Search found 56 matches

by Diti
Mon Jul 25, 2005 8:34 am
Forum: Descent Level Spotlight
Topic: GX-ESarena
Replies: 5
Views: 1806

thx TG :-)
by Diti
Mon Jul 25, 2005 8:33 am
Forum: Descent Level Spotlight
Topic: Eleldee v1.1 (CTF) Released!
Replies: 22
Views: 6793

@Sky:
1. I know ;-)
2. urgs...I only own a 56k modem

@Slowguys: Good job anyways!


Diti
by Diti
Sat Jul 23, 2005 1:59 am
Forum: Descent Multiplayer
Topic: Monsterball Fun
Replies: 17
Views: 2271

Maybe you should try diamond (my first public level):
http://www.planetdescent.com/site/files ... ?level=198

Maybe I should "reload"/"enhance" this one ;-)
Any ideas?



Diti
by Diti
Sat Jul 23, 2005 1:44 am
Forum: Descent Level Spotlight
Topic: GX-ESarena
Replies: 5
Views: 1806

You can see it here
http://www.planetdescent.com/site/files ... ?level=659
but it's not downloadable.

Ask this German Do_Checkor - he should know why. :wink:



Diti
by Diti
Sat Jul 23, 2005 1:30 am
Forum: Descent Level Spotlight
Topic: Eleldee v1.1 (CTF) Released!
Replies: 22
Views: 6793

Slowguy wrote:(lightmap spacing of 1).

Errr...is there a visible effect between ls1 and ls3?
As a side effect, the level's filesize grows a bit larger than with ls3 :roll:


Diti
by Diti
Mon Oct 18, 2004 5:58 am
Forum: Descent Development
Topic: D3edit crashes when...
Replies: 20
Views: 2789

Atan still works on the improvement of D3Edit :-)
So there is a newer "internal" version than the one that can be downloaded at this moment.

Diti
by Diti
Wed Oct 13, 2004 3:18 pm
Forum: Descent Multiplayer
Topic: High Octane website?
Replies: 17
Views: 2326

yes, I got the return email within seconds. I find it a bit strange to enter a security code everytime. But the forum is nice - and the colors are gettin better ;-)

Diti
by Diti
Tue Oct 12, 2004 9:30 am
Forum: Descent Multiplayer
Topic: INGUS
Replies: 207
Views: 21086

Oh yeah!
/me knows why /me likes to read DBB every day.
It's because of tons of these sort of threads.

go on dudes, I'm begging you!
write a little faster!
Do me that favour, pleeeez!



Diti
by Diti
Tue Oct 05, 2004 3:43 am
Forum: Descent Level Spotlight
Topic: Centricity 1.308 - the final
Replies: 1
Views: 1394

Centricity 1.308 - the final

I decided to improve the playability a bit and finally get rid of this nasty "flag-bug". So I waited until the DoLAN where I have tested this lvl to the core :-) Get it at: http://www.muenster.de/~dietmarg/d3/index2.html or directly under: http://www.muenster.de/~dietmarg/d3/centric1308.zip Changes ...
by Diti
Tue Oct 05, 2004 3:34 am
Forum: Descent Multiplayer
Topic: DoLAN 4 - 01.-03.10.2004 - Northwest-Germany
Replies: 8
Views: 1910

Looks like you guys had a blast, except I think Diti needs a new camera :P. Hehe...yes, the LAN was pure fun! :-) My camera is okay... but returned from a 2-week-Mallorca-vacation two days before, so the camera was calibrated to the brighter sun that I had in South Spain. Unfortunately I recognized ...
by Diti
Tue Oct 05, 2004 3:28 am
Forum: Descent Level Spotlight
Topic: Blast Pit
Replies: 13
Views: 2675

Jon the Great wrote:Looks cool. Count me in for the Beta Test. :)
me, too :-)
Just leave me a message.

greetz, Diti
by Diti
Thu Sep 09, 2004 4:26 am
Forum: Descent Level Spotlight
Topic: Diedel
Replies: 2
Views: 1461

try his website:
http://www.brockart.de/descent

or
on descentforum.de he can be found as
karx11erx


greetz, Diti
by Diti
Sun Jul 25, 2004 10:38 am
Forum: Descent Level Spotlight
Topic: New Level From DwnUndr ...
Replies: 3
Views: 1590

yes, me for instance - and a couple of other people I know, too :-]
Unfortunately this mod is way too unrecognised :-/

Diti
by Diti
Sun Jul 25, 2004 10:24 am
Forum: Descent Multiplayer
Topic: High Octane software developing a decent-like game?
Replies: 584
Views: 70963

oh man. I loooove fighting bots in UT more than the singleplayer mode in whatever Descent-version! Solving puzzles is neat, but nothing is more frustrating as flying thru an empty level ('cause the bots are all killed) to finde the right switch or the right way to move thru a room (does anyone ...
by Diti
Wed Jul 21, 2004 12:11 pm
Forum: Descent Multiplayer
Topic: High Octane software developing a decent-like game?
Replies: 584
Views: 70963

