Search found 230 matches
- Sat Jun 10, 2017 10:55 am
- Forum: Coders Corner
- Topic: Programmatic / mathematics problem
- Replies: 3
- Views: 26003
Re: Programmatic / mathematics problem
It seems like you need a function that creates a new list based on the amount of entries in the list given to it that contains the difference in absolute values between each entry in the initial list and the target entry, then a function that parses the new list list for the lowest value.
- Fri Apr 14, 2017 10:50 am
- Forum: Other 6DoF Game Efforts
- Topic: Geocore
- Replies: 4
- Views: 28654
Re: Geocore
Thanks for the feedback!
- Fri Apr 14, 2017 8:08 am
- Forum: Other 6DoF Game Efforts
- Topic: Geocore
- Replies: 4
- Views: 28654
- Tue Aug 04, 2015 11:31 am
- Forum: PTMC Cafe
- Topic: IT'S HAPPENING
- Replies: 20
- Views: 4897
Re: IT'S HAPPENING
Sorry to hear that Vertigo. The game should work fine, there is nothing wrong with it - we had a 5 player game in it last night and it was nuts. Please join this chat so I can help you get it running.
http://anarchyinteractive.com/chat.html
http://anarchyinteractive.com/chat.html
- Thu Jul 16, 2015 10:35 pm
- Forum: PTMC Cafe
- Topic: IT'S HAPPENING
- Replies: 20
- Views: 4897
Re: IT'S HAPPENING
I'll see what I can do :]
- Thu Jul 16, 2015 10:29 pm
- Forum: PTMC Cafe
- Topic: IT'S HAPPENING
- Replies: 20
- Views: 4897
Re: IT'S HAPPENING
There is randomly generated Single Player, there is some footage of it up on the Steam page.
- Wed Jul 15, 2015 3:04 pm
- Forum: PTMC Cafe
- Topic: IT'S HAPPENING
- Replies: 20
- Views: 4897
Re: IT'S HAPPENING
I envisioned the hero of Geocore being YOU the pilot :]
- Wed Jul 15, 2015 2:32 pm
- Forum: PTMC Cafe
- Topic: IT'S HAPPENING
- Replies: 20
- Views: 4897
Re: IT'S HAPPENING
Hahaha this is awesome love it
- Tue Jul 14, 2015 5:31 pm
- Forum: PTMC Cafe
- Topic: IT'S HAPPENING
- Replies: 20
- Views: 4897
Re: IT'S HAPPENING
Isaac yes the real trailer is still being worked on but it's taking too long so I had to upload what I had for now.
- Tue Jul 14, 2015 4:07 pm
- Forum: PTMC Cafe
- Topic: IT'S HAPPENING
- Replies: 20
- Views: 4897
Re: IT'S HAPPENING
Best damn level there ever was for D3 :]
- Mon Jul 13, 2015 11:49 pm
- Forum: PTMC Cafe
- Topic: IT'S HAPPENING
- Replies: 20
- Views: 4897
- Tue Jun 23, 2015 11:39 am
- Forum: PTMC Cafe
- Topic: Descent IRC
- Replies: 3
- Views: 1395
Re: Descent IRC
irc.gamesurge.net #descent3 #geocore
- Sat Mar 21, 2015 1:13 pm
- Forum: PTMC Cafe
- Topic: GEOCORE GREENLIT
- Replies: 20
- Views: 4250
Re: GEOCORE GREENLIT
Based on a lot of what I am seeing in the flurry of posts about all these new 6DOFS I am putting this here because I feel like it has come a long way and I would like help improving it before i release it officially for early access. https://www.youtube.com/watch?v=DlDhuZ4Da5 Vander levels Nirvana ...
- Sat Mar 21, 2015 12:08 pm
- Forum: Descent: Underground
- Topic: Descent : Underground. Did anyone here knew about this?
- Replies: 166
- Views: 285845
- Sat Mar 21, 2015 9:56 am
- Forum: Descent: Underground
- Topic: Descent : Underground. Did anyone here knew about this?
- Replies: 166
- Views: 285845
Re: Descent : Underground. Did anyone here knew about this?
Hi Josh it's great to see you back, hit me up if you want to catch up :]
Dot Com
Is up for renewal.
