Descent 3 Music

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DarkFlameWolf
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Descent 3 Music

Post by DarkFlameWolf »

Is there a way I can export the music found in Retribution and Mercenary and convert it into mp3 form?
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Post by Richard Cranium »

I think this has already been done.
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Hunter
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Post by Hunter »

AFAIK you can DL it all from Planetdescent.com
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DarkFlameWolf
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Post by DarkFlameWolf »

thanks PJB, one problem though.... Levels 5, 6, 8, 13 and 14 are not on the list downloadable from planetdescent.com. Anyone know where those can be found?

EDIT: on top of that, the levels 3, 4, 10 and 15 mp3s are corrupt. So add those to the above list.
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Vertigo 99
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Post by Vertigo 99 »

Better question - why would people listen to the D3 music?
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DarkFlameWolf
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Post by DarkFlameWolf »

well, I like it. I have a very broad taste in music style and I generally like the beats presented in the Descent 3 soundtrack. Which is why I'm trying to collect them all.
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Post by Top Gun »

Those files are corrupted? Are you positive? I downloaded the D3 soundtrack from PD ages ago, and I've never had any problems with any of the tracks.

And yes, Vertigo, some of us happen to like D3's music. :P

Edit: DFW, you're right about those tracks. Very strange. The level 15 FilePlanet version worked fine for me, so it must be a problem with the DF versions. I'll have to ask Checkor to take a look at that. In the meantime, if you don't have a FilePlanet account, you can get the tracks you're missing from the Descent Archives.
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Sirius
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Post by Sirius »

Ah, Darkhorse has been playing with this a bit.

Generally getting a full mp3 of the level's music is rather non-trivial because they aren't made that way, they're a bunch of different sound effects.

But from what he's told me, the .osf format is actually the same as that for Fallout (.acm I think?) which there exists a Winamp plug-in for. So, you can take all the Descent 3 music files, dump them to .wav with WinAmp, then rearrange them in a sound file editor and encode the result to .mp3...

Theoretically anyway, but DH seems to have the resulting files on his machine...
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Top Gun
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Post by Top Gun »

I've found that Game Audio Player also plays .osf files.
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DarkFlameWolf
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Post by DarkFlameWolf »

That still leaves 5, 6, 8, 13 and 14. Wonder why Jerry never converted those for us? He did for the rest and the entire Mercenary soundtrack.
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Post by XSabre »

Mr. Perfect and i tried contacting him a few times, and he replied back. He was going to release them, he released mercenary lvl 6's music soon after. As for the other tracks though, turns out the master tapes for some of the tracks were lost or damaged. :(
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DarkFlameWolf
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Post by DarkFlameWolf »

well that sucks. Guess I can't complete the entire soundtrack then. :cry:
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Sirius
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Post by Sirius »

Hmmm.... I have the Europa theme here for some reason.

I can put it up somewhere, I guess...
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Post by Xamindar »

Sirius wrote: But from what he's told me, the .osf format is actually the same as that for Fallout (.acm I think?) which there exists a Winamp plug-in for. So, you can take all the Descent 3 music files, dump them to .wav with WinAmp, then rearrange them in a sound file editor and encode the result to .mp3...
Hey I think I'll try that. I just love the level 8 song! By this method will the song sound exactly like it does in the game?
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Post by Jeff250 »

I did that all a while ago too. My only disclaimer is that the ordering might not be exactly correct on all of the levels, but I don't think it really matters. If this is what other people are looking for, I can upload the rest:
http://www.jeffsplace.net/descent/
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Post by Skyalmian »

I compiled all of the unreleased levels over a year ago as VBR 192-320Kbit, in the order they're heard...for the most part. There is no deciding factor in some cases for which area of what level starts first (Level 7, mainly), so I put them together in a way that seemed to fit the most / sounded the nicest.

Check your PMs, Dark Wolf. I'm not about to publicly post an 80MB .zip file. :P
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Post by World War Woodi »

If these dont include the D1 playstation version, you all dont know what yer missing.
I have all the songs converted to wav, but I have nowhere to host them. I could upload them to a p2p like ares I guess, or ??
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Post by Sirius »

Xamindar wrote:Hey I think I'll try that. I just love the level 8 song! By this method will the song sound exactly like it does in the game?
Um... assuming you could speedrun it that fast without making a noise, yeah, I would guess so.
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Post by Vindicator »

woodi wrote:If these dont include the D1 playstation version, you all dont know what yer missing.
I have all the songs converted to wav, but I have nowhere to host them. I could upload them to a p2p like ares I guess, or ??
I converted the D1 PS music to MP3 a while back, here.
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Post by Xamindar »

Sirius wrote:
Xamindar wrote:Hey I think I'll try that. I just love the level 8 song! By this method will the song sound exactly like it does in the game?
Um... assuming you could speedrun it that fast without making a noise, yeah, I would guess so.
Umm, :? you lost me. I guess I didn't understand what you were saying earlier.
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Sirius
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Post by Sirius »

Well... the individual sound clips do sound the same, basically. But if you played it in the game, you might quite likely cause some to be played repeatedly - unless you went through the level very fast.

That's all really... nothing too important.
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