Search found 34 matches

by [TA]One
Fri Aug 26, 2005 10:52 pm
Forum: Descent Level Spotlight
Topic: Released: the KrAcTAgOn!
Replies: 1
Views: 2384

Released: the KrAcTAgOn!

This is the first public release of an old level that has been languishing on my hard drive(s). Kracon wanted me to release this level a long time ago. Since he liked it so much I named it after him. It is designed for CTF, Entropy, Anarchy and Hoard. It should support 2vs2 to 4vs4. It's currently ...
by [TA]One
Fri Nov 12, 2004 4:31 am
Forum: Descent Multiplayer
Topic: Full HUDs: Cheating or Not?
Replies: 45
Views: 4713

For most people - under most circumstances - using full hud names for visibility and aiming is of no great advantage. Players camping in the shadows would be an exception. I actually find huds to be a hindrance when it comes to aiming. The true benefit of full huds is for strategy during team games ...
by [TA]One
Tue Oct 19, 2004 11:06 pm
Forum: Descent Multiplayer
Topic: Woodi here, just wanted to say thanks,
Replies: 22
Views: 2648

Here's another definition: "those people or organizations that are considered the best or most powerful compared to others of a similar type" Replace "elite" with "best" in my first post if you're stumbling over what I typed to Woodi. And those who display Woodi's attitude ARE D3's best. I know that ...
by [TA]One
Tue Oct 19, 2004 5:22 pm
Forum: Descent Multiplayer
Topic: Woodi here, just wanted to say thanks,
Replies: 22
Views: 2648

I hope you're joking - because that's the only true definition "elite" ever had. :)
by [TA]One
Tue Oct 19, 2004 4:38 pm
Forum: Descent Multiplayer
Topic: Woodi here, just wanted to say thanks,
Replies: 22
Views: 2648

Woodi, you'll see words like "noob" and "elite" get thrown around by the D3 mob. Just remember, the TRUE elite are those who have a love for this game, consistantly display sportsmanlike conduct, and do what they can to help rather than hurt the enjoyment of others who love this game. Skill has ...
by [TA]One
Sat Oct 16, 2004 6:49 am
Forum: Descent Multiplayer
Topic: Reforming attitudes (was "It is time to reform")
Replies: 66
Views: 6296

Suncho, this isn't a simple "Venom is a hacker - all hackers are bad - case-closed" matter. Especially since D3k are the accusers. Therefore, there was a need for a discussion. And just what is your need for being here? Do you think I like stepping into the sh!t on this bulletin board? Check my ...
by [TA]One
Fri Oct 15, 2004 8:32 pm
Forum: Descent Multiplayer
Topic: Reforming attitudes (was "It is time to reform")
Replies: 66
Views: 6296

â??wow...do you have any clue how often d3k has double teamed me? Triple, Quadrouple....â??Goobs drunk lets all get him!â??â?
by [TA]One
Fri Oct 15, 2004 6:11 pm
Forum: Descent Multiplayer
Topic: Reforming attitudes (was "It is time to reform")
Replies: 66
Views: 6296

I know it has taken me a while to respond, but I wanted to hear what the TA member whose name was posted by Kurupt had to say. The player in question has not responded to my e-mail, so unfortunately I will have to make an assessment based only upon the PM and â??evidenceâ?
by [TA]One
Mon Oct 04, 2004 1:21 am
Forum: Descent Multiplayer
Topic: Reforming attitudes (was "It is time to reform")
Replies: 66
Views: 6296

"What I find amusing about all this is I recall none other then the great [TA]One calling me a hacker in games before." - Krom Man, do you owe me an apology right now. First of all, a member of the RIP clan used the name One as well. Whether or not he was the one who called you a hacker, I don't ...
by [TA]One
Sun Oct 03, 2004 5:24 pm
Forum: Descent Multiplayer
Topic: Reforming attitudes (was "It is time to reform")
Replies: 66
Views: 6296

"TA joined in the boycott later on, and i know at least one of your members told krom the reason was because we were full of hackers. if thats not boycotting a team because they are better than you, then i dont know what is." - Kurupt It's ignorant statements like that that can jog someone's memory ...
by [TA]One
Sat Oct 02, 2004 10:55 pm
Forum: Descent Multiplayer
Topic: Reforming attitudes (was "It is time to reform")
Replies: 66
Views: 6296

Krom and Kurupt, if you read my second post to Goob "again" you'll see that my main problem with his post is not that he didn't have a valid viewpoint when he brought up the D3k boycott. AGAIN - as I've already explained - I felt he crossed the line with what he said about the RIP player. (Gooberman ...
by [TA]One
Fri Oct 01, 2004 9:36 pm
Forum: Descent Multiplayer
Topic: Reforming attitudes (was "It is time to reform")
Replies: 66
Views: 6296

