First, I have googled this, but all I've come up with are other people complaining about the same problem, with replies that give suggestions, but no real help, so don't tell me to go google it.
The problem is, during a 3d rendered game, it freezes up and the framerate drops to nil, while the windows task manager shows the kernel times maxing out along side the maxed out cpu levels.
Which is odd, because it shows two cpu's, and I only have one cpu, hyperthreaded. Here are my system stats:
System:
Microsoft Windows XP
Professional
Version 2002
Service Pack 2
Computer:
Intel
Pentium 4 CPU 3.06 GHz
3.11 GHz, 1.00 GB of RAM
RADEON 9800 XT, 256 ram
Omega 2.6.05a drivers
Sound, video, and game controllers:
Audio Codecs
Avance AC'97 Audio
Creative SB Live! Series
Creative SB Live! Gameport
Legacy Audio Drivers
Legacy Video Capture Devices
Media Control Devices
Standard Game Port
Video Codecs
It does appear that the system is overclocked. Perhaps when I ran something that would accelerate my system it did this, and I was unaware of that, it may be the problem.
ChromaxS told me that kernel times had to do with drivers, and a driver of mine must be fubar. But other than that, he didn't give any clues as to how to find out which, or how to fix said driver.
Any help would be appreciated.
Kernel times problem
- CDN_Merlin
- DBB_Master
- Posts: 9782
- Joined: Thu Nov 05, 1998 12:01 pm
- Location: Capital Of Canada
- CDN_Merlin
- DBB_Master
- Posts: 9782
- Joined: Thu Nov 05, 1998 12:01 pm
- Location: Capital Of Canada
Re: Kernel times problem
it shows two, because windows sees a HT Enabled CPU as two physical processors, and not two virutual processors. hence it thinks your actually running two CPU's.Lobber wrote:Which is odd, because it shows two cpu's, and I only have one cpu, hyperthreaded.
i agree with Merlin, turn off whichever sound card is not in use, disable fast writes, and try the certified ATi drivers.