Chaos Theory Multiplayer Set released!
- DarkFlameWolf
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Chaos Theory Multiplayer Set released!
This is a six-level multiplayer set for Descent 2! They are mostly small-to-medium sized levels good for 3-4 players to have fun in. Above 6 players and it might get a bit crowded. Now I'm probably not expecting this to get overplayed like Minerva or other....levels that I feel were effortless to make yet still got more attention than levels that should have, but I at least hope they provide some enjoyment to those who try them.
Screenshots:
Level 1 - Catalyst:
Level 2 - Initiation:
Level 3 - Unbridled:
Level 4 - Standoff:
Level 5 - Breakthrough:
Level 6 - Culmination:
Now the download link:
http://www.koolbear.com/Descent/levels/d2/ChaoThry.zip
Enjoy everyone!
Screenshots:
Level 1 - Catalyst:
Level 2 - Initiation:
Level 3 - Unbridled:
Level 4 - Standoff:
Level 5 - Breakthrough:
Level 6 - Culmination:
Now the download link:
http://www.koolbear.com/Descent/levels/d2/ChaoThry.zip
Enjoy everyone!
- CDN_Merlin
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- Location: Capital Of Canada
- CDN_Merlin
- DBB_Master
- Posts: 9781
- Joined: Thu Nov 05, 1998 12:01 pm
- Location: Capital Of Canada
- DarkFlameWolf
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well for a 1 on 1 or 4 players, I guess there is a lot of weapons, but how does it fare with 7-8 players?
And for corridors, I meant so you can shoot through them, adds a different dynamic to a few levels and forces you to try new strategies.
As for too long as they are wide, I guess I never really gave it a thought as I was making them.
And for corridors, I meant so you can shoot through them, adds a different dynamic to a few levels and forces you to try new strategies.
As for too long as they are wide, I guess I never really gave it a thought as I was making them.
- CDN_Merlin
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I didn't play multi, I just loaded the levels in single player.
As for shooting thru the grates etc, there are to many areas to shoot thru. And in those corridors, they are to small. It'd end up being a instant death in there.
Like I said, the levels are great but need just a bit of work. Not as long and some corridors could use solid walls.
But otherwise, I think it could be a great level set.
As for shooting thru the grates etc, there are to many areas to shoot thru. And in those corridors, they are to small. It'd end up being a instant death in there.
Like I said, the levels are great but need just a bit of work. Not as long and some corridors could use solid walls.
But otherwise, I think it could be a great level set.
- DarkFlameWolf
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Well, some people say its too many grates to shoot through and would provide paranoia, I say it simply forces you to heighten your situational awareness. And you can always afterburn through narrow corridors to get out of bad situations fast. Especially since smart missiles are a rare item in the levels, its not likely your opponent will have one while you're in those tight corridors. And even if he does, there are enough afterburners in the level to provide that speed boost so you don't fall prey to that.
and I believe the only levels with a LOT of shoot-thru grates are levels 2 and 5. The rest aren't too bad.
and I believe the only levels with a LOT of shoot-thru grates are levels 2 and 5. The rest aren't too bad.