Search found 3035 matches
- Sat May 22, 2021 1:55 am
- Forum: Descent Single Player
- Topic: Going Rambo on D1 level 6 (And other levels)
- Replies: 421
- Views: 829054
Re: Going Rambo on D1 level 6 (And other levels)
Kinda surprised this thread is still going.
- Sun Jan 07, 2018 1:24 pm
- Forum: Tech Forum
- Topic: Modern monitor useful for old dos games
- Replies: 1
- Views: 2183
Modern monitor useful for old dos games
Alright so I have an older computer set up to play old dos games such as doom, terminal velocity, etc. But the problem I am currenly having is neither one of my monitors can display lower res screens in proper aspect ratio. So I was hoping someone here might know of a modern monitor in the 24 inch ...
- Sun Apr 02, 2017 12:36 pm
- Forum: Tech Forum
- Topic: Looking for an old 486
- Replies: 5
- Views: 3669
Re: Looking for an old 486
Boy that sure is....something else.
But I was hoping for something more along the lines of a small tower. Hell, even just a good motherboard, ram, and processor and I'll stick it in one of the empty cases I have laying around here.
But I was hoping for something more along the lines of a small tower. Hell, even just a good motherboard, ram, and processor and I'll stick it in one of the empty cases I have laying around here.
- Sun Mar 26, 2017 1:38 am
- Forum: Tech Forum
- Topic: Looking for an old 486
- Replies: 5
- Views: 3669
Re: Looking for an old 486
Same reason people still look for old SNES consoles when they can run 100% of all games available for it on an emulator.
- Sat Mar 25, 2017 7:17 am
- Forum: Tech Forum
- Topic: Looking for an old 486
- Replies: 5
- Views: 3669
Looking for an old 486
I'm looking at trying to pick up and get into service a real retro gaming machine, and rather than deal with ebay and people I don't know, I figured I'd ask here where people I know hang out. Would like to get one in the DX 66MHz range with an actual Sound Blaster 16, turbo button to slow it way ...
- Fri Jun 24, 2016 4:55 pm
- Forum: DBB Feedback Forum
- Topic: Exit
- Replies: 15
- Views: 10834
Re: Exit
More E&C crap I see.
If someone wants to show me the original version of the post in question I could make a quasi-neutral ruling on it as a form of mediation.
If someone wants to show me the original version of the post in question I could make a quasi-neutral ruling on it as a form of mediation.
- Mon Jun 06, 2016 11:15 am
- Forum: DBB Feedback Forum
- Topic: Benefactor
- Replies: 38
- Views: 20901
Re: Benefactor
Exchanges like this one are why I advocate for abolishing E&C at every opportunity. It's too ★■◆●ing divisive and polarized. This is supposed to be a gaming forum and the only part that's active is that cess pool you guys call E&C. What kind of message is that going to send to people who consider sig ...
- Sun May 29, 2016 4:31 am
- Forum: DBB Feedback Forum
- Topic: Benefactor
- Replies: 38
- Views: 20901
Re: Benefactor
While I find it absolutely hilarious that Woody finally has an attitude-appropriate image in the space under his name considering how he's been using his avatar as a "libs suck" propaganda billboard for the last decade, I must agree that this is a pretty damn childish way of singling him out. meh ...
- Thu May 26, 2016 9:40 pm
- Forum: DBB Feedback Forum
- Topic: Benefactor
- Replies: 38
- Views: 20901
Re: Benefactor
While I find it absolutely hilarious that Woody finally has an attitude-appropriate image in the space under his name considering how he's been using his avatar as a "libs suck" propaganda billboard for the last decade, I must agree that this is a pretty damn childish way of singling him out. Even ...
Re: Big money
I'd pay off my student loans and start by taking a trip to somewhere I've wanted to see for a while. After I got home, I'd look into going back to school to study something that actually interests me rather than simply what I have a degree in, and I would pursue that interest as far as I could. I ...
- Wed May 11, 2016 1:47 am
- Forum: Descent Old Skool
- Topic: Hands On With Descent
- Replies: 7
- Views: 15059
Re: Hands On With Descent
You're using guass and the guidebot in D1 levels. Sorry, I can't watch this. Those are two of my least favorite things that D2 included. Gauss because it's so overpowered that you simply must use it, and the guidebot because the levels are so large they ceased to be intuitive. To each his own though ...
