WhollyCow wrote:d3jake wrote:If this thread was on .com Whollycow would be having...well..a cow...
You do me an injustice. I lurk rarely but equally.
Joysticks do have an advantage in terms of movement. I control all six axes of motion with my left hand on the keyboard, and since I only have five fingers, I cannot move along all six axes at once like a joystick user can. There are also some combinations I can't do (like slide left and turn left at the same time). But my config works okay for me.
I am sorry to disappoint you, but there's only
3 (in words:
three) axes of movement in Descent.
Up/down, left/right, forward/back are on one axis each. You probably mixed that up with 6dof (6 degrees of freedom, referring to 6 general directions you have the choice to move to from a given position). As you will probably not want to move in two directions on one axis simultaneously, that means three fingers at max for a maneuver. If you add two keys for directional changes (pitch and turn) you have however 5 keys, and I admit that these may be a tad hard to press simultaneously.
What can be a problem with the keyboard is that you cannot use certain combinations of keys which might e.g. give you a headache when trying to tri-chord and fire a weapon. (Well, I just noticed that you mentioned that already).
If you are also using a mouse, you will be back to three keys and can do directional changes and firing with the mouse.
[]V[]essenjah wrote:I'm also wondering, why occasionally, even though I will die from an MD shot even though my opponent isn't even facing me. Almost like he/she shot me with his/her countermeasure gunpoint (rear gunpoint). Though, I know it isn't possible and I know that they aren't cheating. Just and odd anomaly within the game.
Could this be a latency problem? Are the other players close to you in such a case? If so, maybe they are behind you, having moved past you, while you still see them in front of you? Or they turned, but you haven't seen that yet?