Glowing/lit textures?
- []V[]essenjah
- DBB Defender
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- Joined: Mon Dec 20, 1999 3:01 am
Glowing/lit textures?
How do you make a texture glow or light up? I have created a new burn mark for energy weapons, but I can't get it to glow.
Depends on what you mean by glow.
Descent 3 uses dynamic lighting on weapon fire to produce light effects. The rest of the lighting is baked into the world. As such, a decal can't produce light.
But as far as emissive textures go, I don't believe Descent 3 supports them. Emissive mapping is relatively new to game engines. With emissive mapping, you can make surfaces appear to glow and bloom.
Descent 3 uses dynamic lighting on weapon fire to produce light effects. The rest of the lighting is baked into the world. As such, a decal can't produce light.
But as far as emissive textures go, I don't believe Descent 3 supports them. Emissive mapping is relatively new to game engines. With emissive mapping, you can make surfaces appear to glow and bloom.
- []V[]essenjah
- DBB Defender
- Posts: 3512
- Joined: Mon Dec 20, 1999 3:01 am