Yeah, thanks for the split. I almost didn't reply becasue I knew that previous thread was getting derailed.
@Aus-RED-5, I think you might have been reading my thread on the Distributed Computing section. That's where I mentioned about KB and Pooterman.
viewtopic.php?t=12751
Speaking of Pooterman, he might be making a comback also. I told him about rebirth a couple weeks ago and sounded excited about it. I've also been trying to get hold of some other oldschoolers like Sirian and Karash buts it's easy to loose contact of people from a decade ago. Koolbear isn't even returning my emails, but he must be on vaction or something. He hasn't posted here in over 2 weeks.
Anyway, I'm \"that\" Radman... I did some art way back when I was just getting started in 3D modelling. Pooterman's logo, Koolbear's logos and stuff, some flamed pyro models, etc.
http://www.koolbear.com/Descent/Radman/index.html
More recently (last 5 years or so) I've been modding for a WWII battlefield mod called Forgotten Hope. We had a releases for the BF1942 engine, and still working on one for the BF2 engine.
http://www.fhmod.org ... we won 2nd place at
http://www.moddb.com for most anticipated mod for 2007 behind a Halflife mod this year so there's been lot's of hype going on with it. Some of the stuff I've been doing for it:
http://www.autoadart.com/fh2/tommy008.jpg
http://www.autoadart.com/fh2/Ranger.jpg
http://www.autoadart.com/fh2/PZIIIN1.jpg
http://www.autoadart.com/fh2/NCO_Final2.jpg
http://www.autoadart.com/fh2/mp40.jpg
http://www.autoadart.com/fh2/chevy_tommy.jpg
http://www.autoadart.com/fh2/vickerswip1.jpg
http://www.autoadart.com/fh2/VickersK02.jpg
(real small sampling) 5 years worth of modding about 50 hours a week in the fhmod.org archives if anyone is interested.
Lately I've been thinking about using my knowledge of modding BF2 for attempting to make a 6dof pyro in either BF2 or BF2142. I'm sure it can be done. If IC can do it on the Doom III engine than BF2+ should be a snap. BF2 helicopters are almost pyros with gravity now.
Rad out