I want to figure out why Antialiasing isn't working well in D2X-XL. I don't have any problem adjusting Antialiasing (either by game options or Display Properties) in other 3D games such as Half-Life, Doom III, Unreal/Tournament, Serious Sam II, etc. Is Antialiasing working properly for anyone in D2X-XL?
On my side, none of the Antialiasing modes work in D2X-XL except the 8xS mode; unfortunately, in 8xS mode only vertical lines in the game get rendered as 2xAA instead of 8xAA (as shown in the screenshot below).
http://img51.imageshack.us/my.php?image ... hot9os.png
I'm on Windows XP SP2 with nVidia Geforce 6600GT 128MB (MSI NX6600GT). I have DirectX 9.0c installed, and I have tried nVidia drivers version 78.01 and 81.98 and d2x-xl version 1.5.125 and 1.5.131.
I'm not the only one with this problem, as there was another user that had the same problem in the old Bug Report thread.
Figuring out why Antialiasing isn't working
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