Goob, I don't need to "check the thread again". I know what the others posted here. And if all you typed was that the D3k boycott is what stopped you and other D3k players from playing online, then that would be fine. Maybe D3 multiplayer only means "LAN" for you these days, but the majority of D3 ...
by [TA]One
Fri Oct 01, 2004 8:00 pm
Forum: Descent Multiplayer
Topic: Reforming attitudes (was "It is time to reform")
Replies: 66
Views: 6296

Goob, you hijacked this thread, turning it into a "why D3k doesn't play" thread. This isn't the place. We all have our personal gripes when it comes to D3. We've all had to deal with the fact that the negativity in this gaming community always seems to overwhelm the positive. And I don't think it ...
by [TA]One
Fri Oct 01, 2004 5:55 pm
Forum: Descent Multiplayer
Topic: It is time to reform
Replies: 60
Views: 7686

I don't know what can be done to help the situation with D1/D2 multiplayer. I've never played D1 or D2 online. As for D3, after PXO went down I posted about an idea I had that would get more people playing, and playing more often. I posted about the idea here: http://www.descentbb.net/phpbb ...
by [TA]One
Tue Sep 28, 2004 5:28 pm
Forum: Descent Multiplayer
Topic: INGUS wages war against D3's Greatest threat.....of the now!
Replies: 277
Views: 28592

LOL. Sounds like a waste of time. Why don't you get your frustrations out in another well-populated level... one where the pickings aren't as easy. Try Veins. Unless you've already tried it and headed for the exit like most other don't-step-on-my-ego pyro-flying "faglets". Unfortunately, Veins is ...
by [TA]One
Tue Jul 27, 2004 8:59 am
Forum: Descent Multiplayer
Topic: An idea to promote diversity...
Replies: 34
Views: 4210

To get back on topic, I think the idea I posted about here phpbb/viewtopic.php?t=2528&sid=edaa52b0 ... 30a7e91693 has merit.
by [TA]One
Tue Jul 27, 2004 7:51 am
Forum: Descent Level Spotlight
Topic: New Level Release: J9
Replies: 11
Views: 2325

Thanks Leon, and GGs. Even at a 50 ms ping disadvantage you were holding your own. It was beginning to look like you were more comfortable in the level than me. LOL And of course thank you, again, Esa. Without you hosting the level I wouldn't have been able to catch the problem with J9 v1.0 so ...
by [TA]One
Sat Jul 24, 2004 8:23 pm
Forum: Descent Level Spotlight
Topic: New D3 Multiplayer Level: J9
Replies: 2
Views: 1449

KoolBear, please delete j9.zip from your website. The level had a serious enough problem that it should be deleted. There are two J9 threads in this forum because Fern moved a thread from the Multiplayer forum. Anyway, J9 v1.1 - the fixed version - has been uploaded to: http://www.koolbear.com ...
by [TA]One
Sat Jul 24, 2004 8:05 pm
Forum: Descent Level Spotlight
Topic: New Level Release: J9
Replies: 11
Views: 2325

Alright, let's try this again. J9 v1.0 should be deleted from any websites that now carry the level (j9.zip). The problem with the custom object in v1.0 is serious enough to warrant the deletion of the level. J9 v1.1 is the fixed version of J9. It has been uploaded to koolbear's website. You can get ...
by [TA]One
Sat Jul 24, 2004 12:55 pm
Forum: Descent Level Spotlight
Topic: New Level Release: J9
Replies: 11
Views: 2325

The custom decorative "J9 flag" object in the level appears to be causing problems when the level ends and restarts. That's what I get for not sticking to the K.I.S.S. principle - damned noob level-builder that I am. Look for J9 v1.1 to be available ASAP, and sorry for the inconvenience. To the ...
by [TA]One
Sat Jul 24, 2004 2:37 am
Forum: Descent Level Spotlight
Topic: New Level Release: J9
Replies: 11
Views: 2325

New Level Release: J9

The level can currently be downloaded from: http://www.koolbear.com/Descent/levels/d3/j9.zip **************************************************** Edit: The level version at the link above had a bug in it. A custom texture wasn't paging in on level restart and was crashing dedicated servers. The ...
by [TA]One
Sat Jul 24, 2004 2:22 am
Forum: Descent Level Spotlight
Topic: New D3 Multiplayer Level: J9
Replies: 2
Views: 1449

New D3 Multiplayer Level: J9

The level can be downloaded from:

http://www.koolbear.com/Descent/levels/d3/j9.zip

KoolBear, thanks for providing the level-hosting service. :)

-One
by [TA]One
Thu Jul 08, 2004 3:51 pm
Forum: Descent Multiplayer
Topic: How to Fill D3's Servers
Replies: 20
Views: 2808

