Gameport and USB joysticks
Moderator: zico
- Tunnelcat
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Gameport and USB joysticks
I actually found a replacement sound card for the old HP computer, so I'm using it again for DXX. Finally sounds great!
It just dawned on me that the sound card has a gameport on it for a joystick (which I still own one) and I was wondering if you can use BOTH USB and gameport joysticks at the same time to play DXX.
One could be for strafing and up or down movement while the other could be for pitch and turning. Has anybody used this combo? I know that many have used two USB joysticks together, but how about a mix of the old and new interfaces.
It just dawned on me that the sound card has a gameport on it for a joystick (which I still own one) and I was wondering if you can use BOTH USB and gameport joysticks at the same time to play DXX.
One could be for strafing and up or down movement while the other could be for pitch and turning. Has anybody used this combo? I know that many have used two USB joysticks together, but how about a mix of the old and new interfaces.
- Tunnelcat
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Zico,
I tried out both sticks at once and the computer did recognize them within the game control panel and I was able to calibrate them both as well. However, when I ran D2X, things got weird.
The main problem was that game became REALLY SLOW, even in the menus. The frame rate was almost zero in the game as well, so there must be some kind of conflict going on between the two controller input interfaces.
I guess that I'll finally dump the old hardware and get another USB joystick for the best compatibility.
I tried out both sticks at once and the computer did recognize them within the game control panel and I was able to calibrate them both as well. However, when I ran D2X, things got weird.
The main problem was that game became REALLY SLOW, even in the menus. The frame rate was almost zero in the game as well, so there must be some kind of conflict going on between the two controller input interfaces.
I guess that I'll finally dump the old hardware and get another USB joystick for the best compatibility.
Re:
That is right.Ferno wrote:SDL defaults to windows' joystick calibration.
I'll try that out at my side - i think I still have a Wingman Extreme around here somewhere.tunnelcat wrote:The main problem was that game became REALLY SLOW, even in the menus. The frame rate was almost zero in the game as well, so there must be some kind of conflict going on between the two controller input interfaces.
Speaking on the Sidewinder 3D Pro, I've purchased a USB game port (http://www.usb-port.com/rm203.html). After some adjustments I got it configured but the rudder movement (that I use to bank) doesn't work in D2 or D1 (I just cannot set the axis in joyconfig) however it works in D3. Any tips?
Best Regards,
Marcel Carvalho
Marcel Carvalho
Re:
When using a 3D Pro w/ a regular gameport-USB converter the 3DP will be working in analog emulation mode. There are two sticks the 3DP can emulate, a CH stick (switch on the back in position I) or Thrustmaster stick (position II). Mode II uses fixed values of the 4th axis (the rudder) to signal hat switch positions, that's probably your problem. If the converter supports CH sticks you can try to use mode I.Carvalho wrote:Speaking on the Sidewinder 3D Pro, I've purchased a USB game port (http://www.usb-port.com/rm203.html). After some adjustments I got it configured but the rudder movement (that I use to bank) doesn't work in D2 or D1 (I just cannot set the axis in joyconfig) however it works in D3. Any tips?
Note that there are certain limitations in analog emulation mode:
- hat switch will be only 4-way in both modes
- you lose the slider in mode II
- you lose the ability to press multiple buttons at the same time in mode I
- Tunnelcat
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Yeah, I found that out fairly quickly. I got another USB joystick and have both of them working great in DXX. It's actually better than using the hat switch for up/down and side to side ship movement. I mounted the second stick horizontally, kind of like the cyclic stick in a helicopter. It feels natural to use that way.