![Image](http://www.brockart.de/descent/images/d2x-xl-wp-1-800x600.jpg)
![Image](http://www.brockart.de/descent/images/d2x-xl-wp-2-800x600.jpg)
Find the download on my D2 site's links page.
Moderators: Grendel, Aus-RED-5
Wow! I would love to see more of what you got!Valin Halcyon wrote:![]()
It's good to see that the work on that ship hasn't gone to waste. At least it's made good fan art all over the community.
Any chance of new models in D2X-XL, Diedel? I still have most of what was made for D4. Ships were around 300-500 polys, powerups, around 100 or so. That's just from memory, so I might be a bit off. I have the original max and 3ds files too if necessary. I know D2 would need its powerups code modified to allow for 3D model powerups, they're just 2D animations in D1/2.
DROOLSValin Halcyon wrote:Oh, and AUS, as far as possibility...WE HAVE THE SOURCE CODE. There are NO LIMITS to what we can do with D2X-XL now...especially since Deidel has gotten the code into something that is nearly off-the-shelf compilable. (I HATE makefile builds) I'm straining the rope to get back online at home so I can participate. I've got a whole new section of code to send in for D2X-XL to Deidel for...heh..."ships".