Search found 47 matches
- Tue Aug 21, 2012 9:05 pm
- Forum: Tech Forum
- Topic: Tablets
- Replies: 7
- Views: 1202
Re: Tablets
If it holds any weight with you, iPads are the only devices we're using in the aviation community as our Electronic Flight Bags.
- Tue Aug 21, 2012 10:53 am
- Forum: PTMC Gallery
- Topic: May I Please Present...
- Replies: 30
- Views: 7983
Re: May I Please Present...
http://img4.imageshack.us/img4/5600/swomega.th.jpg This is my first concept for the Omega projectile. I got to thinking about Alpha and Omega. Alpha, the beginning, would represent light and new life. Omega, the end, represents the end of all things, darkness, and ultimately, death. That train of ...
- Tue Aug 21, 2012 12:59 am
- Forum: PTMC Gallery
- Topic: May I Please Present...
- Replies: 30
- Views: 7983
- Mon Aug 20, 2012 5:57 pm
- Forum: PTMC Gallery
- Topic: May I Please Present...
- Replies: 30
- Views: 7983
Re: May I Please Present...
Fixed the frag. Had somewhere in the neighborhood of 1,500 polys, and Descent didn't like that at all. I got it down to the 400 neighborhood by simply remodeling the center section and deviating from the "inflatable balloon" theory I've been playing with.
- Mon Aug 20, 2012 2:16 pm
- Forum: PTMC Gallery
- Topic: May I Please Present...
- Replies: 30
- Views: 7983
Re: May I Please Present...
Frag's Broken.
- Sun Aug 19, 2012 11:25 am
- Forum: PTMC Gallery
- Topic: May I Please Present...
- Replies: 30
- Views: 7983
Re: May I Please Present...
Guideds, Homers, Frags, and Concs available for your viewing displeasure. I'll update the download within the next twenty-four hours, so watch for it if you're interested. How many people are interested in what I'm doing, anyway?
Next up, the Omega Projectile.
Next up, the Omega Projectile.
- Fri Aug 17, 2012 6:07 am
- Forum: Descent Multiplayer
- Topic: Need Tactical Assistance
- Replies: 27
- Views: 9713
Re: Need Tactical Assistance
So, I've been trying out the "cruisin'" approach to things, and I think my efficiency has increased a little. I tend to omit my rear views still, but I'm getting better at incorporating them into my scan. One thing I'm still having an issue with, though, is close-quarters sitautional awareness. Easy ...
- Fri Aug 17, 2012 5:55 am
- Forum: Descent Multiplayer
- Topic: Bring Back D3 Valhalla Servers!
- Replies: 7
- Views: 3701
- Thu Aug 16, 2012 8:28 pm
- Forum: PTMC Gallery
- Topic: May I Please Present...
- Replies: 30
- Views: 7983
Re: May I Please Present...
Mortar and Napalm rocket up. For some reason, I had a great deal of trouble with these two weapons. I think in the future I'll actually have to start concept drawing, and then modelling. With these two weapons, especially the mortar, as straight forward as it is, I just had no clue what to do, then ...
- Wed Aug 15, 2012 8:05 am
- Forum: Descent Multiplayer
- Topic: Need Tactical Assistance
- Replies: 27
- Views: 9713
Re: Need Tactical Assistance
Actually, that's being caused because my eyes tend to focus on anything coming at me. So naturally, just like the runway, I'll adjust the flight path until it meets that point (which turns out to be a fusion burst sometimes, or a missile.) Still working on this. Trying to focus on the open spots and ...
- Tue Aug 14, 2012 10:04 pm
- Forum: Descent Multiplayer
- Topic: How the Mass Driver could have been "fixed"
- Replies: 45
- Views: 17345
Re: How the Mass Driver could have been "fixed"
I'll go ahead and start working on this, then. An M102 howitzer to replace the mass driver (similar to what's found on the AC-130 Spectre.) Like I said earlier, here's the preliminary details: Muzzle Velocity: 482 m/s Range: 11,500 m Damage: You guys tell me. Rate of fire: 1 round/6 seconds Finally ...