- Sat Mar 21, 2015 9:17 am
- Forum: Descent: Underground
- Topic: Descent : Underground. Did anyone here knew about this?
- Replies: 166
- Views: 285845
- Sat Mar 07, 2015 11:56 pm
- Forum: PTMC Cafe
- Topic: GEOCORE GREENLIT
- Replies: 20
- Views: 4250
Re: GEOCORE GREENLIT
If that functionality is holding you back I'll add it in otherwise it's not a priority right now.
If anyone wants to be in touch and get builds as I build them and not as I release them please feel free, I DRASTICALLY need testers...
If anyone wants to be in touch and get builds as I build them and not as I release them please feel free, I DRASTICALLY need testers...
- Sat Mar 07, 2015 9:46 am
- Forum: PTMC Cafe
- Topic: GEOCORE GREENLIT
- Replies: 20
- Views: 4250
Re: GEOCORE GREENLIT
There is stick support in the latest build...
- Thu Mar 05, 2015 11:49 pm
- Forum: PTMC Cafe
- Topic: GEOCORE GREENLIT
- Replies: 20
- Views: 4250
Re: GEOCORE GREENLIT
Those maps are not meant to be played yet, they are only in there for testing.
- Thu Mar 05, 2015 6:25 pm
- Forum: PTMC Cafe
- Topic: GEOCORE GREENLIT
- Replies: 20
- Views: 4250
Re: GEOCORE GREENLIT
this is the 64 bit build https://drive.google.com/file/d/0B2EMnU5rAFitUlpGTlZwdU9yNTg/view?usp=sharing this is the 32 bit build https://drive.google.com/file/d/0B2EMnU5rAFitWmRJdmM4Mll1ekk/view?usp=sharing this is the linux build https://drive.google.com/file/d/0B2EMnU5rAFitLVd0Y2xhNjhlUjQ/view?usp ...
- Thu Mar 05, 2015 9:33 am
- Forum: PTMC Cafe
- Topic: GEOCORE GREENLIT
- Replies: 20
- Views: 4250
Re: GEOCORE GREENLIT
Yes indeed sir, in fact here:
Add me on Skype using SONIKSSP and I will help you get started.
Add me on Skype using SONIKSSP and I will help you get started.
- Wed Mar 04, 2015 10:51 pm
- Forum: PTMC Cafe
- Topic: GEOCORE GREENLIT
- Replies: 20
- Views: 4250
Re: GEOCORE GREENLIT
The existing build is really just for people to look at, none of the control work has been put in and it doesn't even have stick support, the new build is almost a full featured game so stay tuned.
- Wed Mar 04, 2015 4:20 pm
- Forum: PTMC Cafe
- Topic: GEOCORE GREENLIT
- Replies: 20
- Views: 4250
- Sat Feb 28, 2015 6:08 pm
- Forum: PTMC Cafe
- Topic: Geocore needs you!!
- Replies: 4
- Views: 1171
Re: Geocore needs you!!
Also added:
Shield graphics
Joystick support
Invert/Sensitivity controls
IRC Chat
All levels from multi now available in Single
Linux Build
Properly scaling GUI
Sound/Music levels
more...
Shield graphics
Joystick support
Invert/Sensitivity controls
IRC Chat
All levels from multi now available in Single
Linux Build
Properly scaling GUI
Sound/Music levels
more...
- Sat Feb 28, 2015 6:04 pm
- Forum: PTMC Cafe
- Topic: Geocore needs you!!
- Replies: 4
- Views: 1171
Re: Geocore needs you!!
I just added endless random terrain to the single player mode.
- Tue Feb 17, 2015 12:06 pm
- Forum: PTMC Cafe
- Topic: Geocore needs you!!
- Replies: 4
- Views: 1171
Geocore needs you!!
Sign up, grab the build, and give me some feedback so I can make it better!
http://anarchyinteractive.com/
http://anarchyinteractive.com/
- Fri May 23, 2014 9:14 am
- Forum: PTMC Cafe
- Topic: Geocore Greenlight
- Replies: 9
- Views: 2198
Re: Geocore Greenlight
Hey if you are using a ffb stick , it very likely is going to have issues with the game as it uses Unity, which dropped compatibility for old MS sticks that use Dinput... If you want to help me make sure your stick works there is a program called PPJoy that may fix it, but I do not actually have one ...