Counting just those who have posted here (including myself), the total is up to 5 in favor, 2 in doubt, and who knows where the rest stand on this idea. Because I thought the potential of the program would be clear to anyone reading this thread, I didnâ??t mention one of its most obvious benefits. ...
by [TA]One
Wed Jul 07, 2004 9:43 pm
Forum: Descent Multiplayer
Topic: How to Fill D3's Servers
Replies: 20
Views: 2808

I have a SB Audigy 2 sound card, and I canâ??t hear D3 sounds when D3 is minimized. Of the two D3 players Iâ??ve asked, neither of them can hear D3 sounds when D3 is minimized either. So having the ability to monitor even one server is not an option for myself and other D3 players. Having the a ...
by [TA]One
Thu Jul 01, 2004 1:48 pm
Forum: Descent Multiplayer
Topic: How to Fill D3's Servers
Replies: 20
Views: 2808

Testi, how are you getting a â??player joinâ?
by [TA]One
Wed Jun 30, 2004 5:04 pm
Forum: Descent Multiplayer
Topic: How to Fill D3's Servers
Replies: 20
Views: 2808

How to Fill D3's Servers

I have an idea that I brought up in another thread, while discussing another topic. I think the idea got lost in that thread, so Iâ??m posting it here. ---------- Problem: You join a server and sit there for 5 minutes or more, but no one joins so you give up and leave. Possible solution: Players ...
by [TA]One
Wed Jun 30, 2004 4:53 pm
Forum: Descent Multiplayer
Topic: Reality Check... D3 Needs PXO
Replies: 72
Views: 9487

Too many of us, it seems, like to play the blame game. â??Hey, letâ??s say itâ??s the other guyâ??s fault that D3 never gets played.â?? You can just pick a tartget â?? server ops, level makers, players â?? and start typing about what they do wrong. We should try not to focus on things that we canâ??t ...
by [TA]One
Mon Jun 28, 2004 7:23 pm
Forum: Descent Multiplayer
Topic: Reality Check... D3 Needs PXO
Replies: 72
Views: 9487

"Newbies are not able to chat and use the internet at the same time, which is neccessary for critical newbie stuff such as patching and learning how to play the game. Many of the newbies I ran into on PXO just wanted to play. They didn't feel like downloading Gate or GLmax and they didn't understand ...
by [TA]One
Mon Jun 28, 2004 2:02 am
Forum: Descent Multiplayer
Topic: Reality Check... D3 Needs PXO
Replies: 72
Views: 9487

Suzanna, I'm sorry to read that Freespace 2 is in dier straits as well, without PXO. I wish you luck, and I keep my fingers crossed that PXO will come back in some form or another for all games that were dependant on PXO. If by some miracle it does come back, I just hope it isn't too late. Suncho ...
by [TA]One
Wed Jun 23, 2004 3:02 pm
Forum: Descent Multiplayer
Topic: Reality Check... D3 Needs PXO
Replies: 72
Views: 9487

WildWolf, thanks for your input here and on the "PXO" thread. Suncho, I sincerely hope you were just joking. Sure, when PXO "first" went down there was a drop then a rise. That was due to the normal lagtime between people noticing PXO was down, and finally making the effort to find the IP trackers ...
by [TA]One
Wed Jun 23, 2004 1:41 pm
Forum: Descent Multiplayer
Topic: Reality Check... D3 Needs PXO
Replies: 72
Views: 9487

Testi, when I used the numbers "60" and "30" these were guesstimates of the absolute peak periods. I know we were averaging less people playing while PXO was up. And I know what we are averaging now isn't half. When I stated that "as many as half" aren't playin it was during these peak moments that ...
by [TA]One
Wed Jun 23, 2004 4:37 am
Forum: Descent Multiplayer
Topic: Reality Check... D3 Needs PXO
Replies: 72
Views: 9487

Reality Check... D3 Needs PXO

Okayâ?¦ soâ?¦ some of you think that PXO being down is a good thing. There is supposed to be this massive tidal wave of new blood that is going to hit D3â??s servers any day now â?? or I guess, we have to believe any month now. Before PXO went down, D3 was almost dead. I seem to recall seeing perha ...
by [TA]One
Tue Jun 22, 2004 5:46 pm
Forum: Descent Multiplayer
Topic: Omg! jlkdl;ikwe D3 is dead!!1111
Replies: 8
Views: 1475

Indeed and indeed. LOL. Me thinks the masters of time wasting better known as the "DBB dorks" will always outnumber the PXO dorks.

Just a sec... umm, will I get banned from the DBB for insulting a DBB Captain and former moderator/time waster extraordinare? Oh wait... WHO CARES?!!! :P
by [TA]One
Sat Mar 13, 2004 10:40 pm
Forum: Descent Multiplayer
Topic: Level/Mod Announcement
Replies: 31
Views: 5031

I'm honestly not a fan of weapons mods. But what BW is about to release is something VERY special. BW has put a tremendous effort into creating this complete set of new/modded weapons. And while he has somehow managed to make them well balanced and retain the D3 feel, he has made them different ...