 players is not practical with any amount of CPU or WAN bandwidth, however. A level like Polaris or the Veins variants which keep players and projectiles separated into smaller groups can support 18, perhaps 20 players on a T1 assuming no modem-speed players.
30 players is not practical with any amount of CPU or WAN bandwidth, however. A level like Polaris or the Veins variants which keep players and projectiles separated into smaller groups can support 18, perhaps 20 players on a T1 assuming no modem-speed players.
- Thu Jul 29, 2004 2:41 pm
- Forum: Servers and Server OP's
- Topic: PUT TIME LIMITS ON YOUR SERVERS
- Replies: 11
- Views: 3303
- Thu Jul 29, 2004 2:06 pm
- Forum: Servers and Server OP's
- Topic: PUT TIME LIMITS ON YOUR SERVERS
- Replies: 11
- Views: 3303
- Wed Jul 14, 2004 6:16 pm
- Forum: Descent Multiplayer
- Topic: Having Fun In Subway Dancer
- Replies: 136
- Views: 16279
P.S. I finally played Bada Bing....it's really kool, and am looking forward to playing "twilight" if it ever gets hosted. P.S.S. I also notice that some games that are being hosted are never played. Maybe we can get them to host twilight. Bettina. Working on that. But no one is responding. Twilight ...
- Tue Jul 13, 2004 7:06 pm
- Forum: Descent Multiplayer
- Topic: Calling All Entropy Fans
- Replies: 104
- Views: 11721
- Thu Jul 08, 2004 9:16 pm
- Forum: Descent Multiplayer
- Topic: www.descentchat.com . Chat without mIRC.
- Replies: 17
- Views: 2943
- Sun Jun 27, 2004 8:02 am
- Forum: For the D3 Dev Team
- Topic: PXO's Ping functionality
- Replies: 7
- Views: 19577
- Fri May 28, 2004 7:48 pm
- Forum: Servers and Server OP's
- Topic: Server Check For All 3 Trackers
- Replies: 21
- Views: 5197
- Wed May 26, 2004 4:11 pm
- Forum: Descent Multiplayer
- Topic: How to Join IP Games More Quickly Than PXO!
- Replies: 19
- Views: 3196
Woops: cookie is updated properly but the form isn't populated correctly. The user interface is less than elegant: you have to click the "refresh command line" button to update the cookie. I'll see if I can stretch my HTML authoring skills to store last N pilot names and present them as a dropdown ...
- Wed May 26, 2004 3:54 pm
- Forum: Descent Multiplayer
- Topic: How to Join IP Games More Quickly Than PXO!
- Replies: 19
- Views: 3196
- Sun May 23, 2004 9:47 pm
- Forum: Descent Multiplayer
- Topic: Finding games when PXO is down
- Replies: 21
- Views: 2889
- Tue May 18, 2004 8:00 pm
- Forum: Descent Multiplayer
- Topic: SERVERS: Changing Teams in Team Anarchy
- Replies: 15
- Views: 2960
- Tue May 18, 2004 7:47 am
- Forum: Descent Multiplayer
- Topic: SERVERS: Changing Teams in Team Anarchy
- Replies: 15
- Views: 2960
- Mon May 17, 2004 9:22 pm
- Forum: Descent Multiplayer
- Topic: SERVERS: Changing Teams in Team Anarchy
- Replies: 15
- Views: 2960
Re: SERVERS: Changing Teams in Team Anarchy
Why am I prohibited from switching now (see, e.g., D1.Descent.cx -- Monsterball Mayhem)? It just seems ... wrong, but I allow for the possibility there's something else at work here. Something else is indeed at work here. Fix/workaround has been put in place for Descent.CX servers. Thanks for your ...
- Thu Jan 01, 2004 5:30 pm
- Forum: Servers and Server OP's
- Topic: Server Request - Someone Please Host Skybox :)
- Replies: 7
- Views: 2677