- Thu Apr 24, 2014 9:24 pm
- Forum: PTMC Cafe
- Topic: Geocore Greenlight
- Replies: 9
- Views: 2198
Re: Geocore Greenlight
Well, I got access to my cpanel again, I will at least get all the stock embarassing crap out of there.
I finished a major build today, wish more people could see it but I am not ready to release public builds yet.
I finished a major build today, wish more people could see it but I am not ready to release public builds yet.
- Wed Apr 23, 2014 9:51 am
- Forum: PTMC Cafe
- Topic: Geocore Greenlight
- Replies: 9
- Views: 2198
Re: Geocore Greenlight
I have a website but noone to develop it... http://anarchyinteractive.com
I totally wont get into debates with people on it, but I do want to make sure I have defined a couple things.
Thanks for the input Thorne
I totally wont get into debates with people on it, but I do want to make sure I have defined a couple things.
Thanks for the input Thorne
- Mon Apr 21, 2014 6:41 pm
- Forum: PTMC Cafe
- Topic: Geocore Greenlight
- Replies: 9
- Views: 2198
Re: Geocore
Weapon shots:
Re: Geocore
You may have comfused my game with Neon, as there is no demo out and Neon is on Desura. Your point about lights is valid, I only use vertex colors for placeholders or small accents. The sound of the ship itself in Geocore is an ever present sub bass tone that clashes with anything that gets too low ...
- Wed Jun 12, 2013 1:36 pm
- Forum: PTMC Cafe
- Topic: Geocore Multiplayer Video
- Replies: 33
- Views: 6267
Re: Geocore Multiplayer Video
I definately do, mail me at geocore.testing@gmail.com, its how I keep a list of my testers.
- Wed May 22, 2013 4:21 pm
- Forum: PTMC Cafe
- Topic: Geocore Multiplayer Video
- Replies: 33
- Views: 6267
Re: Geocore Multiplayer Video
I totally plan to support Rift.
- Fri May 17, 2013 9:59 am
- Forum: PTMC Cafe
- Topic: Geocore Multiplayer Video
- Replies: 33
- Views: 6267
Re: Geocore Multiplayer Video
I do plan to have projectiles affect the ships physics, but not to the annoying degree of the MD in D3. They wont really affect much of the environment except small objects that are moveable like barrels, etc. YES THERE WILL BE BARRELS AND CRATES. Lol.
- Fri May 17, 2013 9:40 am
- Forum: PTMC Cafe
- Topic: Geocore Multiplayer Video
- Replies: 33
- Views: 6267
Re: Geocore Multiplayer Video
Ace: I would love to have a fully destructable world for this game but it's just a crazy thing to attempt, it's a very different style of production. As awesome as it would be it really doesn't fit the theme of the game tightly enough for me to go that route, which would involve a major redesign ...
- Fri May 17, 2013 9:30 am
- Forum: PTMC Cafe
- Topic: Geocore Multiplayer Video
- Replies: 33
- Views: 6267
Re: Geocore Multiplayer Video
Trichording isn't a thing that's up for discussion, either you get it or you don't but nothing is going to change regarding it. It's part of Descent, so it's part of Geocore. Theorize all you want, your theory doesn't translate to reality but you're going ahead and assuming it does and then arguing ...
- Thu May 16, 2013 7:37 pm
- Forum: PTMC Cafe
- Topic: Geocore Multiplayer Video
- Replies: 33
- Views: 6267
Re: Geocore Multiplayer Video
Noone moves exclusively by trichording, its something you do when you need to get somewhere fast because it requires a wierd nose angle to do properly. I don't think its possible to dogfight and maintain a perfect trichord. I see mostly double chording in dogfights, with triple axes coming into play ...
- Thu May 16, 2013 7:10 pm
- Forum: PTMC Cafe
- Topic: Geocore Multiplayer Video
- Replies: 33
- Views: 6267
Re: Geocore Multiplayer Video
Ace: Making a decision like that affects the whole style of game, as in everything I make has to be a regular object and a destroyed object. I simply haven't considered this as a possibility because its such an amazing workload. I agree that it would be very cool, and I really like the voxel ...