- Fri Apr 01, 2016 5:37 pm
- Forum: Descent Single Player
- Topic: Going Rambo on D1 level 6 (And other levels)
- Replies: 421
- Views: 829054
Re: Going Rambo on D1 level 6 (And other levels)
Personally, if I were judging the validity of a run done on a modern version, I would have to consider if the original behaved in the same way. In this case, the original had one shot fusion reactor kills, so I would say that any version that had that would be valid for speedrunning so long as the ...
- Mon Mar 28, 2016 8:42 am
- Forum: Descent Single Player
- Topic: Going Rambo on D1 level 6 (And other levels)
- Replies: 421
- Views: 829054
Re: Going Rambo on D1 level 6 (And other levels)
Yeah, forgot about that. My bad. Just have to finish with less than or equal to what you normally start a level with.
Maybe rotate through all the weapon buttons to get the "You don't have the whatever weapon/missile" to pop up as further proof if doing this on camera.
Maybe rotate through all the weapon buttons to get the "You don't have the whatever weapon/missile" to pop up as further proof if doing this on camera.
- Wed Mar 23, 2016 12:29 am
- Forum: Descent Single Player
- Topic: Going Rambo on D1 level 6 (And other levels)
- Replies: 421
- Views: 829054
Re: Going Rambo on D1 level 6 (And other levels)
As discussed above, that level pack means the reactors do not have the correct hitpoints.
- Tue Mar 22, 2016 1:06 pm
- Forum: Descent Single Player
- Topic: Going Rambo on D1 level 6 (And other levels)
- Replies: 421
- Views: 829054
Re: Going Rambo on D1 level 6 (And other levels)
Also regarding secret levels, I think they need to be given a special exception from the "cold start" rule, in that you will have played through the levels they connect in. However, you should end those levels with a death so that you start the secret level with the base loadout. Also the fact that ...
- Tue Mar 22, 2016 12:37 pm
- Forum: Descent Single Player
- Topic: Going Rambo on D1 level 6 (And other levels)
- Replies: 421
- Views: 829054
Re: Going Rambo on D1 level 6 (And other levels)
Excellent cloak route at the start. You could save a few seconds at the end by positioning yourself nearer the exit shaft as you kill the reactor and the two red hulks that guard it.
- Fri Mar 04, 2016 6:41 am
- Forum: Descent Single Player
- Topic: Going Rambo on D1 level 6 (And other levels)
- Replies: 421
- Views: 829054
Re: Going Rambo on D1 level 6 (And other levels)
I agree, level 9 is worse. I didnt try it seriously yet, because Im lazy to find a good route. And even if I find something, it would be really hard and lucky to make satisfying run. I have a route that is pretty reliable when it comes to bot-roam, but I doubt it could be used in a speed-run. I ...
- Wed Mar 02, 2016 11:44 pm
- Forum: Descent Single Player
- Topic: Ok, Descent 2 is officially easier than 1 on Ace.
- Replies: 34
- Views: 8697
Re: Ok, Descent 2 is officially easier than 1 on Ace.
The biggest change in difficulty between d1 and d2 is that in D2 you need to manage your vulcan ammo. Where the vulcan cannon in d1 only had occasional fringe use with the other 4 carrying a relatively balanced load, the guass cannon in d2 is the true workhorse gun of your arsenal with everything ...
- Wed Mar 02, 2016 11:32 pm
- Forum: Descent Single Player
- Topic: Fair Robot Scores
- Replies: 6
- Views: 2939
Re: Fair Robot Scores
Spike is to D2 what the vulcan driller was to d1: a quick and sudden difficulty spike that would more often than not leave you dead if you don't know where they are and where to shoot around the corner. The bullets can track around corners too, and they have a range that's surprisingly long ...
