DLE-XP 1.0.0.77: Dynamic player/robot brightness calculation

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Diedel
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DLE-XP 1.0.0.77: Dynamic player/robot brightness calculation

Post by Diedel »

Moved here.
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Jeff250
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Post by Jeff250 »

Nice-- previously, this was one of the few reasons I ever had to open Devil.
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Sirius
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Post by Sirius »

Cool... :) Although some versions of Descent ignore those settings anyway, it's a feature that'd be nice to see in more levels than just Parallax ones.

I have noticed though that the cube light values come up very dark, or at least in the editor; even with 100% cube light set, the highest value I observed was about 1.5. I have my suspicions this value isn't correct...
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Diedel
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Post by Diedel »

hm ... that's pretty dark ... :oops:
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