So here are some screen shots.
***EDIT***
Ok, a bit more info.
This is a port of an old level from the Descent 1 collection \"Levels of the World\"; a conglomeration of user made levels sponsored by Parallax. Thumb made this level orginally (perhaps some of you remember him) and he gave permission to port this. It's BIG. I've had a couple of folk beta this in the past and I really should beta it one more time, but meh... the multiplayer bug is fixed. (the mine was extending out beyond the terrain)
This is single or coop only as it's JUST TOO BIG for anarchy. Here are the stats.
Rooms:...........121
Portals:.........144
Doors:...........16
Faces:...........28,460
Vertices:........36,390
Poly Objects:....273
If I had been thinking, I would have posted a editor shot of the entire map. :\\ maybe I still will.
![Image](http://upload7.postimage.org/733843/COD1.jpg)
If you are wondering, this one is \"bumped\".
![Image](http://upload7.postimage.org/733848/COD2.jpg)
![Image](http://upload7.postimage.org/733854/COD3.jpg)
![Image](http://upload7.postimage.org/733863/COD4.jpg)
![Image](http://upload7.postimage.org/733880/COD5.jpg)
![Image](http://upload7.postimage.org/733898/COD6.jpg)
This last one, I was playing around with the contrast and brightness and thought that the girders and other structure took on an almost realist quality here. I had to brighten all tne pix as every one of the screenshots came out nearly black. It's not that dark but for some reason it had a mind of it's own.
![Image](http://upload7.postimage.org/733988/COD7.jpg)
I'll be sending this off to PlanetDescent next week when I get my internet back.
![Rolling Eyes :roll:](./images/smilies/icon_rolleyes.gif)
If someone would like to host it in the mean time, holler and I'll send it your way.