Well, I followed your advice, and fixed it. I'm not entirely sure what fixed it, but there were 8 duplicate verts so that was probably the problem.
Thanks for the help.
Search found 4 matches
- Wed Dec 21, 2005 10:42 pm
- Forum: Descent Development
- Topic: D3 lighting problem
- Replies: 3
- Views: 1566
- Wed Dec 21, 2005 6:49 pm
- Forum: Descent Development
- Topic: D3 lighting problem
- Replies: 3
- Views: 1566
D3 lighting problem
I just recently started making Descent 3 levels. After following a tutorial for a while, I start my first personal project, load it into Descent, and immediately notice something wrong. Nearly all of the face edges show up as ugly black bars. I'm not sure if it's actually a lighting problem, as ...
- Mon Aug 15, 2005 10:00 am
- Forum: Tech Forum
- Topic: Descent 3 Graphics problem
- Replies: 5
- Views: 855
- Sat Aug 13, 2005 11:28 am
- Forum: Tech Forum
- Topic: Descent 3 Graphics problem
- Replies: 5
- Views: 855
Descent 3 Graphics problem
Descent 3 appears to have a problem showing 2D sprites on my computer. In most cases involving sprites, texture artifacts are very noticible. In particular, there are artifacts all over the menu screens, smoke particles are very obviously rectangular, and my crosshair has morphed into a rectangular ...