- Wed Mar 02, 2016 11:25 pm
- Forum: Descent Single Player
- Topic: Going Rambo on D1 level 6 (And other levels)
- Replies: 421
- Views: 829054
Re: Going Rambo on D1 level 6 (And other levels)
Yeah the thing about level 8 is that it just takes so much cooperation from the bots to have a chance of a death free run. The lack of Quad Lasers also means that, depending on the route, you're either going to be doing most of the run with plain lasers, or trying to get the bots to cooperate and ...
- Mon Nov 02, 2015 1:30 am
- Forum: PTMC Cafe
- Topic: How to set your house on fire...
- Replies: 5
- Views: 3067
Re: How to set your house on fire...
I thought he had it there when he was beating the fire out with a blanket or whatever that was.
Some people just should not be allowed near anything specifically designed to make fire.
Some people just should not be allowed near anything specifically designed to make fire.
- Tue Oct 27, 2015 8:49 pm
- Forum: PTMC Cafe
- Topic: We had a break-in...
- Replies: 17
- Views: 2596
Re: We had a break-in...
Some jackass ripped the tags off my license plate once. That was fun when I got pulled over and had to show the cop proof that I'd bought em. Had to re-buy them that year.
- Mon Oct 26, 2015 9:14 am
- Forum: PTMC Cafe
- Topic: Alien Life?
- Replies: 22
- Views: 7529
Re: Alien Life?
So to build a Dyson sphere, how many AU's from the sun would it have to be? How would trapped heat be handled?? And lastly would there be enough material in the asteroid belt and Kuiper belt to build one? I'm gonna just go with 1 AU, solar panels and mirrors, and not even close. Especially as you ...
- Sun Oct 25, 2015 2:02 am
- Forum: PTMC Cafe
- Topic: Alien Life?
- Replies: 22
- Views: 7529
Re: Alien Life?
I should have gotten into theoretical ★■◆● like that. Maybe then I'd actually be happy with what I do.Ferno wrote:There was a talk discussing almost exactly what you wrote. It might be on TED.
- Fri Oct 23, 2015 9:16 pm
- Forum: PTMC Cafe
- Topic: Alien Life?
- Replies: 22
- Views: 7529
Re: Alien Life?
What talk?Ferno wrote:you watched that talk aswell, huh avder.
- Thu Oct 22, 2015 10:05 pm
- Forum: PTMC Cafe
- Topic: Alien Life?
- Replies: 22
- Views: 7529
Re: Alien Life?
You can be sure that other extraterrestrial civilizations exist in space. Many, very many. But our Creator is not stupid and he knowingly made a huge, unfathomable distances between these civilizations. Don't need to be clairvoyant to understand that if we find each other, our relationship will end ...
- Tue Oct 20, 2015 1:47 pm
- Forum: PTMC Cafe
- Topic: Alien Life?
- Replies: 22
- Views: 7529
Re: Alien Life?
If so that's one hell of an asteroid field if it can block out THAT much of a stars light.Capm wrote:Its probably a giant asteroid field
- Tue Oct 20, 2015 12:32 am
- Forum: Descent: Underground
- Topic: Free Corporate Gift Pack
- Replies: 16
- Views: 19823
Re: Free Corporate Gift Pack
I'll have to pass. My machine is too old.
- Mon Oct 19, 2015 3:29 pm
- Forum: Descent: Underground
- Topic: Free Corporate Gift Pack
- Replies: 16
- Views: 19823
Re: Free Corporate Gift Pack
What are the current minimum specs for D:U? I'll take it if my comp meets them.
- Fri Oct 16, 2015 7:16 pm
- Forum: PTMC Cafe
- Topic: Alien Life?
- Replies: 22
- Views: 7529
Re: Alien Life?
A completed one? No.woodchip wrote:I thought about a Dyson sphere but then the question arises. ..would you be able to see the star?
One that's in progress? Yes you'd see the star much like we're seeing it now, which is why it's an actual possibility, if extremely remote.
- Fri Oct 16, 2015 8:47 am
- Forum: PTMC Cafe
- Topic: Alien Life?
- Replies: 22
- Views: 7529
Re: Alien Life?
It's absolutely fascinating. The thing is, it is in all likelihood not something alien like a Dyson Sphere, but some other effect we know nothing about. That said, a Dyson Sphere currently can not be eliminated from the list of possibilities. Space is ★■◆●ing neat. I wish they'd hurry up and invent W ...
