I have this question for D3.
How can i make that a level on a mission uses only a specific ship of the three available, or make all ships available before entering a level?
I'm making custom ships and want to know if i can use different ones on every level or select one of them before a level.
Different ships on every level or selection before one
I have an idea...
If you're not planning on using the Pyro at anytime during the mission, all you have to do is have D3 cover up (so to speak) the Pyro with the GAM file of your custom ship. that way you don't have to enable any custom ships... you just won't have the option of using the GL anywher in your level(s). all you have to do is put the GAM file in your MN3 file and that should do it.
to cover it up all you have to do (as far as I know) is when you make the GAM page, title it \"Pyro-GL\".
Tell me how it works out!
If you're not planning on using the Pyro at anytime during the mission, all you have to do is have D3 cover up (so to speak) the Pyro with the GAM file of your custom ship. that way you don't have to enable any custom ships... you just won't have the option of using the GL anywher in your level(s). all you have to do is put the GAM file in your MN3 file and that should do it.
to cover it up all you have to do (as far as I know) is when you make the GAM page, title it \"Pyro-GL\".
Tell me how it works out!