Getting Closer...

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HeXetic
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Getting Closer...

Post by HeXetic »

(Cross-posted from IC)

We're getting closer to IC 003... I fixed one of the \"big\" remaining code bugs earlier this week, and we had a little playtest today in which I demonstrated that a little sneakiness and some good aim is more than enough to beat LPB server host Narfig.

I also snapped some (widescreen!) shots of Jaspos' ic_tumbler, which is coming along very nicely and - let me tell you - has lots and lots and lots of nice dark places to lurk in.

Image Image Image

Sorry about the crap on-screen, but I was busy with trying to not die. You understand.
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Duper
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Post by Duper »

Wow dude. That looks great :!: wonderful use of lighting. \"hurri hurri hurri\" ;)
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Sirius
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Post by Sirius »

Some great progress for such an early stage, though.
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Post by Duper »

You have a lot done on the list. You going to push a couple of things off to the next patch? like the net stuff? just wondering.
Narfig_Agar
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Post by Narfig_Agar »

Bah! Hex is a tunnel ratting, camping bastage! And I swear he's coded his own cheat code :P
Here's a nicer shot of that bot. We have yet to name him but he sure is cute (in a heavy machinery kinda way).

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HeXetic
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Post by HeXetic »

You were running the server, so my sv_ic_hexeticcantlose cvar didn't work.

That's why I used r_narfigsshipglowspink and r_hexeticsshipisinvisible. Not as effective, but they work.
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Jeff250
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Post by Jeff250 »

Amazing!
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HeXetic
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Post by HeXetic »

Stateful graphical shield HUD is in, too:

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(click for larger)
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Mobius
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Post by Mobius »

Looks fantastic! Great Work.

Now, about that Joystick... ;)
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Floyd
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Post by Floyd »

i don't know about that red text on the red ship, but looks good otherwise. :)
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