Search found 78 matches
- Fri Feb 08, 2013 6:22 pm
- Forum: Descent Development
- Topic: Descent 2: Eddie Mines
- Replies: 15
- Views: 7457
Re: Descent 2: Eddie Mines
Attention all users! Play the once-was first level, sjik mine!
- Fri Feb 08, 2013 8:18 am
- Forum: Descent Development
- Topic: Descent 2: Eddie Mines
- Replies: 15
- Views: 7457
Re: Descent 2: Eddie Mines
Renaming and remaking the levels. I think i might keep Eurykleia's music, but renaming it Aurelia.
- Thu Feb 07, 2013 3:26 pm
- Forum: Descent Old Skool
- Topic: Which robot has the creepiest sound?
- Replies: 50
- Views: 16714
Re: Which robot has the creepiest sound?
Well, the Supervisor's bloody murder scream, and the Driller's squeal.
- Mon Feb 04, 2013 4:54 pm
- Forum: Descent Development
- Topic: Descent 2: Eddie Mines
- Replies: 15
- Views: 7457
Re: Descent 2: Eddie Mines
Some music for the levels. Sjik Mine http://www.youtube.com/watch?v=G7z8rtUKW_o Katja Observatory http://www.youtube.com/watch?v=sXgJTqnh0CE Eurykleia ECMC Dig http://www.youtube.com/watch?v=ZT5xehU9zkY Klotilde Mining Colony http://www.youtube.com/watch?v=0r6NR4eBDu4 Daedalus Sulfur Mine http://www ...
- Fri Feb 01, 2013 5:27 pm
- Forum: Descent Development
- Topic: Descent 2: Eddie Mines
- Replies: 15
- Views: 7457
Re: Descent 2: Eddie Mines
Also, started making Katja Observatory.
- Thu Jan 31, 2013 2:28 pm
- Forum: Descent Development
- Topic: Descent 2: Eddie Mines
- Replies: 15
- Views: 7457
Re: Descent 2: Eddie Mines
Okay!
I wanna see you do a playthrough of Sjik Mine!
I wanna see you do a playthrough of Sjik Mine!
- Sun Jan 27, 2013 4:56 pm
- Forum: Descent Development
- Topic: Descent 2: Eddie Mines
- Replies: 15
- Views: 7457
Re: Descent 2: Eddie Mines
Here's all the planets surface, or just the planet. Himeros http://www.sciencephoto.com/image/452947/350wm/F0048892-Martian_colony,_artwork-SPL.jpg Inktomi http://www.sciencephoto.com/image/331377/350wm/R6500122-Alien_planets-SPL.jpg Aurelia http://fc04.deviantart.net/fs70/i/2011/044/f/1/out_planet ...
- Wed Jan 23, 2013 5:29 pm
- Forum: Descent Development
- Topic: Descent 2: Eddie Mines
- Replies: 15
- Views: 7457
Re: Descent 2: Eddie Mines
Who would like to make Polymodels for the Robots, Final Boss and the player ship?
- Wed Jan 23, 2013 2:55 pm
- Forum: Descent Development
- Topic: Descent 2: Eddie Mines
- Replies: 15
- Views: 7457
Re: Descent 2: Eddie Mines
No, i just find Extrasolar Planet pictures on google.Alter-Fox wrote:Is that your art?
Very impressive. I'd like to see more of it.
I can draw planets on paper, if i had a scanner, i'd be more than happy to show them.
- Tue Jan 22, 2013 3:01 pm
- Forum: Descent Development
- Topic: Descent 2: Eddie Mines
- Replies: 15
- Views: 7457
Re: Descent 2: Eddie Mines
Level 2 Breifing After destroying the Sjik Mine, you fly in formation with the other Phoenix-AL's, as you look back at Sjik's surface, a big crater was there in place of Sjik Mine. You receive a Holomessage when you're leaving the atmosphere. You log in. [ LOG IN FORM ] USERNAME: DESTINY2 PASSWORD ...
