no target indicators for dark/cloaked objects?
Moderators: Grendel, Aus-RED-5
COOL! Now, can you make it so if there is a robot hiding in the dark (Dimand Claw for example) could you have it so that indicator won't be shown if it's too dark where the robot is? I mean if there is a lve with a purposfully darkened room with robots in it, I don't think that it was meant to have some easy way to be able to spot robots in it, unless you use the next-to-useless flares, or the Headlight.