Search found 4 matches
- Thu May 20, 2010 9:39 am
- Forum: PTMC Cafe
- Topic: Altering Descent
- Replies: 37
- Views: 4178
- Wed May 19, 2010 11:44 pm
- Forum: PTMC Cafe
- Topic: Altering Descent
- Replies: 37
- Views: 4178
Re:
Switching a explosion sound is as easy as finding a PCM .wav file with the sound you want, dropping it into your D3 directory renamed to the same name as the explosion.wav file in the D3 hog that you wish to replace. I don't want to switch the sounds, the sound is the last thing I'm interesting in ...
- Tue May 18, 2010 9:34 pm
- Forum: PTMC Cafe
- Topic: Altering Descent
- Replies: 37
- Views: 4178
Re:
Switching the bang wouldn't be too hard. As far as the Omega cannon goes, I think a bit of re-imagining, if anything, would be the ticket. It wouldn't do to take the present cannon and increase the reach... frankly I wouldn't need the reach to be increased, myself... I can do plenty of damage ...
- Mon May 17, 2010 2:19 pm
- Forum: PTMC Cafe
- Topic: Altering Descent
- Replies: 37
- Views: 4178
Altering Descent
You see I really like all the descent series :) , but sometimes I find some detail that I dislike about it and I think: 'I wonder what was the programmer of this [Descent/Descent 2/Descent 3] when he/she put this in the game dammit! :x I wish I could change it, but I do not program games... :cry ...