Search found 93 matches

by D3Phoenix
Sat Jun 17, 2006 1:56 pm
Forum: D2X-XL
Topic: D2X-XL Bug Reports - MS Windows - continuation thread
Replies: 333
Views: 63130

A couple minor things. --D1 levels seem to use the D2 reactor escape timings. i.e. -- 90 seconds on trainee, 75 on rookie, 60 on hotshot, etc. D1 timings should be 60 seconds, 50 seconds, 40 seconds (approx, I think, I don't have the original D1 installed to check - can someone verify this? I ...
by D3Phoenix
Sat Jun 17, 2006 1:02 pm
Forum: D2X-XL
Topic: D2X Launcher -- Need Help!!
Replies: 6
Views: 1688

Well, first you need to have VB6. I think you can get it fairly cheaply on ebay, after all, .net has been out quite a while. If you want to learn VB6, that's fine, but trust me, I've been doing things in VB for a long time and have been having trouble with this. I doubt this is a task for a newbie ...
by D3Phoenix
Fri Jun 16, 2006 11:45 pm
Forum: D2X-XL
Topic: D2X Launcher -- Need Help!!
Replies: 6
Views: 1688

D2X Launcher -- Need Help!!

Unfortunately, college is starting for me and I've barely had time to even think about descent lately. I haven't even been remotely in the mood for programming, either. If possible, I'd like to pass what I DO have done on the D2X launcher off to somebody else to finish. It works for the most part ...
by D3Phoenix
Thu Apr 27, 2006 8:20 am
Forum: D2X-XL
Topic: New D2X-XL Launcher and configuration tool planning
Replies: 52
Views: 10354

Will do 8) Just realized a minor problem... you can type in the combo box where the profile names are, and it seriously messes with the profiles.ini file... I'll have to bugfix it this afternoon before I send it to ya. Apparently there are still a few minor glitches that I have yet to fix. Ah, well ...
by D3Phoenix
Wed Apr 26, 2006 9:02 pm
Forum: D2X-XL
Topic: New D2X-XL Launcher and configuration tool planning
Replies: 52
Views: 10354

Actually, The way I have it designed, it always writes the settings before launching to .\\d2x.ini -- where '.' of course is the launcher's exe folder. This way, you can keep the launcher in the root of the d2x-xl folder and have the settings made default, OR you can keep the launcher in its own ...
by D3Phoenix
Wed Apr 26, 2006 7:55 pm
Forum: D2X-XL
Topic: New D2X-XL Launcher and configuration tool planning
Replies: 52
Views: 10354

Ooooooh guuuyyyys...... I'M BACK!! .... And the D2X launcher is certifiably functional on my machine. It's compiled and ready for beta testers. (Only 9X/NT/2K/XP supported at the moment, as it was made in VB6. Chances are that it will run under WINE on linux, though, and I have absolutely no clue ...
by D3Phoenix
Wed Apr 05, 2006 9:09 pm
Forum: D2X-XL
Topic: New D2X-XL Launcher and configuration tool planning
Replies: 52
Views: 10354

Just to let everyone know, my little project is not dead, and no, I have not fallen off the face of the planet :P I've had several college/scholarship essays come up and I'm rapidly approaching finals, so everything else (especially gaming and programming) has been put on hold. Hopefully I'll be ...
by D3Phoenix
Sun Mar 26, 2006 10:50 am
Forum: D2X-XL
Topic: D2X-XL suggestions thread
Replies: 410
Views: 93464

MP3/OGG!! Me-Four!!
by D3Phoenix
Sun Mar 26, 2006 10:39 am
Forum: D2X-XL
Topic: D2X-XL Launcher... NEED HELP
Replies: 22
Views: 5477

Re:

Diedel wrote:... constantly closing or resizing window panes. Ack. The guys who have been coding/are using this at M$ must either darn friggin noobs, or masochists with a passion for endless suffering.
Or the ones that DO complain are simply made to disappear... :P
by D3Phoenix
Fri Mar 24, 2006 2:06 pm
Forum: D2X-XL
Topic: D2X-XL Launcher... NEED HELP
Replies: 22
Views: 5477

Re:

Diedel wrote:Imo the MSVC .NET IDEs are a PITA to use. I *hate* them.
I'll avoid them then. I'll take a look at some compilers tonight.
by D3Phoenix
Thu Mar 23, 2006 5:16 pm
Forum: D2X-XL
Topic: OOF documentation where?
Replies: 13
Views: 2691