Besides game magazins: here exists a tv-station especially for games. It's placed within NBC: http://www.giga.de/ Is there anything in America/England/Netherlands/anywhere that is similar to it? The principle of this station: while you watch the NBC GIGA-hosts you can take a look at their website ...
by Diti
Thu Jul 15, 2004 12:45 pm
Forum: Descent Multiplayer
Topic: High Octane software developing a decent-like game?
Replies: 584
Views: 70963

I'm not so sure what was so great about tri-chording and Fusion myself... granted they added character and I liked them both, but there is also life beyond both. There is no point in playing the game without some of the most skilled and fun aspects of it. Tricording is one of the things that made ...
by Diti
Tue Jul 13, 2004 11:25 am
Forum: Descent Multiplayer
Topic: Introducing myself
Replies: 66
Views: 6590

On the last LAN, Checkor found out that framerates are heavily soundcard depended. Maybe he can say something about that here. The AGP aperture size is also interesting and the screen resolution, too. Krom: wow! An average of 530.73 is seeeeeet ;-) I own an AMD Athlon XP 2600+ and get only 154.61 ...
by Diti
Tue Jul 13, 2004 11:14 am
Forum: Descent Multiplayer
Topic: which are your favorite nonstandard mod types?
Replies: 16
Views: 1965

INFERNO

I luv that mod!

Diti
by Diti
Sun Jul 11, 2004 6:30 am
Forum: Descent Multiplayer
Topic: Introducing myself
Replies: 66
Views: 6590

Re: live

Ned wrote: Has anyone tried two PCs descent networked with a single crossover cable? That must ROCK.

Ned
Hi and welcome Ned!

Has anyone connected TWENTY PCs?
THAT must rock ;-D

http://www.descentforum.de/Munichlan/de/loc_photos.cfm

http://www.descentforum.de/DoLAN3/Photos/index.htm


Diti
by Diti
Tue Jun 29, 2004 9:01 am
Forum: Descent Multiplayer
Topic: Reality Check... D3 Needs PXO
Replies: 72
Views: 9487

I couldn't find better words. Thanks, Kyouryuu.

Diti
by Diti
Sun Jun 27, 2004 2:45 pm
Forum: Descent Multiplayer
Topic: Reality Check... D3 Needs PXO
Replies: 72
Views: 9487

Sunch: On one hand you say: PXO was guilty for that everyone played the same few levels all the time. one the other hand you say: PEOPLE CHOSE everytime the same levels - so the Newbies where forced to follow them into these. Okay: First: A level designer can send a server op an email - and the most ...
by Diti
Sun Jun 27, 2004 2:12 pm
Forum: Descent Level Spotlight
Topic: Centricity update
Replies: 3
Views: 1787

Yeah, I wanted this level to be one of the "usually played" CTF-levels :-) (yes, I am a bit ambishious)

Maybe does it need some time to figure the whole strategical potential of this level out :-D


Diti
by Diti
Sun Jun 27, 2004 5:31 am
Forum: Descent Level Spotlight
Topic: Centricity update
Replies: 3
Views: 1787

Centricity update

Here is the direct link: http://www.descent3fischlein.de/levels/centric11.zip The update corrects a "doubled flag"-problem that might occur under certain circumstances. Besides I exchanged a texture in the blue base :-) Now all should be 'perfect'! greetz, Diti edit: changed D/L-link - one with a ...
by Diti
Sat Jun 26, 2004 2:27 pm
Forum: Descent Level Spotlight
Topic: Centricity is out
Replies: 8
Views: 2297

Hellas! Due to some strange flag effects that happened yesterday during CTF play I have worked the last 10 hours to solve this problem (that even could depend on serverside preferences.....but I wanted to get sure that it will work with whatever preferences made). Here is the new URL: http://www ...
by Diti
Thu Jun 24, 2004 1:13 pm
Forum: Descent Level Spotlight
Topic: Centricity is out
Replies: 8
Views: 2297

hmmm. I've tested it. It works. Also others told me, that the link is okay.

hmmmm.....

try this one:

http://www.muenster.de/~dietmarg/d3/centric.zip


diti
by Diti
Thu Jun 24, 2004 12:08 pm
Forum: Descent Level Spotlight
Topic: Centricity is out
Replies: 8
Views: 2297

Centricity is out

Hi ho, the level is available since a few minutes! I got the idea to create this level at the MunichLAN 2004 near Munich. We played there with more than 20 players in two different CTF levels. Both had their advantages and flaws. My intention was to create a level that unites the advantages but ...
by Diti
Tue Jun 22, 2004 9:20 am
Forum: Descent Multiplayer
Topic: Operation D3-Reachout
Replies: 73
Views: 9387

How about the fellowship levels?
(Town of Bree for instance)

Diti
by Diti
Tue Jun 22, 2004 5:44 am
Forum: Descent Multiplayer
Topic: why patch 1.5 isn't still out
Replies: 25
Views: 3131

why patch 1.5 isn't still out

this might be the reason:

http://kevlar.net/nicholas/


thanx to The_Edge and Do_Checkor and the Descentforum for this. :-)

Kevin, I wish you all the best!

