When using the Sound Selecting Prompt in Dallas Graphical Script Editor the selected sound does not play when i click the Play Sound button. The sounds are ok when testing the levels in the game.
Do I have to enable something to hear the sounds? I'm using Atan 0.3_3i version of D3edit.
Search found 6 matches
- Tue Jan 03, 2006 5:39 am
- Forum: Descent Development
- Topic: No sound when selecting sounds
- Replies: 3
- Views: 2079
- Wed Aug 10, 2005 11:06 am
- Forum: Descent Development
- Topic: D3edit and 3ds max units
- Replies: 0
- Views: 1413
D3edit and 3ds max units
Hi, When I try to get models (boxes, for testing only) from 3ds max into D3edit i don't get them scaled perfectly. To have the model scale to fit the grid in D3edit, what units (metric, inches, feet or generic units) should I use in 3ds max? And what scale factor should I use in Oofeditor/Pofgen to ...
- Mon Aug 01, 2005 5:57 am
- Forum: Descent Development
- Topic: Timer problem
- Replies: 6
- Views: 1945
- Mon Aug 01, 2005 5:30 am
- Forum: Descent Development
- Topic: Timer problem
- Replies: 6
- Views: 1945
- Sun Jul 31, 2005 8:36 am
- Forum: Descent Development
- Topic: Timer problem
- Replies: 6
- Views: 1945
Thank you for a very qick reply! Basicly it's supposed to be a level with a switch and door that dallas locks when you start a level and opens for ten seconds when you shoot the switch. When the switch is shot the following action is performed: Generate level timer event in 10.00 seconds using with ...
- Sun Jul 31, 2005 7:48 am
- Forum: Descent Development
- Topic: Timer problem
- Replies: 6
- Views: 1945
Timer problem
Hi, after working with 3d graphics for some years I suddenly have some free time that I would like to spend building some Descent 3 levels. I have been playing around with the level editor for a bit and done some tutorials, and it's good fun. Now I got stuck in a guide/tutorial, I can't find the ...