Search found 20 matches
- Mon Apr 02, 2007 4:00 pm
- Forum: PTMC Cafe
- Topic: Deep 6 Alpha Testing
- Replies: 0
- Views: 597
Deep 6 Alpha Testing
Just to let everyone know: Leaping Lizard Software is currently looking for testers for closed alpha testing of the upcoming multiplayer-only Source engine FPS, Deep 6 (http://www.deep6game.com) Taking a cue from the pulp comics of the 1940s and 50s, Deep 6 takes players into a world submerged under ...
- Sat Feb 24, 2007 4:55 pm
- Forum: PTMC Cafe
- Topic: Since I don't have my own forum....
- Replies: 24
- Views: 4124
- Wed Feb 21, 2007 2:26 am
- Forum: PTMC Cafe
- Topic: Since I don't have my own forum....
- Replies: 24
- Views: 4124
- Tue Feb 20, 2007 11:27 pm
- Forum: PTMC Cafe
- Topic: Since I don't have my own forum....
- Replies: 24
- Views: 4124
Heh, one of the most fun things to do imho is to go through the moddb that lists mods for all sorts of games. you see these games with STELLAR art. Those are the ones you want to click, because usually they are 10-15% code complete, either have a programmer who works once a week or no programmer at ...
- Mon Feb 19, 2007 2:45 am
- Forum: PTMC Cafe
- Topic: Since I don't have my own forum....
- Replies: 24
- Views: 4124
Re:
Don't lose the momentum here...can we add "tri-chording" to these sound bytes? 8) Yep. Sorry I can't post more, I just had that set as my current desktop and thought it was fun. I probably broke my NDA but isn't that what rules are for? Most of you know the capabilities of the Source engine, so I ...
- Wed Feb 14, 2007 5:20 pm
- Forum: PTMC Cafe
- Topic: Since I don't have my own forum....
- Replies: 24
- Views: 4124
- Wed Feb 14, 2007 3:56 pm
- Forum: PTMC Cafe
- Topic: Since I don't have my own forum....
- Replies: 24
- Views: 4124
Yeah unfortunately we develop things the right way... proven gameplay and code first, art second. We got hired to make Orion Wing. Well sort of. We're all getting paid to make a 6DoF shooter on the Source engine now. It's been a blast. There's a bunch of trip photos from our ventures to Valve and ...
- Wed Feb 14, 2007 1:42 pm
- Forum: PTMC Cafe
- Topic: Since I don't have my own forum....
- Replies: 24
- Views: 4124
Since I don't have my own forum....
For the game *we* are developing...
Here's a screenshot:
And um... yeah.
We have a publisher and a full team and we plan on shipping in 5 months. That is all.
Oh and you can read more @
http://zanboo.blogspot.com/
That is all.
I think.
Here's a screenshot:
And um... yeah.
We have a publisher and a full team and we plan on shipping in 5 months. That is all.
Oh and you can read more @
http://zanboo.blogspot.com/
That is all.
I think.
- Wed Jan 04, 2006 12:47 pm
- Forum: Descent Multiplayer
- Topic: Omega Wing - Half Life Descent(like) Mod.
- Replies: 70
- Views: 13646
- Wed Jan 04, 2006 1:32 am
- Forum: Descent Multiplayer
- Topic: Omega Wing - Half Life Descent(like) Mod.
- Replies: 70
- Views: 13646
If you're wanting to follow the mod, the best place is the ModDB, it's easy to update and where i've been putting most everything.
http://mods.moddb.com/6458/
http://mods.moddb.com/6458/
- Tue Jan 03, 2006 10:20 am
- Forum: Descent Multiplayer
- Topic: Omega Wing - Half Life Descent(like) Mod.
- Replies: 70
- Views: 13646
It'll work *only* on Source. Half-Life 2. And for anyone wanting to pick it up for this, I think it's on the cheap @ www.steampowered.com
- Tue Jan 03, 2006 9:38 am
- Forum: Descent Multiplayer
- Topic: Omega Wing - Half Life Descent(like) Mod.
- Replies: 70
- Views: 13646
- Sun Jan 01, 2006 8:44 pm
- Forum: Descent Multiplayer
- Topic: Omega Wing - Half Life Descent(like) Mod.
- Replies: 70
- Views: 13646
- Sun Dec 25, 2005 10:38 pm
- Forum: Descent Multiplayer
- Topic: Omega Wing - Half Life Descent(like) Mod.
- Replies: 70
- Views: 13646
- Thu Dec 22, 2005 3:13 am
- Forum: Descent Multiplayer
- Topic: Omega Wing - Half Life Descent(like) Mod.
- Replies: 70
- Views: 13646
- Wed Dec 21, 2005 4:06 pm
- Forum: Descent Multiplayer
- Topic: Omega Wing - Half Life Descent(like) Mod.
- Replies: 70
- Views: 13646
- Wed Dec 21, 2005 10:47 am
- Forum: Descent Multiplayer
- Topic: Omega Wing - Half Life Descent(like) Mod.
- Replies: 70
- Views: 13646
Half-Life 2's editor is called "Hammer". There are a wealth of tutorials available on how to map for HL2. The only real changes would of course be entities, as the Omega Wing Zero entities have not been developed yet. (Weaponry, pickups, etc.) You can get Hammer from http://collective.valve-erc.com ...
- Mon Dec 19, 2005 7:33 am
- Forum: Descent Multiplayer
- Topic: Omega Wing - Half Life Descent(like) Mod.
- Replies: 70
- Views: 13646
- Mon Dec 19, 2005 12:02 am
- Forum: Descent Multiplayer
- Topic: Omega Wing - Half Life Descent(like) Mod.
- Replies: 70
- Views: 13646
- Sun Dec 18, 2005 10:48 pm
- Forum: Descent Multiplayer
- Topic: Omega Wing - Half Life Descent(like) Mod.
- Replies: 70
- Views: 13646
Well, I thought it was too big so i forced him to redesign it...
I've also posted our current weapons list
http://www.blackened-interactive.com/fo ... wtopic=118
Any suggestions, comments, critiques are all welcome.
I've also posted our current weapons list
http://www.blackened-interactive.com/fo ... wtopic=118
Any suggestions, comments, critiques are all welcome.