I've joined your Hamachi network and could go a game sometime :]Dakatsu wrote:Please reply if anyone wants to join or joined, I'll see if we can play a classic D1 game.
Search found 14 matches
- Sat Apr 21, 2007 9:38 pm
- Forum: Descent Old Skool
- Topic: Playing D1/D2 Online
- Replies: 9
- Views: 4228
Re:
- Wed Aug 23, 2006 7:29 am
- Forum: D2X-XL
- Topic: D2X-XL support ticket tracker - now on SourceForge.net!
- Replies: 17
- Views: 5301
Re: D2X-XL support ticket tracker - now on SourceForge.net!
Your links page: http://www.descent2.de/links.htmlDiedel wrote:I have decided to move the D2X-XL support system over to SourceForge.net (D2X-XL project main page), because it offers more options and flexibility.
Still has the Support ticket tracker linked to: http://www.6dofbb.com/help
Max
- Fri Jul 21, 2006 4:13 pm
- Forum: D2X-XL
- Topic: D2X-XL suggestions thread
- Replies: 410
- Views: 93510
Re: D2X-XL suggestions thread
Well fortunately it turns out that it was a suggestion, after all.d3jake wrote:Diedel wrote:This thread is intended for suggestions regarding D2X-XL - no bug reports, no questions here please.
- Fri Jul 21, 2006 4:11 pm
- Forum: D2X-XL
- Topic: D2X-XL suggestions thread
- Replies: 410
- Views: 93510
I just made the OpenGL reticle lines thicker, and I will not revert that. I think it looks much better than the old OpenGL reticle with its one pixel wide lines. Well what I see with -gl_reticle 1 or 2 enabled looks fat and ugly. The thinner version was much better. Therefore; my suggestion/request ...
- Thu Jul 20, 2006 9:36 am
- Forum: D2X-XL
- Topic: D2X-XL Bug Reports - MS Windows - continuation thread
- Replies: 333
- Views: 63151
.\\d2x-xl\\d2x-xl.exe crash
If I have D2X-XL set up in a folder called, for example, d:\\games\\Descent2 or c:\\d2xXL it works fine. However, if the folder is named 'd2x-xl' and I double-click .\\d2x-xl\\d2x-xl.exe its window will pop up for a moment and then vanish. Running it with -printlog generates a log file at (for ...
- Thu Jul 20, 2006 8:25 am
- Forum: D2X-XL
- Topic: D2X-XL suggestions thread
- Replies: 410
- Views: 93510
- Thu Jul 20, 2006 7:25 am
- Forum: D2X-XL
- Topic: D2X-XL suggestions thread
- Replies: 410
- Views: 93510
- Thu Jul 20, 2006 6:53 am
- Forum: D2X-XL
- Topic: D2X-XL suggestions thread
- Replies: 410
- Views: 93510
Re: D2X-XL suggestions thread
This thread is intended for suggestions regarding D2X-XL - no bug reports, no questions here please. I wasn't sure if this should be in Q&A or Suggestions, but here goes... Can you please put the older OGL reticle back in as an option? The one from before the v1.6.89 change "Improved: OpenGL ...
- Wed Jul 05, 2006 7:49 am
- Forum: D2X-XL
- Topic: D2X-XL Bug Reports - MS Windows - continuation thread
- Replies: 333
- Views: 63151
Ok just tried it again. Try shooting the ground none stop during playback of the self destuct sequence audio. Yep, it happens here too. The first time I tested it all I got of the sample was "Self..." Second time, "Self destruct se..." Third "Self destruct sequence act..." Seems to have something ...
- Mon Jun 26, 2006 7:38 am
- Forum: D2X-XL
- Topic: D2X-XL Bug Reports - MS Windows - continuation thread
- Replies: 333
- Views: 63151
D1 mission textures
v1.6.86 * Fixed: White spaces instead of the proper textures in Descent 1 missions The white space problem is indeed fixed for me, thanks. I still have some texture issues though. I've so far only seen it in the D1 Total Chaos level 1 map. It's a standard map that came with D1 so if someone else ...
- Mon Jun 26, 2006 7:21 am
- Forum: D2X-XL
- Topic: D2X-XL Bug Reports - MS Windows - continuation thread
- Replies: 333
- Views: 63151
No D1 demos with D2X-XL for the time being, sorry. I will look into the D1 demo playback code, and if it's easy to port over, I will do it. But no promises. That's good enough for me, thanks! It's no great tragedy to have to use D1X-Rebirth (or whatever D1X version) to view them, but it would be ...
- Mon Jun 26, 2006 7:06 am
- Forum: D2X-XL
- Topic: D2X-XL Bug Reports - MS Windows - continuation thread
- Replies: 333
- Views: 63151
- Sun Jun 25, 2006 11:47 pm
- Forum: D2X-XL
- Topic: D2X-XL Bug Reports - MS Windows - continuation thread
- Replies: 333
- Views: 63151
Yep, that did the trick it does start now but still getting the vanishing reticle and white squares when aborting a game then reloading the same save game.D1 missions. In D1 missions I too have white shapes appearing pretty much wherever there should be a weapon explosion texture. Also some wall ...
- Sun Jun 25, 2006 10:06 pm
- Forum: D2X-XL
- Topic: D2X-XL Bug Reports - MS Windows - continuation thread
- Replies: 333
- Views: 63151
I opened the new version of d2xl,1.6.85, and unzipped it to my descent2 folder. When I double click my d2xl icon on my desktop I now get this message "The procedure entry point SDL_strlcpy could not be located in the dynamic link library SDL.dll" It looks like the wrong versions of the SDL files ...