- Wed Oct 14, 2015 11:21 pm
- Forum: Descent Multiplayer
- Topic: Best two-man coop game?
- Replies: 11
- Views: 3986
Re: Best two-man coop game?
In D3 there's a whole level that gets skipped if played in coop mode. In D2 many robots that have special behavior act like robots with standard behavior. Yikes, that's pretty nasty about D3. Which mission? And do the D2 AI changes make a noticeable difference? I think it's one of either level 13 ...
- Wed Oct 14, 2015 12:37 pm
- Forum: Descent Multiplayer
- Topic: Best two-man coop game?
- Replies: 11
- Views: 3986
Re: Best two-man coop game?
I was thinking of the built-in ones, but if you have any good third-party suggestions, I'll definitely hear them. Also, what're some of the D3 coop bugs & D2 AI differences? In D3 there's a whole level that gets skipped if played in coop mode. In D2 many robots that have special behavior act like ...
- Wed Oct 14, 2015 12:56 am
- Forum: Descent Multiplayer
- Topic: Best two-man coop game?
- Replies: 11
- Views: 3986
Re: Best two-man coop game?
There are some major bugs in D3 for coop I think.
In D2 the robots do not behave as they would in single player.
I''m not sure for D1, but that's probably your best bet.
In D2 the robots do not behave as they would in single player.
I''m not sure for D1, but that's probably your best bet.
- Tue Oct 13, 2015 7:09 pm
- Forum: Other 6DoF Game Efforts
- Topic: Sublevel Zero
- Replies: 6
- Views: 13811
Re: Sublevel Zero
I got this one just the other day and I've been playing the hell out of it. It's a double throwback. To Descent and 8-bit gaming. The blocky textures are their art style and it works very well. The procedural level generation works very well for the most part, but I wouldnt mind a few more ...
- Thu Oct 08, 2015 6:01 am
- Forum: Tech Forum
- Topic: Descent 3 on newer machines ??
- Replies: 99
- Views: 147221
Re: Descent 3 on newer machines ??
Now, I don't suppose there's any chance in hell there's a way to fix the blackshark + a bunch of stuff = crash on detonate bug is there?
I've never used the 1.5 beta patch, what fixes are in that for singleplayer?
I've never used the 1.5 beta patch, what fixes are in that for singleplayer?
- Thu Oct 08, 2015 4:00 am
- Forum: Tech Forum
- Topic: Descent 3 on newer machines ??
- Replies: 99
- Views: 147221
Re: Descent 3 on newer machines ??
I nailed down the problem. -nomusic did it. So I remembered I had installed that IndirectSound and had put it in normal Direct Sound mode because i thought it sounded weird in both EAX and Direct Sound 3D mode. I put it back in EAX mode because DirectSound 3D meant sounds had the wrong volume and ...
- Tue Oct 06, 2015 11:55 pm
- Forum: Tech Forum
- Topic: Descent 3 on newer machines ??
- Replies: 99
- Views: 147221
Re: Descent 3 on newer machines ??
If you are running windows 7 or later, you can pull up resource monitor and analyze the wait chain on main.exe while it is frozen, it could give a hint what is up. Check your video drivers and set any profiles for main.exe to defaults, also try running with -nosound / -nonetwork / etc switches to ...
- Tue Oct 06, 2015 6:31 pm
- Forum: Tech Forum
- Topic: Descent 3 on newer machines ??
- Replies: 99
- Views: 147221
Re: Descent 3 on newer machines ??
Have you tried XP or even the 98 compatibility mode? (Requires running it as administrator though.) It would probably help a lot if you could obtain a memory dump from the crashes, which would help figure out where it is faulting so you could see if there is anything that can be done about it. Not ...
- Tue Oct 06, 2015 7:47 am
- Forum: Tech Forum
- Topic: Descent 3 on newer machines ??
- Replies: 99
- Views: 147221
Re: Descent 3 on newer machines ??
I've found some older games tend to be a bit crash happy at higher framerates, so forcing vsync on them usually helps. I play every game I have with vsync on as I absolutely can not stand tearing. There has to be something I could do. It just keeps freezing. I have to save every few minutes because ...