- Mon Jan 21, 2013 4:06 pm
- Forum: Descent Development
- Topic: Descent 2: Eddie Mines
- Replies: 15
- Views: 7457
Re: Descent 2: Eddie Mines
Well, it was my first released level. I just had to flesh out some ideas, and i thought it was a neat idea to have the " center " hub to be like a blue texture, and the top and bottom to have a orange texture. And did you get the only secret? Well, it's a Spreadfire Cannon in the starting room. Well ...
- Sun Jan 20, 2013 4:46 pm
- Forum: Descent Development
- Topic: Descent 2: Eddie Mines
- Replies: 15
- Views: 7457
Re: Descent 2: Eddie Mines
Whooo! Grab the demo here! http://www.enspiar.com/dmdb/viewMission.php?id=621 STORY - You are a material defender working for the ECMC ( Edward Carswell Mining Corporation ). The ECMC once worked alongside PTMC, and helped made their mining robots. But due to Suzuki, he shredded their contract with ...
- Sat Jan 12, 2013 3:19 pm
- Forum: Descent Single Player
- Topic: Silly Descent Moments
- Replies: 57
- Views: 45625
Re: Silly Descent Moments
Don't worry Alter, once i get used to Rookie; i'll be using Hotshot!
- Sat Jan 12, 2013 9:00 am
- Forum: Descent Single Player
- Topic: Silly Descent Moments
- Replies: 57
- Views: 45625
Re: Silly Descent Moments
Well, when i play VGs, i normally do the easy mode to like, kinda sniff it's butt and get used to it.
- Fri Jan 11, 2013 8:50 pm
- Forum: Descent Development
- Topic: Descent 2: Eddie Mines
- Replies: 15
- Views: 7457
Descent 2: Eddie Mines
Okay, this was once Demigods of Denirona, but now i'm making another level pack, 10 Levels of Fun, Danger and Adventure. Here's the level progress. Level 1 - Himeros Outpost ( 0% ) Level 2 - Inktomi Science Lab( 0% ) Level 3 - Aurelia ECMC Dig ( 0% ) Level 4 - Gucumatz Mining Colony ( 0% ) Level 5 ...
- Fri Jan 11, 2013 8:34 pm
- Forum: Descent Single Player
- Topic: Silly Descent Moments
- Replies: 57
- Views: 45625
Re: Silly Descent Moments
Heya, sorry if i haven't posted for a while. I now use D2X-Rebirth, and no more long intro. Also, i'm using my moms computer, because my sister broke my computers screen on 12/31/12, The screen got fixed, but all it needs is a bracket. And now i'm playing on rookie! Major step up, isn't it?
- Mon Dec 31, 2012 12:00 pm
- Forum: Descent Development
- Topic: Operation - Coyote
- Replies: 38
- Views: 11773
Re: Operation - Coyote
Level 1's briefing. -- PTMC DIRECTIVE LE009 101 TO: MD1032, APHOSIS ORBIT FROM: PTMC HEADQUARTERS, EARTH ORBIT WELCOME BACK TO YOUR MISSION, MATERIAL DEFENDER. LET'S SEE IF YOU CAN GET BACK TO YOUR OLD TRICKS. PROCEED INTO SCG OUTPOST 0051, AND PROCEED INTO LOWER LEVELS. PROCEED TO FIND THE RED AND ...
- Mon Dec 31, 2012 9:09 am
- Forum: Descent Development
- Topic: Operation - Coyote
- Replies: 38
- Views: 11773
Re: Operation - Coyote
Here's the Aphosis Robots and the renamed levels. I want the new levels to sound more like Descent I/Vertigo level names. Aphosis stays the same, though. -- Hobgoblin RYN Droid Golem Mini Smelter PTMC Attack Bot Otho Defense Droid -- Aphosis 1. SGC Outpost 2. Teal'c Mine 3. Cortana Operations 4 ...
- Mon Dec 31, 2012 9:09 am
- Forum: Descent Single Player
- Topic: Descent 2 level name meanings
- Replies: 32
- Views: 41547
Re:
--
Level 2: Freespace Operations: Probably a reference to Descent Freespace, another game series produced by Volition.
--
I think it can also be an In-game texture, you can find it in level 3 in Counterstrike.
Level 2: Freespace Operations: Probably a reference to Descent Freespace, another game series produced by Volition.
