Search found 187 matches
- Tue May 29, 2007 11:46 am
- Forum: Tech Forum
- Topic: Playing Unreal Tournament on High-End PCs
- Replies: 8
- Views: 1380
If you have an AMD dual core processor, be sure to install AMD's \"Dual core optimizer\" doodad. It syncs up the high performance counter between processor cores, which definitely helps UT99. Don't know if this'll fix your specific issue, but it could help... What happens is, the high-perf counter ...
- Tue Apr 03, 2007 1:06 am
- Forum: PTMC Cafe
- Topic: GPS TRacker!!! On line!
- Replies: 4
- Views: 734
LOL that's so great. I love it. (for those of you who don't actually try to use that page, it's a hoax) btw, cell phones with GPS disabled can still be positioned to within a few hundred feet or less. With GPS enabled, it's less than 30 feet under good circumstances. And the mobile mapping program ...
- Tue Feb 20, 2007 4:58 pm
- Forum: PTMC Cafe
- Topic: Post the kickass Youtube or Google vids you find
- Replies: 201
- Views: 22923
- Wed Feb 14, 2007 10:45 pm
- Forum: PTMC Cafe
- Topic: Capturing your desktop
- Replies: 27
- Views: 2345
LOL this thread is hilarious. Almost all of you are WAY off topic. All of you are trying to find ways to printscreen the desktop, when really what he wants is his wallpaper. And none of you considered such problems as recompression, or the fact that a desktop wallpaper totally lacks any transparency ...
- Sat Jan 27, 2007 2:47 am
- Forum: Tech Forum
- Topic: Building a hard drive mp3 player system?
- Replies: 7
- Views: 1194
http://www.google.com/search?rls=en&q=car+computer+psu&ie=utf-8&oe=utf-8 Get a real switch-mode power supply designed for automotive use. They're more expensive than a linear regulated supply, but they're also more reliable and better able to protect your hardware from the voltage transients and so ...
- Sun Jan 14, 2007 11:49 am
- Forum: Tech Forum
- Topic: x1950 AGP problem
- Replies: 11
- Views: 1061
- Thu Jan 04, 2007 9:25 pm
- Forum: Tech Forum
- Topic: Headphone 'de-amplifier'
- Replies: 10
- Views: 1381
- Wed Jan 03, 2007 11:41 pm
- Forum: PTMC Cafe
- Topic: Rules of the Universe No. 17,816
- Replies: 16
- Views: 1463
- Sun Dec 31, 2006 4:03 pm
- Forum: Descent Multiplayer
- Topic: Mousers Rejoice
- Replies: 17
- Views: 10815
- Sun Dec 31, 2006 3:57 pm
- Forum: Tech Forum
- Topic: free cda to mp3 converter
- Replies: 12
- Views: 1272
The files are IRRELEVANT! They're placeholders! Links that tell Windows CD player where to look! CDex doesn't even touch them, it uses special API calls to get to the data on the CD as directly as possible. CD ripping is an essential function, *of course* there's software that can do it. So just get ...
- Sun Dec 31, 2006 3:51 pm
- Forum: PTMC Cafe
- Topic: Feet Dangling
- Replies: 28
- Views: 3097
- Sun Dec 31, 2006 3:48 pm
- Forum: PTMC Cafe
- Topic: What M$ is *really* up to with Vista - a must read!
- Replies: 59
- Views: 5129
Are you kidding? MS is too providing its own OpenGL driver. It sucks just as much as all the ones before it. At least it has some notion of hardware acceleration this time. OpenGL support in Vista is up to hardware vendors, and supposedly desktop compositing must be disabled for it to work. I wonder ...
- Sat Dec 30, 2006 8:19 pm
- Forum: Tech Forum
- Topic: free cda to mp3 converter
- Replies: 12
- Views: 1272
The .cda files are just Windows' representation of the tracks on the CD and as far as I know have no particular purpose other than as a plug for the UI (double-clicking on one will open some random CD player application). What you need is what's called a CD ripper. CDex is a good, easy-to-use ripper ...