Let's see... [x] Better Dynamic Lighting [x] Particle systems [x] High-res Textures (NovacroN's Descent Relived) [x] Better polymodel format (oof) [ ] OOF Higher-poly models of all D2 and D2: Vertigo Robots. [ ] High-res robot textures to complement said models and the new level textures. Looks like ...
by D3Phoenix
Thu Mar 23, 2006 4:53 pm
Forum: D2X-XL
Topic: D2X-XL Launcher... NEED HELP
Replies: 22
Views: 5477

Okay, I'm working on the VB6 interface. When its done, I'll get the working copy posted and later I might get around to porting it to C++, which I am definitely going to learn. Would anyone like to reccomend good *free* complilers? I already have copies of Visual C++ 6.0 and C++ .NET 2005 -- but if ...
by D3Phoenix
Thu Mar 23, 2006 12:39 pm
Forum: D2X-XL
Topic: cold install
Replies: 18
Views: 3965

Glad its finally working.

D2x_XL_UserCount++;

:P
by D3Phoenix
Thu Mar 23, 2006 12:22 pm
Forum: D2X-XL
Topic: D2X-XL Launcher... NEED HELP
Replies: 22
Views: 5477

Agreed. I already know VB and the general principles of OOP, polymorphism and encapsulation and so forth -- All this I learned well after I learned VB6. .NET uses it heavily. I LOVE the new .NET language, syntax, and IDE tools, but I despise the way it handles certain things. * I can no longer do ...
by D3Phoenix
Thu Mar 23, 2006 9:24 am
Forum: D2X-XL
Topic: D2X-XL Bug Reports - MS Windows
Replies: 2588
Views: 961915

I know that little rule, it's just that for some reason I just never remembered to actually MOVE the unzipped files.... :oops: Now I do have a \"bug\" to report. Sometimes on advancing to a new level, the \"show hud\" option spontaneously unchecks itself. I can recheck it and get the hud back really ...
by D3Phoenix
Wed Mar 22, 2006 10:00 pm
Forum: D2X-XL
Topic: D2X-XL Bug Reports - MS Windows
Replies: 2588
Views: 961915

You're gonna kill me diedel. NOTE TO SELF: ALWAYS, ALWAYS MOVE D2X-XL.HOG TO THE DATA FOLDER WHEN EXTRACTING THE ZIP. In other words, I fixed my smoke problem... :oops: X 10 LOL -- Here I am bugtesting and I can't even get it through my head how to install the thing... Like Kirby said earlier... its ...
by D3Phoenix
Wed Mar 22, 2006 9:54 pm
Forum: D2X-XL
Topic: cold install
Replies: 18
Views: 3965

1) Everything but d2x-xl.hog can stay in the main folder. Make sure to move d2x-xl.hog to the DATA folder so that the HUD icons and smoke work.... (yes I figured out my smoke problem, diedel... :oops:) 2) Move both of them to a backup folder somewhere and find out :P -- I just left them where they ...
by D3Phoenix
Wed Mar 22, 2006 2:11 pm
Forum: D2X-XL
Topic: cold install
Replies: 18
Views: 3965

If your going to give out instructions on Descent 2 installations..... give the person the correct information the first time. :P not a backward hackjob way to barely get it working :idea: Backward Hackjob :? Funny, that is EXACTLY how I refer to making use of the compatability modes in XP... :P I ...
by D3Phoenix
Wed Mar 22, 2006 1:34 pm
Forum: D2X-XL
Topic: D2X-XL Launcher... NEED HELP
Replies: 22
Views: 5477

Diedel, you are truly amazing. I just might learn C++ yet -- I know the theory behind high-level languages such as Java, C, C++, and such, but I don't know the syntaxes. This will surely help. In the interest of time, however, I will finish my VB6 interface first and get that working. Verran is ...
by D3Phoenix
Tue Mar 21, 2006 9:25 pm
Forum: D2X-XL
Topic: cold install
Replies: 18
Views: 3965

Pumo is 100% correct, Any dos game can be installed on a WXP system -- this is because DOS programs store their settings usually in config files or ini files in the main program folder. There was no \"system32\" folder or \"registry\" under DOS. Addendum: Once the installers run, they might start ...
by D3Phoenix
Tue Mar 21, 2006 9:18 pm
Forum: D2X-XL
Topic: D2X-XL Launcher... NEED HELP
Replies: 22
Views: 5477

Re:

BOOM! D'oh, well, have fun with find & replace. I hate you too. :P Already started on it, though find/replace prolly won't be as big of a headache as I first thought. The big pain will be making the interface and naming / captioning all of those controls ALL OVER AGAIN, ONE at a time... Wish me ...
by D3Phoenix
Tue Mar 21, 2006 4:16 pm
Forum: D2X-XL
Topic: D2X-XL Bug Reports - MS Windows
Replies: 2588
Views: 961915

oops... That's what I MEANT to say, Lol... In fact, I have 28341-28343 all open on my firewall to give me a couple extra ports to play with.