- Tue Aug 14, 2012 9:51 pm
- Forum: Descent Multiplayer
- Topic: Need Tactical Assistance
- Replies: 27
- Views: 9713
Re: Need Tactical Assistance
I'm currently uploading a demo of a game I played this evening to my google documents folder. It's pretty large, though, on the order of four-hundred megabytes. As soon as it's up I'll post the link and I'm sure you'll be able to pull it one-hundred times faster than it's taking me to push it ...
- Tue Aug 14, 2012 5:50 pm
- Forum: Descent Multiplayer
- Topic: Need Tactical Assistance
- Replies: 27
- Views: 9713
Re: Need Tactical Assistance
I have always flown with the rear views up, but unfortunately they don't do me any good because they're always angled into a corner in the floor. If I'm on the move, I'm tri-chording, and so that means my longitudinal axis is never in line with the hallway.
- Tue Aug 14, 2012 12:22 am
- Forum: PTMC Gallery
- Topic: May I Please Present...
- Replies: 30
- Views: 7983
Re: May I Please Present...
New Smarts and Mercs for the Wolf-GX. Mortars and Napalm Rockets soon! I'd like the D3 omega if it had more reach. Thing about that is it's hard coded into the DLL somewhere. Basically, you can't change anything about it. Although what I could do is make a new death-stick in the form of an OOF ...
- Sat Aug 11, 2012 10:40 pm
- Forum: PTMC Gallery
- Topic: May I Please Present...
- Replies: 30
- Views: 7983
Re: May I Please Present...
New, High-poly Megas and Shakers for the Wolf-GX.
Next: Smarts and Mercs!
Something I'm currently considering is making a new projectile for the Omega cannon, and turning it into a traditional, albeit overpowered, projectile weapon.
Next: Smarts and Mercs!
Something I'm currently considering is making a new projectile for the Omega cannon, and turning it into a traditional, albeit overpowered, projectile weapon.
- Sat Aug 11, 2012 11:25 am
- Forum: Descent Multiplayer
- Topic: Need Tactical Assistance
- Replies: 27
- Views: 9713
Need Tactical Assistance
So, this is going to seem a bit like pining, but at my own risk here I go. I've been trying to get re-involved in descent over the last few weeks, and I'm coming back to issues I've never resolved in the past. Suffice to say if 10% efficiency is the best I can do, I'll just leave again. So I'd just ...
- Thu Aug 09, 2012 7:36 pm
- Forum: Tech Forum
- Topic: HELP WITH KALI!
- Replies: 11
- Views: 2463
Re: HELP WITH KALI!
"Router Table?"
- Thu Aug 09, 2012 7:08 pm
- Forum: Tech Forum
- Topic: HELP WITH KALI!
- Replies: 11
- Views: 2463
Re: HELP WITH KALI!
I tried exactly that. I created a static route with a destination ip of my pc, an ip subnet mask of 255.255.255.255, a gateway ip address of 10.0.0.1, and a metric value of 3. It tells me that "the IP address is invalid," without telling me which one. >_< Damned thing.
- Thu Aug 09, 2012 6:41 pm
- Forum: Tech Forum
- Topic: HELP WITH KALI!
- Replies: 11
- Views: 2463
Re: HELP WITH KALI!
I hate to resurrect such a dead topic, but, damn... For some reason I'm bent on getting Kali up and running again, and I can't do it. Just like everyone else, I have the ports forarded, and just like Riot, the Netgear wont let me use my IP address in a static route. Been searching all over the ...
- Tue Aug 07, 2012 10:30 am
- Forum: Descent Single Player
- Topic: My Next Stunt...
- Replies: 3
- Views: 2223
Re: My Next Stunt...