- Sat Dec 30, 2006 2:50 pm
- Forum: D2X-XL
- Topic: D2X-XL mp3/OGG support
- Replies: 5
- Views: 2580
http://www.underbit.com/products/mad/ Try this yet?
- Sun Dec 17, 2006 2:17 pm
- Forum: D2X-XL
- Topic: Working Draft for new mini-HUD view...
- Replies: 17
- Views: 5827
- Sat Dec 09, 2006 10:47 am
- Forum: D2X-XL
- Topic: Anybody want these?
- Replies: 35
- Views: 8787
- Sun Nov 26, 2006 11:51 pm
- Forum: D2X-XL
- Topic: News on real-time shadows in D2X-XL and a call for help
- Replies: 11
- Views: 3552
DOH, I just realized, you need culling to selectively increment and decrement the stencil buffer. Well, this page tells you somewhat how OGL determines face normals. Don't know what the math behind it is, but there's really only two ways it can go, CW or CCW :P As far as test models go, test a 4 ...
- Sun Nov 26, 2006 1:04 pm
- Forum: D2X-XL
- Topic: News on real-time shadows in D2X-XL and a call for help
- Replies: 11
- Views: 3552
I imagine debugging the shadowing would be at least a little easier if you made your ship model a single triangle. Have you tried that yet? I'm looking at the OGL2.1 spec, can't seem to find where it says how normals are computed. I'm thinking it'll be better to look at a 1.x specification for that ...
- Fri Nov 24, 2006 4:05 am
- Forum: Tech Forum
- Topic: OPL, AWE32, and MT-32 versions of DI/II MIDI anywhere? V.H.
- Replies: 69
- Views: 11931
I don't know why everyone likes the music of Descent as rendered by anything using a wavetable. I guess I hold greatest sentiment to the OPL3 FM synthesized versions, especially D1 shareware's music, cuz that's what I was playing for hours a day every day way back when. Here's a method that no one's ...
- Mon Oct 09, 2006 9:39 am
- Forum: D2X-XL
- Topic: Change the forum description
- Replies: 4
- Views: 2473
- Mon Oct 09, 2006 2:11 am
- Forum: D2X-XL
- Topic: Change the forum description
- Replies: 4
- Views: 2473
Change the forum description
It may help if we direct people to the SF.net site for support/features in the forum description, else some people will be deceived into thinking they can post in this forum and expect a fruitful reply. RTFM, we always say, but people just won't do it. Say, what the hell is this forum good for now ...
- Sat Oct 07, 2006 6:37 pm
- Forum: D2X-XL
- Topic: Lighting techniques
- Replies: 6
- Views: 2956
- Sat Oct 07, 2006 2:12 am
- Forum: Tech Forum
- Topic: Interesting mouse
- Replies: 5
- Views: 1022
- Fri Oct 06, 2006 9:18 pm
- Forum: D2X-XL
- Topic: Lighting techniques
- Replies: 6
- Views: 2956
- Fri Oct 06, 2006 1:23 am
- Forum: D2X-XL
- Topic: Lighting techniques
- Replies: 6
- Views: 2956
Lighting techniques
I also tried to add OpenGL hardware lighting, but OpenGL only supports 8 lights (at least on NVidia and ATI hardware - actually this is up to the driver developer, OpenGL only demands at least eight), and D2 levels usually have a lot of static lights already, not to speak of dynamic lights during ...
- Mon Sep 04, 2006 2:21 am
- Forum: D2X-XL
- Topic: Discussion: Adding stuff to D2X-XL
- Replies: 35
- Views: 8420
Pixel shaders can only operate on a fixed pixel location and any texture input. Thus, a warpy effect like with the Strider's large cannon has to be done by first rendering relevant parts of the scene to a texture (render-to-texture, RTT). From there it's a \"simple\" matter of writing a shader to ...
- Fri Aug 11, 2006 5:56 pm
- Forum: Tech Forum
- Topic: Mice with no balls.
- Replies: 12
- Views: 1594
Most optical mice \"power down\" after a few seconds of not moving in the interest of reducing power consumption. Having the LED full-on and the CCD sampling at maximum speed takes quite a bit of power, 30ma or more depending on the mouse. The downside to this of course is, when using the mouse on a ...