--
I think it can also be an In-game texture, you can find it in level 3 in Counterstrike.
- Mon Dec 31, 2012 8:39 am
- Forum: Descent Single Player
- Topic: Silly Descent Moments
- Replies: 57
- Views: 45625
Re: Silly Descent Moments
Yeah.
Anyway, i was playing Descent 1 level 12, and i got a game over.
Why?
DEM DRILLERS, MAN.
Anyway, i was playing Descent 1 level 12, and i got a game over.
Why?
DEM DRILLERS, MAN.
- Sat Dec 29, 2012 3:36 pm
- Forum: Descent Single Player
- Topic: Silly Descent Moments
- Replies: 57
- Views: 45625
Re: Silly Descent Moments
Limefrost Spiral just slams Lou Guards down your throat. And they're not that annoying IMO. It's just their homers that you need to worry about. And Boarsheads, RUN LIKE HELL.
- Sat Dec 29, 2012 3:10 pm
- Forum: Descent Development
- Topic: Operation - Coyote
- Replies: 38
- Views: 11773
Re: Operation - Coyote
Would anyone like to join the team?
- Fri Dec 28, 2012 2:27 pm
- Forum: Descent Development
- Topic: Operation - Coyote
- Replies: 38
- Views: 11773
Re: Operation - Coyote
And here's some of the Aphosis Enemies! -- Hobgoblin - Small, annoying. Whatever description you use. It's pretty weak and is armed with a Light Vulcan. Gemini - A mainly flat enemy, that shoots Concussion Missiles. Otherwords, it's the cousin of the Trekken from Project Mandrill. Urchin - Pretty ...
- Fri Dec 28, 2012 1:27 pm
- Forum: Descent Development
- Topic: Operation - Coyote
- Replies: 38
- Views: 11773
Re: Operation - Coyote
Well, okay.
- Thu Dec 27, 2012 6:16 pm
- Forum: Descent Development
- Topic: Operation - Coyote
- Replies: 38
- Views: 11773
Re: Operation - Coyote
I'm thinking about doing a sequel. What do you think?
- Tue Dec 25, 2012 12:00 pm
- Forum: Descent Development
- Topic: Operation - Coyote
- Replies: 38
- Views: 11773
Re: Operation - Coyote
Here's the rest of the levels. Cynrusin - 9. Prunia Outpost 10. Tsurara Mine 11. Glaciale Sors Refinery 12. Prthviphrosta Caverns Lasonia - 13. Lasonian Sulfur Catacombs 14. Yakearechi Mine 15. Motea Security Outpost 16. Andarion Foundry Euraona - 17. Auslander Station 18. Hortus Mine 19. Roeswell ...
- Sun Dec 23, 2012 9:11 pm
- Forum: Descent Development
- Topic: Operation - Coyote
- Replies: 38
- Views: 11773
Re: Operation - Coyote
Here's one of the Cynrusin Mines name.
Glaciale Sors Refinery
Glaciale Sors Refinery
- Sun Dec 23, 2012 3:53 pm
- Forum: Descent Development
- Topic: Operation - Coyote
- Replies: 38
- Views: 11773
Re: Operation - Coyote
Okay, i'm spitting out some robot ideas. Idea 1 A medium-sized robot that shoots Homing Plasma ( Smart Missile Globules ) and Guided Missiles ( just only 1. Okay, let me explain them, they're WORSE than Homing Missiles. They follow your ship, but with a tad bit more speed than Homing Missiles. Did ...
- Sun Dec 23, 2012 9:16 am
- Forum: Descent Development
- Topic: Operation - Coyote
- Replies: 38
- Views: 11773
Re: Operation - Coyote
Here's the Aphosis Levels and the Srira Viti Levels. Aphosis 1. SGC Outpost 2. Teal'c Mine 3. Cortana Operations 4. Apep Station Srira Viti 5. Oceanfalls Excavation 6. Jarl Hangar 7. Hydrodrops Base 8. Dirtsai Fir @NaphthaTurias Thanks, man. Mostly, the levels are focused on giant Dogfights rather ...
