Search found 60 matches

by novacron
Sat Jan 03, 2009 5:57 pm
Forum: Descent Level Spotlight
Topic: Descent-1 Level-1 Recreation in UT2004: Full Version!
Replies: 35
Views: 33410

Just stunning work, Props to you sushi!!!
by novacron
Sun Nov 09, 2008 11:00 am
Forum: PTMC Cafe
Topic: Descent Music Remix attempt II Level 8
Replies: 10
Views: 1274

Not bad my friend. I am assuming you used all of the default VST's that came with FL? One thing I would add would be some underlying effects like delay and reverb here and there.
by novacron
Sat Nov 08, 2008 5:45 pm
Forum: PTMC Cafe
Topic: Desktops of 2008
Replies: 144
Views: 32323

Re:

Sirius wrote:Suppose I might as well do my bit. I wonder how many will recognise this?

Image
Diablo 3 concept art? ;) I can't wait
by novacron
Sat Nov 08, 2008 5:43 pm
Forum: PTMC Cafe
Topic: REAL Descent Music...
Replies: 3
Views: 994

REAL Descent Music...

I've been a listener of this genre of music for a while, but this release was something I should share with you guys. The first track right off the bat seemed to feel like a track straight out of the game. These are no MIDI scores though.. these are real synthesizers and sampling. Previously ...
by novacron
Sun Oct 26, 2008 8:30 pm
Forum: D2X-XL
Topic: Project "Descent Relived"
Replies: 148
Views: 106819

'METL' Pack Released!

http://novacron.koolbear.com/images/metl_pack.jpg http://novacron.sitesled.com/temp/Relived_METL_pack.zip I finally have something to release to all of you. This is my complete pack containing every 'METL' texture from Descent 2, in high resolution. I am quite pleased with this set and I hope ...
by novacron
Tue Dec 11, 2007 12:02 am
Forum: Tech Forum
Topic: M$ Sidewinder 3D Pro on USB - 2?
Replies: 337
Views: 161077

FF Pro?

I was wondering, do you think this converter would work with the Force Feedback Pro version of the stick? If so, I'd be interested in one. :)
by novacron
Sun Dec 02, 2007 3:02 am
Forum: D2X-XL
Topic: Project "Descent Relived"
Replies: 148
Views: 106819

After some small improvements with the texture and the animation, I'd like to bring you fan01! Be warned! The blades have been sharpened so be sure not to cut yourself on your way out of the mine! ENJOY!

Click to download

Image
by novacron
Tue Nov 27, 2007 7:06 pm
Forum: D2X-XL
Topic: New 3D Weapon-Models for D2X-XL
Replies: 31
Views: 9002

Re:

It would still be the same game. Look at what has been done already: New fx, new gfx, new models ... but still true to the original. A new engine would mainly mean perfect execution of these changes instead of some of my kludges, things like proper shadowing, nicer coronas, shader fx for water, and ...
by novacron
Mon Nov 26, 2007 9:25 pm
Forum: D2X-XL
Topic: Where to post Nova's texture Project?
Replies: 44
Views: 11460

Hmm

I actually didn't even know there were more than one project that supported hi-res textures in D2...

I'll keep posting here, because it's cozy... :D
by novacron
Mon Nov 26, 2007 1:45 am
Forum: D2X-XL
Topic: Project "Descent Relived"
Replies: 148
Views: 106819

Moved to this thread:

http://descent2.de/forum/viewtopic.php?t=252

.
..
..
NOT!
by novacron
Tue Nov 06, 2007 12:37 am
Forum: D2X-XL
Topic: Project "Descent Relived"
Replies: 148
Views: 106819

Re:

Nova, mind giving the transparent texture areas a black foreground? Don't you think the official D2X-XL forum is a better place to post about D2X-XL specific stuff than here? ;) Alright Diedel, I'll give in to your suggestion :) I should just post on my site Koolbear so kindly decided to host for ...
by novacron
Sat Nov 03, 2007 4:51 pm
Forum: D2X-XL
Topic: Project "Descent Relived"
Replies: 148
Views: 106819

Slow...

Image
Image
Image

WIP shots. Trying to get back into the swing of things... bare with me. I haven't forgot.
by novacron
Wed Sep 26, 2007 9:40 pm
Forum: D2X-XL
Topic: New 3D Weapon-Models for D2X-XL
Replies: 31
Views: 9002

In my honest opinion, any more heavy improvements to the graphics engine is just too much for me. It wouldn't be Descent 2 anymore and it wouldn't have the classic feel it did back when it was still around. That's one of the promises I have for myself with my project... making the textures with more ...
by novacron
Sun Sep 16, 2007 5:55 pm
Forum: D2X-XL
Topic: Project "Descent Relived"
Replies: 148
Views: 106819

The Project Continues!