Yeah, of course I was kidding...
- Mon Aug 06, 2012 9:23 pm
- Forum: PTMC Gallery
- Topic: The Ascent Project - Highpoly Descent Models
- Replies: 46
- Views: 25350
Re: The Ascent Project - Highpoly Descent Models
Very nice, indeed. Have a good semester. (Indeed, classes are starting, that means I'll have a pay-check again! Yay!)
- Sun Aug 05, 2012 6:03 pm
- Forum: Descent Single Player
- Topic: My Next Stunt...
- Replies: 3
- Views: 2223
My Next Stunt...
In my random searches for other information, I've been reading through complaints, both recent and ancient, about Descent 3's Lv. 6 boss, the Homunculus. I don't have much appreciation for this dude either. With a 360 degree field of view (meaning he can melee you even if you're behind him, a 220 m ...
- Sun Aug 05, 2012 12:19 am
- Forum: PTMC Gallery
- Topic: May I Please Present...
- Replies: 30
- Views: 7983
Re: May I Please Present...
The Wolf-GX is now available from download via my Google documents folder. No sign-in is required, only the URL. As a reminder, all pilots are encouraged to acquire the paint templates, and return to me your personalized paint-jobs in ogf format. This will allow me to re-assign your own personal ...
- Sat Aug 04, 2012 11:51 pm
- Forum: Descent Multiplayer
- Topic: Bring Back D3 Valhalla Servers!
- Replies: 7
- Views: 3701
Re: Bring Back D3 Valhalla Servers!
Dreadfully tempting...
- Sat Aug 04, 2012 5:26 pm
- Forum: Descent Multiplayer
- Topic: How the Mass Driver could have been "fixed"
- Replies: 45
- Views: 17345
Re: How the Mass Driver could have been "fixed"
This is actually something I was looking at while designing the Wolf-GX. While making changes in my weapon system (to include the addition of GAU-8 Avengers, and the return of the Mercury and Earthshaker missiles,) was considering changing the mass driver to model an M-102 howitzer with 105 mm ...
- Sat Aug 04, 2012 8:09 am
- Forum: PTMC Gallery
- Topic: Slowly getting better at blender...
- Replies: 9
- Views: 3781
Re: Slowly getting better at blender...
Holy... ★■◆●...
- Fri Aug 03, 2012 1:20 pm
- Forum: PTMC Gallery
- Topic: May I Please Present...
- Replies: 30
- Views: 7983
Re: May I Please Present...
Some interesting finds, this morning. With some restructuring of the model hierarchy, and I'm sure a train-load of good fortune, the cockpit now appears as desired in game, minus a few artifacts. Unfortunately, the rear view function is still not functioning, and this I just cannot accept... Or can ...
- Fri Aug 03, 2012 7:44 am
- Forum: PTMC Gallery
- Topic: Glowy's Artworks
- Replies: 33
- Views: 16632
Re: Glowy's Artworks
I like the DiamondClaw the best. "Ha, ha, I've got your !@#$in' arms now, !@#$! " I definitely agree. Descent Comic.
- Thu Aug 02, 2012 6:23 pm
- Forum: PTMC Gallery
- Topic: May I Please Present...
- Replies: 30
- Views: 7983
Re: May I Please Present...
Well, so long as it's only the cockpit that's holding this thing up, I'd like to open the forum now on the performance specs and the weapons' systems of the Wolf-GX, and I'd like to take into consideration the needs/wants of the community.
- Wed Aug 01, 2012 4:27 pm
- Forum: PTMC Gallery
- Topic: May I Please Present...
- Replies: 30
- Views: 7983
Re: May I Please Present...
Here's a preview of what the cockpit should almost look like in game... http://img266.imageshack.us/img266/8918/screenshot030bg.th.jpg Now, I don't know why, but the canopy is appearing over the panel itself. See the darker arc where the tinting extends across? Yeah... And like I said earlier, the ...
