Would you buy this?
Would you buy this?
Descent 2 controller
NOTE: This is NOT REAL. It's a computer drawing.
This would fit in your hand perfectly and would grip your palms as well as a basket ball. It would be a bit smaller than 4x4x4 inches so imagine holding a small mellon.
FLAT JOYSTICKS!
Here are the thumb 'sliding pads'. They'll center if released and they're also buttons.
I know it looks weird and problematic but i placed the buttons based on how comfortably bend. I made a hand out of geometric shapes and bound them so they would bend like real fingers would.
NOTE: This is NOT REAL. It's a computer drawing.
This would fit in your hand perfectly and would grip your palms as well as a basket ball. It would be a bit smaller than 4x4x4 inches so imagine holding a small mellon.
FLAT JOYSTICKS!
Here are the thumb 'sliding pads'. They'll center if released and they're also buttons.
I know it looks weird and problematic but i placed the buttons based on how comfortably bend. I made a hand out of geometric shapes and bound them so they would bend like real fingers would.
- Vindicator
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Doesnt look like itd be too comfortable to use for extended periods. Youre basically relying on the force of your fingers to balance each other out to keep it in your hands. Plus you would have to scrunch your fingers up quite a bit to hit the buttons towards the thicker part of it, which would hurt your wrists after a while (think of typing a long essay using improper form on the keyboard and you can get an idea of what im thinking here).
Interesting concept though.
Interesting concept though.
I think something like the Cyberman 2 would be better for a 6dof game.. (XP has a build-in driver for it BTW)
Considering that it comes with a demo of D2, I think Logitech had the same idea. Looks pretty coolGrendel wrote:I think something like the Cyberman 2 would be better for a 6dof game.. (XP has a build-in driver for it BTW)
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- Nitrofox125
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Something that I've figured out after trying a few joysticks for 6DOF is that it's not just about how many buttons. Ten buttons can't make up for a properly made joystick/hat/axis, and Descent needs about three or four of those, *and then* some buttons. One really good stick I use is the Gravis Xterminator Dual Control (Image) (when it's working, that is), and I would probably prefer to use that, just because it has more than buttons - four axes, then properly placed buttons.
*shrug* My two cents.
*shrug* My two cents.
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That was my complaint for a while, but when I went to use a joystick with a twist handle, I found that, actually, I don't use a twist handle that much. So it works out for me. I only found compatibility problems... start Descent, toss a coin to see if the joystick's gonna work today.
Isaac, that's a cool concept (and certainly a neat rendering), and perhaps you could add one or even TWO more axes if you were to make it um... I don't know how to say it.. position conscious? As in your movement of the entire controller within a certain space would send other commands. I know one or two air-sticks do that.
Isaac, that's a cool concept (and certainly a neat rendering), and perhaps you could add one or even TWO more axes if you were to make it um... I don't know how to say it.. position conscious? As in your movement of the entire controller within a certain space would send other commands. I know one or two air-sticks do that.