I am pleased to announce that after a year or so of inactivity, I will resume my progress on providing you with high resolution textures for one of the best games of all time. Hopefully within a week or so I'll have some new ones to show everyone to prove I am serious. I have no doubt you will enjoy ...
by novacron
Mon Jan 08, 2007 12:53 am
Forum: D2X-XL
Topic: I need a light halo texture
Replies: 34
Views: 8023

Can you give me an example of what you need?
by novacron
Mon Dec 25, 2006 6:33 pm
Forum: D2X-XL
Topic: Project "Descent Relived"
Replies: 148
Views: 106819

Happy Holidays

Merry X-Mas everyone :D http://novacron.koolbear.com/downloads/Merry_XMas.zip I decided to take a short break from music, which is going well. With all the knowledge that I've had over the years in Photoshop I finally figured out how to tile seamlessly. So to try it out, I used a couple unfinished ...
by novacron
Tue Dec 19, 2006 9:50 pm
Forum: D2X-XL
Topic: D2X-XL movie!
Replies: 30
Views: 7960

:)

Great video Diedel! I found myself getting really excited about a really outdated game... again. :D

I swear as soon as I finish my album I am all over my project again. hehe
by novacron
Thu Sep 21, 2006 2:40 am
Forum: D2X-XL
Topic: Afterburner Project - by DizzyRox
Replies: 375
Views: 77333

Heya fellas Thanks for the input Models would definatly be cool, maybe someday 8) on another note, Ill get those smart wings drawn in abit, I do like them longer than original (it was intentional) but seeing them next to each other, they could come in abit.. I was readying the 4racks of guided and ...
by novacron
Wed Aug 09, 2006 2:26 am
Forum: D2X-XL
Topic: Project "Descent Relived"
Replies: 148
Views: 106819

I wish some 'competition' would encourage you to make some more textures, Nova ... ;) Well there is competition, and there is encouragement, but there is something else you forgot: My lack of time. What you need to do is come burn down the hospital I work at so I have no job for a couple months. Of ...
by novacron
Mon Aug 07, 2006 12:45 pm
Forum: D2X-XL
Topic: Project "Descent Relived"
Replies: 148
Views: 106819

Updated

Descent Relived Sample Pack updated to 1.1. Visit http://novacron.koolbear.com for more info.
by novacron
Mon Aug 07, 2006 11:57 am
Forum: D2X-XL
Topic: Afterburner Project - by DizzyRox
Replies: 375
Views: 77333

:D

Wow man, you really have some good things going here. I like how you created a gradient for the alien panels imitating a glass refelection, makes it stand out a lot more. I am also enjoying your power ups! I just wish I had more time... Also, if you guys are willing to send me your finished ...
by novacron
Fri Jul 14, 2006 1:54 am
Forum: D2X-XL
Topic: Project "Descent Relived"
Replies: 148
Views: 106819

Textures

DizzyRox the energy powerup now is perfect! But now to another thing: DizzyRox works around NovacroN's efforts, which is ok since it would be stupid to do things twice, especially if there's that much work involved, but as NovacroN didn't release all of his textures and obviously isn't working on ...
by novacron
Tue May 16, 2006 8:07 pm
Forum: D2X-XL
Topic: Project "Descent Relived"
Replies: 148
Views: 106819

Textures?

Well hello everyone... Now you must be thinking, where the hell has Novacron been? Are the textures done? Did he die? The texturing has not been my main priority, but I have done some work on them. What I have been working on is my music.To prove it, I will share with you one of my tracks that will ...
by novacron
Thu Mar 16, 2006 10:55 pm
Forum: D2X-XL
Topic: D2X-XL Bug Reports - MS Windows
Replies: 2588
Views: 967501

Textures

Hey Diedel. I just downloaded your latest version (1.5.170) and it seems to lack the option to enable hires_textures yet again. I am releasing a sample pack tommorow, so when you get the chance... :)
by novacron
Sun Mar 12, 2006 12:47 am
Forum: D2X-XL
Topic: New D2X-XL Launcher and configuration tool planning
Replies: 52
Views: 10504

:)

Can't wait to see the final outcome of this man, looks promising :D
by novacron
Tue Mar 07, 2006 12:26 am
Forum: D2X-XL
Topic: Project "Descent Relived"
Replies: 148
Views: 106819

Sorry to dig up an old thread, but I figured it would be better to confine myself here. The Descent Relived website has moved under the sub-domain http://novacron.koolbear.com . A BIG thanks to Koolbear for it :D Also, a news update is to be had on the site as well. You just might want to take a ...
by novacron
Tue Feb 21, 2006 10:31 pm
Forum: D2X-XL
Topic: Project "Descent Relived"
Replies: 148
Views: 106819