BTW, I have tried starting 2 instances of D2X on separate ports (28341 and 28342), but niether can see the other, yet BOTH claim to see a tracker :?
by D3Phoenix
Tue Mar 21, 2006 3:46 pm
Forum: D2X-XL
Topic: cold install
Replies: 18
Views: 3965

Yes, the Win95 Installer CAN Cause problems on Windows XP... As I know from experience. It usually simply refuses to run saying something about 'needing windows 95 or higher' :P INSTEAD, Here is the best option: The good 'ol command prompt. The DOS VERSION Installer just copies the DOS version and ...
by D3Phoenix
Tue Mar 21, 2006 3:19 pm
Forum: D2X-XL
Topic: D2X-XL Launcher... NEED HELP
Replies: 22
Views: 5477

D2X-XL Launcher... NEED HELP

Okay, I give up. I have this thing SO CLOSE to working it is NOT EVEN funny. But It has hacked me off enough and I have wasted enough time on it that I am ready to quit with it. Probably, ok, well, IT IS, mostly Visual Studio .NET's fault. I need somebody to do one of the following... A. Take my ...
by D3Phoenix
Tue Mar 21, 2006 2:04 pm
Forum: D2X-XL
Topic: D2X-XL Bug Reports - MS Windows
Replies: 2588
Views: 961915

Whenever I check or uncheck \"Use Smoke\" or one of the other boxes that causes its sub-options to appear or disappear, the ENTIRE Render options menu has the tendency to revert everything else to the state it was in when the menu was opened. So then I am forced to go back and change options that I ...
by D3Phoenix
Sun Mar 19, 2006 7:55 pm
Forum: D2X-XL
Topic: D2X-XL Bug Reports - MS Windows
Replies: 2588
Views: 961915

So why does the -hires_textures switch include a DIR parameter?? :P -hires_textures <dir> Use high resolution textures <dir> :?, I'm confused. I THOUGHT I had it working on my other folder path, but it turns out that I didn't delete the ones in the TEXTURES folder... So I have no Idea what's going ...
by D3Phoenix
Sun Mar 19, 2006 6:30 pm
Forum: D2X-XL
Topic: D2X-XL Bug Reports - MS Windows
Replies: 2588
Views: 961915

Double check that you spelled the switch right in the ini, and that you have listed a valid path to the textures folder -- if it has any spaces you probably need quotes around the path... ex) \"D:\\D2X-XL\\Textures\\Novacron's Sample Pack\" That was part of my problem, anyway. I fixed a couple typos ...
by D3Phoenix
Sun Mar 19, 2006 10:31 am
Forum: D2X-XL
Topic: D2X-XL Bug Reports - MS Windows
Replies: 2588
Views: 961915

SMOKE!! That screen is awesome, except for the lack of High-res textures... Well, this rules out my theory that the inability to see smoke was somehow tied to the inability to view highres textures... I want smoke, derned it!! :P My system is almost Identical to AUS-RED-5's, Except I am using a ...
by D3Phoenix
Sat Mar 18, 2006 1:14 pm
Forum: D2X-XL
Topic: D2X-XL Bug Reports - MS Windows
Replies: 2588
Views: 961915

Just wanted to confirm holbred's comment, I installed novacron's textures into the textures folder and added the switch and see no difference on lights, the door, or anything else. It is still using the defualt textures, no matter where I put the files or whether I specify that switch. Smoke still ...
by D3Phoenix
Thu Mar 16, 2006 10:50 pm
Forum: D2X-XL
Topic: D2X-XL Update Notification Thread
Replies: 298
Views: 59049

Re:

Diedel wrote:Did you try to turn of shader usage by command line?
I have now, and No, it didn't help.
by D3Phoenix
Thu Mar 16, 2006 5:49 pm
Forum: D2X-XL
Topic: D2X-XL Bug Reports - MS Windows
Replies: 2588
Views: 961915