Diti
by Diti
Mon Jun 21, 2004 3:51 am
Forum: Descent Level Spotlight
Topic: New Level: Centricity
Replies: 10
Views: 2763

I plan to bring it out on thursday.
The level is too large to squeeze it into 4 screenshots. Not everything is that "plain" as you might think :-)

Diti
by Diti
Fri Jun 18, 2004 10:23 am
Forum: Descent Level Spotlight
Topic: New Level: Centricity
Replies: 10
Views: 2763

New Level: Centricity

Hi folks!

I am about to release a new one and made some sreenies for a first look :-)
It might take a week until I have finished it.

Image



greetz, Diti
by Diti
Fri Jun 18, 2004 5:17 am
Forum: Descent Level Spotlight
Topic: Uploaded a d3 level to Koolbear's site
Replies: 6
Views: 2228

Hm...I have seen that porting a D2-lvl into D3 is not really a good idea. I have done this once and I will never do it again. Interesting: I "inverted" the level ("kube") and got a better response tha the "original" D2-port.

Diti
by Diti
Sat Jun 12, 2004 5:53 am
Forum: Descent Level Spotlight
Topic: It just needs a name
Replies: 35
Views: 6066

I still don't understand why you can't combine good looks with playability... Example 1 Example 2 You will find exceptions for everything.... Ultimately i think it's the weapon layout that make people play or not play a level... If you make a missile boating level then the chances of it becoming ...
by Diti
Sat Jun 12, 2004 3:46 am
Forum: Descent Level Spotlight
Topic: It just needs a name
Replies: 35
Views: 6066

Hi scottris! Nice looking level! looks like a cave in a vulcano. So "Vulcave" could sound nice?! To the poly count problem: I also know this problem and that is the reason why I reduced (after it has been alredy finished...sigh) the poly count to a third. Why? The reasons are the same you gave: The ...
by Diti
Sun Jun 06, 2004 10:48 pm
Forum: Ethics and Commentary
Topic: Ronald Regan dead at 93
Replies: 49
Views: 5213

A 93y.o. man is dead. Well, he has lived a long life. R.I.P. Mr.Reagan. He was a "man for the folks" - simplified politics for the mass (so everyone could understand him) but we Europeans had the fear that this man could not even "let Gorbi tear down the wall" but also unleash the 3rd world war (hey ...
by Diti
Sat Jun 05, 2004 3:01 am
Forum: Descent Multiplayer
Topic: The Death of Descent III, Multiplayer.
Replies: 129
Views: 14843

Bet, could it be that your dad is a bit overreacting? You are not a kid anymore. When there is someone who annoys me in a game - I leave (or change teams in ctf when he is on the same team like me :-] ). To use a fword when the action is overhelming you is absolute normal. (hehe....why not using ...
by Diti
Thu Jun 03, 2004 12:59 pm
Forum: DBB Feedback Forum
Topic: Swear Filter complaint
Replies: 27
Views: 4195

Sergeant Thorne wrote:
Topher wrote:German has swear words?! :shock:
I learned a couple of them when I beat Benmaxx in a German server. ;P
hehe...must have learned it from his brother :roll: :twisted:
by Diti
Thu Jun 03, 2004 12:34 pm
Forum: DBB Feedback Forum
Topic: Swear Filter complaint
Replies: 27
Views: 4195

talkin' bout strong language: You can write in the German DForum whatever you want - no word is X'd out - there is no reason to do this. WE HAVE the FREEDOM to say what we WANT - uncensored. (We can be unpolite w/o using strong words, hehe ;-) ) To be serious I think to X out does nothing else than ...
by Diti
Tue Jun 01, 2004 4:56 am
Forum: Descent Multiplayer
Topic: The Death of Descent III, Multiplayer.
Replies: 129
Views: 14843

Kali is not very popular here in Europe - aaaand it's not in the public domain. We had a clan intern discussion (initiated by me) to leave Kali and switch over to IRC where we can chat and spread levels. (info: we play 3 times a week on Kali...and sometimes we test a new level ;-) ). Some said ...
by Diti
Mon May 10, 2004 12:29 pm
Forum: Descent Level Spotlight
Topic: D3Edit Revisited
Replies: 16
Views: 3978

Kyouryuu wrote something about HOW you can work on a level. Sometimes is a mixture of them a good solution. I prefer to build the main rooms (where the most action might take place) to see if they are too big or too small and if they geometry fits together. Then I start to make these rooms almost ...
by Diti
Sat May 08, 2004 2:53 am
Forum: Descent Level Spotlight
Topic: D3Edit Revisited
Replies: 16
Views: 3978

Archaeloidic wrote:Hmm, this reminds me -- need to update the links page at GameEdit...
good idea! :-)

Robo wrote me, that his site closed last x-mas. But he plans to get it online again. when? he doesn't know :-/

Diti