- Wed Aug 01, 2012 3:38 pm
- Forum: PTMC Gallery
- Topic: May I Please Present...
- Replies: 30
- Views: 7983
Re: May I Please Present...
If someone stops in, I'll play for a bit. Usually it's a nice break from all the headaches this thing is giving me. I won't stay to anarchy, though, I just don't think that'd be very cool to do to someone. :S The cockpit it almost done, but I'm having the damndest problem with it: No rear views.
- Wed Aug 01, 2012 2:37 pm
- Forum: PTMC Gallery
- Topic: May I Please Present...
- Replies: 30
- Views: 7983
- Tue Jul 31, 2012 8:26 am
- Forum: PTMC Gallery
- Topic: Descent 1 wallpapers 1920x1080
- Replies: 18
- Views: 12206
Re: Descent 1 wallpapers 1920x1080
I hated that guy so much... I like the touch with full missiles actually sitting inside the bays; I never once gave consideration to that. In the original it always looked like a pair of nipples or something... Then a tiny little smart missile pops out. O_o
Nice one.
Nice one.
- Mon Jul 30, 2012 10:15 pm
- Forum: Descent Development
- Topic: Descent3 cockpit.inf
- Replies: 2
- Views: 2505
Re: Descent3 cockpit.inf
I'll be posting the offsets and all information I've learned through this experience in the near future, for future reference to the community.
- Mon Jul 30, 2012 10:12 pm
- Forum: PTMC Gallery
- Topic: May I Please Present...
- Replies: 30
- Views: 7983
- Sat Jul 28, 2012 8:16 pm
- Forum: Descent Development
- Topic: Descent3 cockpit.inf
- Replies: 2
- Views: 2505
Descent3 cockpit.inf
Someone please tell me you know what the hell outrage did here, and why 0,0 does not corner an item up into the upper left corner of the screen? I'm at the end of my leash here trying to organize the HUD and cockpit for the Wolf-GX, and the kitchen knives are starting to look very, VERY friendly. :(
- Thu Jul 26, 2012 10:36 pm
- Forum: Descent Development
- Topic: Reticles
- Replies: 1
- Views: 2054
Re: Reticles
This damned thing... I took a look at all the reticle files for every default ship and I noticed something: I noticed that the Mag breaks from the norm and does not have pr13a, pr13b, pr24a, or pr24b. So, instead of having files such as pr0145a, I got clever and broke it down into pr0... pr1... pr2 ...
- Thu Jul 26, 2012 10:12 pm
- Forum: PTMC Gallery
- Topic: May I Please Present...
- Replies: 30
- Views: 7983
Re: May I Please Present...
Thank you, gentlemen. D3 is being nasty about handling the eight gun points, so as soon as I get the reticle figured out I plan on releasing it. Depending on how interested the community becomes, I'll allow pilots to paint their own fighters, as opposed to having a small 32 x 32 image. That process ...
- Wed Jul 25, 2012 6:47 pm
- Forum: Descent Development
- Topic: Reticles
- Replies: 1
- Views: 2054
Reticles
So recently I finished the Wolf-GX, and as some of you know I'm utilizing all eight gunpoints. Unfortunately, that means the reticle is all messed up. By messed up I mean D3 looks for a few key files like _lguna, _rguna, and other ogfs that are specific to the firing points. Well, I thought I was ...
- Mon Jul 23, 2012 5:55 pm
- Forum: PTMC Gallery
- Topic: May I Please Present...
- Replies: 30
- Views: 7983
May I Please Present...
...My candidate for the next generation of fighter, the Wolf-GX. http://img266.imageshack.us/img266/4656/wolfgx0001.th.jpg http://img15.imageshack.us/img15/623/wolfgx0002.th.jpg http://img215.imageshack.us/img215/2869/wolfgx0003.th.jpg http://img189.imageshack.us/img189/7438/screenshot032vu.th.jpg ...