Omega Wing - Half Life Descent(like) Mod.

Meet the people you love to kill (and be killed by) in Descent!

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Pun
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Omega Wing - Half Life Descent(like) Mod.

Post by Pun »

Check this out. Haven't looked very far into this, but looks kind of interesting at a glance.
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Post by Ferno »

haha, i see a penix in there.
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Post by DCrazy »

Descent-like?

It looks like D2X, to tell you the truth. :D But the ships are DAMN ugly. :P
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Post by Behemoth »

I wanna play a d2x mod for d3 :)
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Post by Mobius »

Last post in the forums there: Dec 21 2003, 03:37 AM

It's a dead duck.
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Post by KoolBear »

Nope the last post was mine a few minutes ago ;)
Omega Wing is a Space Sim/Deathmatch Multiplayer mod for Half-Life heavily based on descent.
Featuring full 360 degree movement and an assortment of weapons and ships, eventually there will
be team based modes as well.

Now that the intro is out of the way..

I started working on Omega Wing around June 13th, and progress has been very steady. I've
released 6 Alpha's, the latest is available on the page.

It needs custom content, right now most of the models/sounds are hacked descent3 models.
But theres a few new designs already on the way!

So far the weapons/items completed are:
Lasers
Super Lasers
Plasma
Vulcan Cannon
Quad Lasers
Concussion Missiles
Homing Missiles
Smart Missiles
Afterburner's
Afterburner Regulator Addon

Remember, its still in alpha stage, and if you would like to lend a hand Let me know!
I did see a short demo from cockpit view,lloks like it had some promise, but still a Half-Life MOD.

:(

KB
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Post by Pun »

there was a guy in chat yesterday that was saying the project is close to finished, but they were putting a team together to port everything over to HL2.
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Post by Mobius »

OOOH I stand corrected!

I knew I bought HL2 for a reason! :D
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Post by Pun »

Would be nice, wouldn't it?
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Post by Nightshade »

byebye core decision...

(like it ever was gonna happen anyway.) :P
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Post by Pugwash »

nice find pun. I will try it for sure if it comes out.
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Post by Top Gun »

ThunderBunny wrote:byebye core decision...

(like it ever was gonna happen anyway.) :P
What does this thing have to do with Core Decision? There's already a team working on a 6DOF Doom 3 mod (Into Cerberon), and there's been no problems between them. HighOctane's trying to release a completely new 6DOF game; any mods for existing games don't concern them in the least.
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Post by CDN_Merlin »

Into Cerberon looks awesome. The pics of the pyro look wicked.
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Post by Stryker »

Core Decision is still producing.

In case you haven't noticed, professional dev teams, once they start making a product, DON'T STOP. To do so now would be a major waste of funding.
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Post by Ferno »

ThunderBunny wrote:byebye core decision...

(like it ever was gonna happen anyway.) :P

you are going to eat those words.. :P
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Post by Pugwash »

CDN_Merlin wrote:Into Cerberon looks awesome. The pics of the pyro look wicked.
X2
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Post by Thenior »

ThunderBunny wrote:byebye core decision...

(like it ever was gonna happen anyway.) :P
:O
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Post by Grendel »

CDN_Merlin wrote:Into Cerberon looks awesome. The pics of the pyro look wicked.
x2
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Post by TigerRaptor »

Some one needs to flash fry this rabbit, how do people like their bunny meat. ;)

On the side note Cerberon is looking good.
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Post by WarAdvocat »

C'mon, he's the creator of "shadowlag" servers. Give the guy a break! ;)
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Post by zbriggs »

ThunderBunny wrote:byebye core decision...

(like it ever was gonna happen anyway.) :P
Hey. That's my job your talking about. Second, what makes you think a mod is gonna make us cancel our game.

Zach
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Post by Behemoth »

ROFL @ bunyips triple barney avatar.
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Post by Ferno »

rofl.

TB = pwned!


told ya. ;)
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Post by CDN_Merlin »

Have you seen the updated pics of IC? Man the burner glow is nasty.
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Post by Pun »

I talked to one of the guys developing this mod. It is indeed going to be a HL2 mod and they expect to be betatesting in February.

Here's some preliminary artwork:

Image

Image

Image
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Post by WarAdvocat »

That looks pretty kick-@ss
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Post by Zanboo »

Well, I thought it was too big so i forced him to redesign it...
Image

I've also posted our current weapons list
http://www.blackened-interactive.com/fo ... wtopic=118
Any suggestions, comments, critiques are all welcome.
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Post by fyrephlie »

wow... that's a hot little pyr.... i mean ... whatever you guys are calling it! :) looks damn good, sounds like you are soon going to be giving me EVEN MORE justification for shelling out the 50 bones for HL2!!!


rock on.
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Post by Pun »

Looks awesome, Zan.
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Post by Zero! »

ship looks better, front looked too long in the first pic
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Post by Zanboo »

oddly enough it was the cockpit, ship size never changed.
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Post by Money! »

Yes but the cockpit governs the whole scale of the ship immensely... it does look alot better.
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Post by Aus-RED-5 »

I'm glad I have Half-Life2 and Doom3. This should be sweet! :mrgreen:
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Post by MD-2389 »

Lookin' nice dude.
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Post by Aus-RED-5 »

Zanboo wrote:Well, I thought it was too big so i forced him to redesign it...
Image

I've also posted our current weapons list
http://www.blackened-interactive.com/fo ... wtopic=118
Any suggestions, comments, critiques are all welcome.
Hey Zanboo. How about a high-res wallpaper of that ship or any other media you got sofar. That would rock! 8)
Thanks
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Post by Zanboo »

Image

And I know it's called "Pyro" but we're renaming it.

In fact, two things for you guys:

1. Help rename our flagship er... ship.
2. If you could have any of your favorite Descent 3 maps revisited in Omega Wing, what would they be?
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Post by Pun »

Burning Indika 3
Gladius
Vander's Revenge
Bill the Cat
Moria
Nirvbox
Halcyon
The Core
Animosity
Pyroglyphic
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Post by Pugwash »

Code: Select all

"punisher wrote"

Burning Indika 3
Gladius
Vander's Revenge
Bill the Cat
Moria
Nirvbox
Halcyon
The Core
Animosity
Pyroglyphic
X2

throw in a mission editor and the awesome level designers we have will take it from there.
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Post by Zanboo »

Half-Life 2's editor is called "Hammer". There are a wealth of tutorials available on how to map for HL2. The only real changes would of course be entities, as the Omega Wing Zero entities have not been developed yet. (Weaponry, pickups, etc.)

You can get Hammer from
http://collective.valve-erc.com/index.p ... 700&page=2

And you can find the tutorials @
http://articles.thewavelength.net/

We also need permission to recreate/modify/develop these maps.
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Post by Pugwash »

Zanboo wrote:We also need permission to recreate/modify/develop these maps.
Many of the level developers that made the old favorites are no longer in the d3 community. Many of them can be contacted by someone here tho. When you decide which ones to port ask here and somebody will be able to hook you up. If not I would consider many of these things to have been abandoned and would go ahead after making a fair attempt to find these peeps.
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