Search found 4 matches

by darthdoull
Sat Jan 25, 2020 7:08 pm
Forum: Descent Development
Topic: Extracting Textures
Replies: 6
Views: 13676

Re: Extracting Textures

Ah, the folders make a lot more sense now.

That's a good idea, I haven't thought of that. I tried DLE per your suggestion and it worked perfectly. It even gives me the frames for animations, feels like Christmas. Thank you so much to the both of you for the help.
by darthdoull
Sat Jan 25, 2020 10:35 am
Forum: Descent Development
Topic: Extracting Textures
Replies: 6
Views: 13676

Re: Extracting Textures

Yeah, I tried that before coming here and as you say, it doesn't work on my 64-bit system. I tried getting it to work in Dosbox too but that didn't work either. I'm not sure what else to try. I'll keep at it and thank you for the responses. I'm not a programmer and I'm wondering if maybe someone ...
by darthdoull
Fri Jan 24, 2020 7:29 pm
Forum: Descent Development
Topic: Extracting Textures
Replies: 6
Views: 13676

Re: Extracting Textures

I was afraid of that. I unpacked two pigs; ice and alien1 but there's nothing in them except folders. Inside the folders are random combinations of dat, ini, and txt files. Is there a way to convert or extract these into proper images?
by darthdoull
Fri Jan 24, 2020 10:15 am
Forum: Descent Development
Topic: Extracting Textures
Replies: 6
Views: 13676

Extracting Textures

Hi there, I need help extracting the vanilla textures. I used a quickbms script to unpack descent2.hog but it gave me more compressed files and I don't know where to look. The script is limited to hog and pig files and it can't unpack the files in the hog file so I'm stuck. I'm also not sure where ...