A?
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- DBB Ace
- Posts: 84
- Joined: Tue Oct 17, 2000 2:01 am
- Location: hamilton.ont, canada
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- DBB Ace
- Posts: 84
- Joined: Tue Oct 17, 2000 2:01 am
- Location: hamilton.ont, canada
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Native joystick support is still broken in Q4 from what I understand. It's supposed to work in QW:ET but folks are still having lots of trouble with it.
http://ucguides.savagehelp.com/Quake4/FAQ_Joystick.htm
http://community.enemyterritory.com/for ... #post55937
http://ucguides.savagehelp.com/Quake4/FAQ_Joystick.htm
http://community.enemyterritory.com/for ... #post55937
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- DBB Ace
- Posts: 84
- Joined: Tue Oct 17, 2000 2:01 am
- Location: hamilton.ont, canada
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Just to add, the other reason it makes sense to stay with Doom 3 is that it will be open source \"soon\". That might open up a whole lot of things.
This is long, but around 20:28 John Carmack tells us Doom 3 will be open source.
http://www.quakeunity.com/file=2519
This is long, but around 20:28 John Carmack tells us Doom 3 will be open source.
http://www.quakeunity.com/file=2519
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- DBB Ace
- Posts: 84
- Joined: Tue Oct 17, 2000 2:01 am
- Location: hamilton.ont, canada
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To be honest, I'm not sure IC would really benefit from the latest greatest uber graphics. I'm confident the install base of Doom3 is an order of magnitude greater than Crysis (plus those that can actually run Crysis). As well, the whole Open Source thing noted above will really help us (or help Hexetic as the case may be). I expect by the time IC is finished, you won't have to buy Doom3 to play it.
Finally, we're not about to throw out five years of work to change to a shiny new engine.
BTW. If anyone has noticed, our site is down due to our stoopid hosting service....don't worry, it's just temporary.
Finally, we're not about to throw out five years of work to change to a shiny new engine.
BTW. If anyone has noticed, our site is down due to our stoopid hosting service....don't worry, it's just temporary.
JRock: i say it again: using a directx or anything proprietary bound engine would lock out linux, mac os or whatever users, which would be just plain stupid. if you want a wide audience, you go with cross platform interfaces. no matter how good the engine is, if it forces you to a single OS, it's useless. (in this genre, at least)
Re:
Oh I wasn't talking about graphics. I think the screenshots in the other thread look totally awesome. I was more thinking about the tools available for modding, but you're right, cross-platform and open-source are indeed more important.Narfig_Agar wrote:To be honest, I'm not sure IC would really benefit from the latest greatest uber graphics.