Search found 5 matches

by Pyroiguana
Tue Aug 23, 2005 7:41 am
Forum: Descent Development
Topic: WTHeck haped to my custom ogf?
Replies: 6
Views: 1952

Are you sure you put all the required files in the mn3?
by Pyroiguana
Fri Aug 12, 2005 11:10 pm
Forum: Descent Level Spotlight
Topic: Anarchy Level in the works
Replies: 8
Views: 2557

I'm back. I finished the custom ship, looks great, and just need player starts and hud icons for the weps. Be done soon!
by Pyroiguana
Wed Jul 27, 2005 5:41 pm
Forum: Descent Level Spotlight
Topic: Anarchy Level in the works
Replies: 8
Views: 2557

I'm not gonna bedone for a while, i'm at my grandparents house for two weeks so I'll be delayed for a bit. I expanded it though and added a underground tunnel system underneath the first layer cause I thought it was too small. Also, no custom missile, the gatling lasers and ion cannon are done, and ...
by Pyroiguana
Sat Jul 23, 2005 10:40 pm
Forum: Descent Level Spotlight
Topic: Anarchy Level in the works
Replies: 8
Views: 2557

Well, it does have light, but the problem is that the light isn't let out because of the fly through faces around it, so it funnels. Also, it isn't bright enough to light the area it could. I also made a few custom wep for this one, but I'll release a non custom cause lots of people dont like ...
by Pyroiguana
Thu Jul 21, 2005 12:34 am
Forum: Descent Level Spotlight
Topic: Anarchy Level in the works
Replies: 8
Views: 2557

Anarchy Level in the works

Hey guys, this is my first on the BB (usually I use PD but it's not showing on my comp). I'm working on an anarchy level right now. It uses only custom textures and has a 'special' light. It's going to be relatively small, for about 5 players. Here's some pics: Main Room http://www.brickshelf.com ...