This is what I get and have always got using black background with only an alpha channel assigned for transparency.
![Image](http://upload4.postimage.org/1053599/scrn0019.jpg)
Moderators: Grendel, Aus-RED-5
Was this just tossed adise or are you really busy right now?d3jake wrote:Is there anyway you could dirty them up a bit? I think that they'd be like the dorrs...they are floating in a mine, so they're not always gunna be squeaky clean..maybe if a robot just dropped them it would be, but then again, you never know what's really inside them bots...
There is no need to be like that.d3jake wrote:Was this just tossed adise or are you really busy right now?d3jake wrote:Is there anyway you could dirty them up a bit? I think that they'd be like the dorrs...they are floating in a mine, so they're not always gunna be squeaky clean..maybe if a robot just dropped them it would be, but then again, you never know what's really inside them bots...
Ill second that definatly, thanks AusDiedel wrote:You rock too, Aus. It's good to have you with us, too.
naw, d3jake actually i thought heavily about this. My thoughtsd3jake wrote:Was this just tossed adise or are you really busy right now?
DizzyRox wrote:Diedel , Ive been freaking out about this deal abit, cause Im like "Dude I know how to create a alpha channel" and I know you know whatsup in the technical/graphical dept for darn sure... ,so I did some digging and apparently I needed patched/I did and Now Im gold ,,WOOT!!!
I see your point. I suppose unless you would be willing to create a "dirty set" for those who would think the missles would become dirty... But since that's extra work, it's all up to you.DizzyRox wrote:<what DIzzy said in reply to my question>
Thanks man, its kinda funny story with that.(the churning part, lol) A few years back after my sidewinder 3dpro shot the crap, and I couldnt seem to find a stick with the button under the hat (for secondarys)simX wrote:Oh. Man. Wow, Dizzy, you seriously can churn out these textures! Nice work!
LOL, Sounds good man and ThanksAus-RED-5 wrote:Nahhh.. I like them the way they are.
You can change them, but I won't d/l'em!
hehe
Yeah, Im not sure if when Novacron released the last set of textures, if they were all complete, seems like some were still W.I.P.S.If he doesnt come back to the Relived project anytime soon Ill try to cut another so they all have some continuity.Sirius wrote:Have to say, I'm not a big fan of the switch in one of those pictures though. Looks like it's made of plastic, and the light is far too hard.
You bet man,I had that thought as well,Diedel wrote:Dizzy,
could you give the keys a little more thickness, and maybe have some printed circuits shine through the larger key surfaces?
..I feel like I can grab them..DizzyRox wrote:Heya fellas
Thanks for the input
Models would definatly be cool, maybe someday
on another note,
Ill get those smart wings drawn in abit, I do like them longer than original (it was intentional) but seeing them next to each other, they could come in abit..
I was readying the 4racks of guided and homing yesterday and noticed I misinterpreted how many wings were on them,(I put 3 instead of 4) and in the 4rack they dont fit well,![]()
So ,Ill hopefully have the 2 racks and singles ready next weekend or so.
In the mean time
Here's a set of keys to tryout![]()
http://webpages.charter.net/ericengland/keys.rar
Thanks Nova, and man love your last pack,those doors are awesome man..Novacron wrote:..I feel like I can grab them..
Great work man keep it up!