- Fri Dec 21, 2012 9:09 pm
- Forum: Descent Development
- Topic: Operation - Coyote
- Replies: 38
- Views: 11773
Re: Operation - Coyote
You know what DFW says, New Music = Nearing the end of the game. So, here's the new tunes. Level 21 - https://www.youtube.com/watch?v=_-b53V_RF5E Level 22 - https://www.youtube.com/watch?v=t31oP2Ve1Lg Level 23 - https://www.youtube.com/watch?v=h96qwGkUb5Q And the final Level. Level 24 - https://www ...
- Fri Dec 21, 2012 7:09 pm
- Forum: PTMC Cafe
- Topic: Informal names for the Descent Robots
- Replies: 14
- Views: 2502
Re: Informal names for the Descent Robots
Boarshead - Nintendo Hard
- Thu Dec 20, 2012 7:23 pm
- Forum: Descent Single Player
- Topic: Silly Descent Moments
- Replies: 57
- Views: 45625
Re: Silly Descent Moments
When i die on D2, it's usually on the Baloris Prime/Puuma Sphere levels. God, ★■◆● those levels.
- Thu Dec 20, 2012 6:52 pm
- Forum: Descent Development
- Topic: Operation - Coyote
- Replies: 38
- Views: 11773
Re: Operation - Coyote
Anyway, for the Composers of Operation - Coyote, here's Level 1's base music ( Music to base off ) https://www.youtube.com/watch?v=UhSuI1uy0lw and Level 2's. https://www.youtube.com/watch?v=uQPAme37wkU and Level 3's https://www.youtube.com/watch?v=aWLuqafkZ-Q and finally, Level 4/Secret Level's ...
Re: Ello'
hello
- Tue Dec 18, 2012 5:57 pm
- Forum: Tech Forum
- Topic: Robot Construction Kit Error
- Replies: 1
- Views: 758
Robot Construction Kit Error
I have the Tahoma Font in my System/System32 folder, but it still bugs me for it.
Can you help me?
Can you help me?
- Tue Dec 18, 2012 3:39 pm
- Forum: Descent Development
- Topic: Operation - Coyote
- Replies: 38
- Views: 11773
Re: Operation - Coyote
Here's the new planet names. Apophis Srira Viti Netoon ( yeah, i'm bringing it back ) Cynrusin Lasonia Earaoana Prometheus And their themes. Aphosis - Rock Srira Viti - Rock/Water Netoon - Fire/Ice ( Hey, Netoon is tidally locked. ) Cynrusin - Ice Lasonia - Fire Earaona - Alien Prometheus ...
- Mon Dec 17, 2012 5:14 pm
- Forum: Descent Single Player
- Topic: Silly Descent Moments
- Replies: 57
- Views: 45625
Re: Silly Descent Moments
Trainee, and i didn't die.Avder wrote:Quartzon? So you beat D2's level 6 from a cold start? On what skill and how many times did you get killed?TheBenjaminStilton wrote:Heh. I beat level 6 from a cold start, and here's what i have to say about the Quartzon Exit Sequences,
BEAUTIFUL.
- Mon Dec 17, 2012 6:06 am
- Forum: Descent Single Player
- Topic: Silly Descent Moments
- Replies: 57
- Views: 45625
Re: Silly Descent Moments
Heh. I beat level 6 from a cold start, and here's what i have to say about the Quartzon Exit Sequences,
BEAUTIFUL.
BEAUTIFUL.
- Sat Dec 15, 2012 5:27 pm
- Forum: Descent Development
- Topic: Operation - Coyote
- Replies: 38
- Views: 11773
Re: Operation - Coyote
Hey, project update. You can now can contribute levels! Here's the Levels and their name. PLANET 1 - Nanryasaa 1. Chromis Outpost - ??? 2. Tunplex Caverns - ??? 3. Norawesley - ??? 4. Pangaea Station - TheBenjaminStilton PLANET 2 - Srira Viti 5. Dirtsai Fir - ??? 6. Terra Nova - ??? ( I'll give you ...
- Fri Dec 14, 2012 7:49 pm
- Forum: Descent Development
- Topic: Operation - Coyote
- Replies: 38
- Views: 11773
Re: Operation - Coyote
I'm replacing the Planets, FYI.