-Smoke still nonexistent on my system with .170 -- nothing from missiles, ships, or bots. I CAN see the damage explosions on 'injured' bots though, Like it very much... -Thrusters on ship have a couple minor issues, but overall look pretty good: * When a ship backs up, the thrusters go thru the ship ...
by D3Phoenix
Thu Mar 16, 2006 5:34 pm
Forum: D2X-XL
Topic: My tribute to Diedel, D2X-XL, and Descent II! :D
Replies: 27
Views: 5605

First of all, you didn't include this option: ( ) I Worship the Almighty Diedel. :P Secondly, WOW... I want. Now. Great work, man. My suggestion is this: Destribute the HOG renamed: D2-D2XXL.HOG or something similar. Remove all game files (except for the briefings, MSN, and levels of course) and ...
by D3Phoenix
Thu Mar 16, 2006 5:22 pm
Forum: D2X-XL
Topic: D2X-XL Update Notification Thread
Replies: 298
Views: 59049

Intel 630J (3.0GHz, EM64T, 800MHz FSB, 2MB L2) ASUS P5-LD2 Motherboard ASUS PCIx GeForce 6600GT 256MB OCZ 1GB Dual Channel Kit, DDR2-667 Yes, I run Intel. AMD made me mad once :P I REALLY doubt that It's a driver or hardware issue with me, diedel. <Offtopic>I still cant get D2X-XL to run on the 8MB ...
by D3Phoenix
Wed Mar 15, 2006 4:50 pm
Forum: D2X-XL
Topic: D2X-XL Bug Reports - MS Windows
Replies: 2588
Views: 961915

Hmmm... Is smoke a multiplayer only option? I can't see it in-game on either D1 or D2 single player.

Also... double check your text for the 2 sliders... one of them (particle size, i think) has \"large\" for both, the highest and 2nd highest notch.
by D3Phoenix
Wed Mar 15, 2006 4:15 pm
Forum: D2X-XL
Topic: New D2X-XL Launcher and configuration tool planning
Replies: 52
Views: 10354

Nope... retry -- it's D3Phoenix on just a plain old hotmail.com account. (thinking of which, i haven't gotten ANYTHING on that account in a while... hrmm...)

Edit: AHH! How DARE they!?!? Apparently \"DescentBB.net\" is a spam-blocked domain.... GRRR. *fixes*
Reading email....
by D3Phoenix
Wed Mar 15, 2006 1:36 pm
Forum: D2X-XL
Topic: New D2X-XL Launcher and configuration tool planning
Replies: 52
Views: 10354

Re:

Koolbear!! I'm honored 8) lol C++ is easier than VB by a wide margin anyway. ;) Not when you have used VB for as long as I have. Converting is difficult -- right now I am taking a java class, and yes -- higher level languages are better in many ways, but I wouldn't say easier. VB is the ultimate of ...
by D3Phoenix
Sun Mar 12, 2006 11:12 am
Forum: D2X-XL
Topic: New D2X-XL Launcher and configuration tool planning
Replies: 52
Views: 10354

Diedel, All I lost were some emails and such. No big deal. The only reason that I lost those is because *gasp* I forgot to force the profile directory in thunderbird onto the D: drive... lol. I have a pretty cool setup that allows me to recover very rapidly from anything short of a hard drive ...
by D3Phoenix
Sun Mar 12, 2006 11:09 am
Forum: D2X-XL
Topic: D2X-XL Bug Reports - MS Windows
Replies: 2588
Views: 961915

Making a savegame here in a bit.... Add Image?? When did THAT get there...?? :oops: LOL... sometimes I can be so blind I wonder how I ever fly that ship... :P Soo.... image it is: http://upload3.postimage.org/82957/lightglitch.jpg And a savegame will follow when I get the chance -- I'm still ...
by D3Phoenix
Sat Mar 11, 2006 10:24 pm
Forum: D2X-XL
Topic: D2X-XL Bug Reports - MS Windows
Replies: 2588
Views: 961915

I have a recurring glitch where an area of a level will be completely dark, and firing weapons or flares into the area will not light it up at all. These \"light voids\", if there are any walls with a secondary texture, then they are about 50% bright. They are not affected by flare/weapon light ...
by D3Phoenix
Sat Mar 11, 2006 8:15 pm
Forum: D2X-XL
Topic: New D2X-XL Launcher and configuration tool planning
Replies: 52
Views: 10354

Okay, I still won't let you down, but due to ...uh... extraneous circumstances ... my computer has been offline and I have been unable to work in Visual Studio. I had a driver conflict when I installed my cool new Laser gaming mouse (1600 DPI!! 5 Buttons!! :P), and it sort of forced me to wipe out ...