- Thu Aug 10, 2006 12:07 am
- Forum: Tech Forum
- Topic: How do you shop online for an LCD?
- Replies: 18
- Views: 2187
I can see ghosting on an 8ms. I almost can't on a good 4ms. And this one is 2ms... I imagine I'll be quite pleased in at least that department. Virtually all decent LCDs support refresh rates up to 75Hz. Still probably not enough for you, you sound pretty picky. I personally prefer the continuous ...
- Wed Aug 09, 2006 2:14 am
- Forum: Tech Forum
- Topic: How do you shop online for an LCD?
- Replies: 18
- Views: 2187
How's this look? Anyone have any experience with it? THG gave it the thumbs up for gaming earlier this year, but its brightness variation was somewhat large and they said it washed out bright colors in movies.
- Wed Aug 09, 2006 12:00 am
- Forum: Tech Forum
- Topic: How do you shop online for an LCD?
- Replies: 18
- Views: 2187
Yeah I know, Testi, but keep in mind that I've had decent luck with my 12ms Hyundai L70S. The only things I don't like about it are the alternate-pixel scanning that you can see sometimes and the response time. Black level could be better, too, but it's over a year and a half old now. *sigh* So many ...
- Mon Aug 07, 2006 3:59 pm
- Forum: Tech Forum
- Topic: How do you shop online for an LCD?
- Replies: 18
- Views: 2187
How do you shop online for an LCD?
I need to buy two 17\" LCDs for under $200 each. One is for gaming, the other for general use. Longevity is important for both. The gaming one needs to have a good response time, no weird scanning artifacts, good black level, etc. How the hell do you search for a product at such a detailed level ...
- Wed Aug 02, 2006 11:38 am
- Forum: Tech Forum
- Topic: New computer time!
- Replies: 12
- Views: 1826
- Mon Jul 31, 2006 1:07 pm
- Forum: Tech Forum
- Topic: New computer time!
- Replies: 12
- Views: 1826
New computer time!
I have on the order of about $1300 to build a new box. I can't reuse anything from my old one apart from the sound card, as it is going to my sister. I also need an LCD that doesn't suck. 17\" is fine, even preferred, over a 19+ because of space constraints. I would lurb to have anything over ...
- Fri Jul 07, 2006 2:37 pm
- Forum: Other 6DoF Game Efforts
- Topic: IC 003 Progress Update
- Replies: 14
- Views: 9235
- Fri Jul 07, 2006 2:24 pm
- Forum: Tech Forum
- Topic: Increase the FOV ! How ?
- Replies: 86
- Views: 10058
- Fri Jul 07, 2006 2:15 pm
- Forum: Tech Forum
- Topic: AMD platforms and four (4) DIMMs
- Replies: 7
- Views: 1199
- Sat May 27, 2006 10:19 am
- Forum: D2X-XL
- Topic: D2X-XL Q&A
- Replies: 356
- Views: 193201
- Sat May 27, 2006 10:11 am
- Forum: Tech Forum
- Topic: Sidewinder Pro ..Direct x Instllation Failure
- Replies: 12
- Views: 1341
- Thu May 18, 2006 1:30 pm
- Forum: Tech Forum
- Topic: sound card + D2 = no workie
- Replies: 11
- Views: 1369
I've had no trouble at all running D2 Win95 under XP. Did it all the time when I had two laptops, a P3 500 and a P3 450, at school on a crossover network. DEATH TO NEWBS :D Had to run in Win98 comptability mode to get networking to work though. Awesome thing about running D2W95 under XP over 95/98 ...
- Thu May 18, 2006 1:14 pm
- Forum: Tech Forum
- Topic: Forcing SSE sparkles/motion blur
- Replies: 7
- Views: 971
Motion blur is only done on robots, and looks like crap. Also, it cannot be forced on, only off (via -nomotionblur). I'd turn it off anyway, especially on a TNT2 because I would want to save every last possible bit of fillrate. :P I rather like the sparkles though, especially in CTF because the flag ...