Idea

Hello everyone. A good friend of mine has come up with an idea. He thinks I should recruit someone to work on the bot textures. I think its a good idea and would hel p move the project forward faster. The only thing is I am not sure if D2X-XL supports searching for bot textures. If it does, and if ...
by novacron
Sat Feb 04, 2006 1:22 pm
Forum: D2X-XL
Topic: Project "Descent Relived"
Replies: 148
Views: 106819

*shrugs*

I guess we will have to see.
by novacron
Fri Feb 03, 2006 10:38 pm
Forum: D2X-XL
Topic: Project "Descent Relived"
Replies: 148
Views: 106819

Re:

Uh - oh, simX is still alive! :o Novacron, this is not a more or less funny "bug" post. I will be a bit more serious this time. When you started your hires texture project, you told everybody who listened that you'd pull this project through to the end. You went so far as to anncounce that you ...
by novacron
Thu Jan 19, 2006 9:16 pm
Forum: D2X-XL
Topic: Project "Descent Relived"
Replies: 148
Views: 106819

And you shall receive...

Good bugging everyone! Its not animated yet but here ya go ;)

Door56
by novacron
Sat Jan 14, 2006 3:41 pm
Forum: D2X-XL
Topic: Project "Descent Relived"
Replies: 148
Views: 106819

Here is a post from the PD forums to someone

Here is a post from the PD forums to someone I just would like to say thank you. I did not realize how excited everyone really was about this. I know I was when I had heard of Diedel's D2X build with support for hi-res textures. To be honest, its not so much the lack of support, as you can see this ...
by novacron
Wed Jan 11, 2006 7:57 pm
Forum: D2X-XL
Topic: Project "Descent Relived"
Replies: 148
Views: 106819

Re:

simX wrote:
novacron wrote:All in good time my friend. Keep bugging me, it helps. :D
I could set up a script to send you a pesky e-mail every 15 minutes, if "it helps". ;)
I'd rather not go to that extreme if you would please. HAHA
by novacron
Tue Jan 10, 2006 7:59 pm
Forum: DBB Feedback Forum
Topic: Editing usernames
Replies: 1
Views: 929

Editing usernames

This has REALLY been bugging me, but to you it probably isn't a big deal. My username isn't capitalized. Is there any way of editing/changing that one letter to a capital letter without creating a brand new username?
by novacron
Tue Jan 10, 2006 7:54 pm
Forum: D2X-XL
Topic: Project "Descent Relived"
Replies: 148
Views: 106819

Re:

Aus-RED-5 wrote:nooovaaacronnnnn......

................nooovaaacronnnnn....

Waaaakie....Waaaaakie!




The holidays are over.....


Nowwwww GET BACK TO WORK!! :shock:


::: Hint ::: ::: Hint ::: heh :lol:
All in good time my friend. Keep bugging me, it helps. :D
by novacron
Sun Dec 25, 2005 3:03 am
Forum: D2X-XL
Topic: Project "Descent Relived"
Replies: 148
Views: 106819

I have already included a texture quality slider in render options to allow for compressing the hi-res textures to 256x256, 128x128 or even 64x64 (although the last doesn't really make much sense). Great, that will save me a lot of time at the end when they are all finished. No having to resize ...
by novacron
Sat Dec 24, 2005 3:21 pm
Forum: D2X-XL
Topic: Project "Descent Relived"
Replies: 148
Views: 106819

Screens!

In-game screenshots with the hi-res textures posted at my site:

http://novacron.koolbear.com/

Happy Holidays and Merry X-mas!

URL Updated to new subdomain http://novacron.koolbear.com/ - KB 3/13/06
by novacron
Sat Dec 17, 2005 3:42 pm
Forum: D2X-XL
Topic: D2X-XL Bug Reports - MS Windows
Replies: 2588
Views: 967501

Hey Diedel, I saw in .49 you said you fixed the screenshot function, but did you make it work with hi-res textures? Is there a different command I use to take screenshots? I can't remember.
by novacron
Sat Dec 17, 2005 3:38 pm
Forum: D2X-XL
Topic: Project "Descent Relived"
Replies: 148
Views: 106819

All you get is a bunch of PTMC coal in ur stocking Diedel!!!!

:D JK JK
by novacron
Sat Dec 10, 2005 3:44 pm
Forum: D2X-XL
Topic: Project "Descent Relived"
Replies: 148
Views: 106819

Inactivity

Hey all, just giving you guys a little update as to where I am. My music creation has taken over lately, and I choose to let it continue. That is the reason for inactivity in posting new textures. I plan to release a couple screens showing parts of levels completely in hi-res. I will post them on ...
by novacron
Tue Nov 15, 2005 1:55 am
Forum: D2X-XL
Topic: Project "Descent Relived"
Replies: 148
Views: 106819

Looks nice man. It's a bit too glossy imo for what the original would most likely look like, but a good interpretation!